Player Matchup

Hercules
Hercules
APTICTHEBEAST
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 112L
1,505 Elo+
Party 1
Athena
Athena
FinesseIQ
Athena
Level 38
God Stats
2W - 3L
1,483 SR
Queue Stats
90W - 110L
1,479 Elo+
Party 1
Ymir
Ymir
ShiftTeamNYC
Ymir
Level 146
God Stats
48W - 47L
1,618 SR
Queue Stats
224W - 223L
1,493 Elo+
Party 1
Cernunnos
Cernunnos
bodegaperrits
Cernunnos
Level 89
God Stats
2W - 4L
1,474 SR
Queue Stats
134W - 150L
1,398 Elo+
Party 1
Poseidon
Poseidon
muyayoIQ
Poseidon
Level 27
God Stats
6W - 5L
1,856 SR
Queue Stats
40W - 55L
1,454 Elo+
Party 1
Team Averages
Level 66
1,586 SR
1,466 Elo+

VS

Team Averages
Level 52
1,640 SR
1,509 Elo+
Osiris
Osiris
AShinyGoldenGod
Osiris
Level 28
God Stats
9W - 6L
1,500 SR
Queue Stats
149W - 133L
1,506 Elo+
Party 2
Neith
Neith
Jaramillosk8
Neith
Level 82
God Stats
11W - 1L
1,919 SR
Queue Stats
265W - 281L
1,536 Elo+
Solo
Cthulhu
Cthulhu
Phnt9m
Cthulhu
Level 18
God Stats
21W - 19L
1,500 SR
Queue Stats
208W - 197L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RaidenRen
Morgan Le Fay
Level 69
God Stats
6W - 4L
1,574 SR
Queue Stats
200W - 179L
1,486 Elo+
Party 2
Anhur
Anhur
byohzrd
Anhur
Level 65
God Stats
10W - 11L
1,708 SR
Queue Stats
328W - 305L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
APTICTHEBEAST
Hercules
16
2 / 4 / 4
9,887
471
6,997
18,455
15,205
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
FinesseIQ
Athena
13
2 / 6 / 2
8,545
407
7,402
23,636
16,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
5 / 5 / 4
10,671
508
9,375
17,063
7,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
bodegaperrits
Cernunnos
17
2 / 9 / 1
9,957
474
8,834
18,215
6,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
muyayoIQ
Poseidon
16
3 / 7 / 2
10,273
489
6,390
16,197
5,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 10
11,680
556
10,093
15,825
11,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 5 / 8
11,819
563
13,112
12,862
6,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Phnt9m
Cthulhu
16
1 / 2 / 16
10,901
519
7,368
18,579
17,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
RaidenRen
Morgan Le Fay
19
7 / 3 / 8
12,789
609
16,215
14,121
6,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
byohzrd
Anhur
20
16 / 3 / 6
14,007
667
25,342
14,375
6,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
79
14
Kills
31
31
Deaths
15
13
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Hercules
APTICTHEBEAST
Hercules
2
4
4
1
W
4
2
10
4.5
L
Athena
FinesseIQ
Athena
2
6
2
0.5
W
3
5
8
1.4
W
Cthulhu
Phnt9m
Cthulhu
1
2
16
4.5
W
Morgan Le Fay
RaidenRen
Morgan Le Fay
7
3
8
3.67
L
5
5
4
1.4
L
Cernunnos
bodegaperrits
Cernunnos
2
9
1
0.28
W
Anhur
byohzrd
Anhur
16
3
6
6.33
L
Poseidon
muyayoIQ
Poseidon
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,998
Damage
72,130
93,566
Taken
75,762
51,208
Mitigated
47,498
15,281
Healing
22,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
APTICTHEBEAST
Hercules
6,997
1,957
0
2,166
18,455
15,205
510
2,306
16,149
0
55,039
W
10,093
6,244
0
6,179
15,825
11,120
1,748
5,182
10,265
0
86,407
L
Athena
FinesseIQ
Athena
7,402
1,546
1,806
3,697
23,636
16,725
0
6,144
17,492
25,018
0
W
13,112
5,532
0
3,396
12,862
6,554
2,147
2,991
9,642
0
73,012
W
Cthulhu
Phnt9m
Cthulhu
7,368
1,049
2,778
4,065
18,579
17,687
270
5,550
12,866
26,658
0
W
Morgan Le Fay
RaidenRen
Morgan Le Fay
16,215
1,599
0
3,952
14,121
6,080
2,316
8,129
5,296
89,152
0
L
9,375
1,201
0
2,096
17,063
7,494
0
4,300
12,763
70,241
0
L
Cernunnos
bodegaperrits
Cernunnos
8,834
3,487
0
1,705
18,215
6,659
1,486
2,687
15,528
0
67,259
W
Anhur
byohzrd
Anhur
25,342
15,256
0
2,067
14,375
6,057
2,621
2,345
11,917
0
126,130
L
Poseidon
muyayoIQ
Poseidon
6,390
923
0
3,811
16,197
5,125
248
8,209
7,988
62,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,333
Gold Earned
61,196
468
Minions Killed
561
0
Camps Cleared
0
1,756,453
Distance Traveled
1,969,371
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,887
471
83
4
0
358,748
2
W
Osiris
11,680
556
111
5
0
452,531
0
L
Athena
8,545
407
31
1
0
391,199
6
W
Neith
11,819
563
117
6
0
360,531
6
W
Cthulhu
10,901
519
24
1
0
415,336
0
W
Morgan Le Fay
12,789
609
139
7
0
382,357
4
L
Ymir
10,671
508
126
6
0
356,831
6
L
Cernunnos
9,957
474
108
5
0
308,547
0
W
Anhur
14,007
667
170
8
0
358,616
3
L
Poseidon
10,273
489
120
6
0
341,128
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role