Player Matchup

Hera
Hera
BatmansManlyPack
Hera
Level 10
God Stats
2W - 2L
1,656 SR
Queue Stats
17W - 17L
1,627 Elo+
Party 1
Horus
Horus
BigAl
Horus
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,451 Elo+
Party 2
Geb
Geb
Bstabes22
Geb
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,540 Elo+
Party 2
Izanami
Izanami
ChikkyNuggyz
Izanami
Level 5
God Stats
2W - 2L
1,300 SR
Queue Stats
12W - 15L
1,726 Elo+
Solo
Nemesis
Nemesis
JuryKibbles
Nemesis
Level 83
God Stats
12W - 7L
1,567 SR
Queue Stats
94W - 118L
1,428 Elo+
Party 1
Team Averages
Level 49
1,505 SR
1,555 Elo+

VS

Team Averages
Level 21
1,556 SR
1,533 Elo+
Khepri
Khepri
BlackPandaTTO
Khepri
Level 22
God Stats
6W - 6L
1,546 SR
Queue Stats
189W - 182L
1,509 Elo+
Solo
Nemesis
Nemesis
Penguinator420
Nemesis
Level 28
God Stats
4W - 1L
1,872 SR
Queue Stats
134W - 95L
1,643 Elo+
Solo
Charybdis
Charybdis
RedEnigma
Charybdis
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 47L
1,507 Elo+
Solo
Merlin
Merlin
ReportTolls
Merlin
Level 29
God Stats
3W - 9L
1,235 SR
Queue Stats
143W - 120L
1,567 Elo+
Solo
Gilgamesh
Gilgamesh
bizzaregorilla
Gilgamesh
Level 6
God Stats
2W - 5L
1,628 SR
Queue Stats
17W - 15L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 6
11,241
535
6,978
9,769
3,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
BigAl
Horus
16
2 / 3 / 11
11,141
531
8,073
16,902
12,843
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 3 / 11
11,460
546
4,257
16,289
14,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
ChikkyNuggyz
Izanami
20
11 / 1 / 10
13,290
633
20,051
14,683
5,857
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
JuryKibbles
Nemesis
20
13 / 3 / 8
14,284
680
16,766
18,055
9,321
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 5
9,283
442
5,839
19,764
22,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 5 / 0
9,837
468
10,817
13,754
9,309
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
RedEnigma
Charybdis
10
1 / 7 / 2
7,641
364
4,366
7,545
1,992
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
20
8 / 5 / 1
13,778
656
15,779
16,611
7,250
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
bizzaregorilla
Gilgamesh
14
1 / 7 / 4
9,174
437
4,655
16,100
12,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
25
31
Kills
13
13
Deaths
32
46
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
3
6
1.67
W
Horus
BigAl
Horus
2
3
11
2.5
L
1
8
5
0.44
W
3
3
11
2.83
W
Izanami
ChikkyNuggyz
Izanami
11
1
10
16
W
Nemesis
JuryKibbles
Nemesis
13
3
8
5.67
L
2
5
0
0.4
L
Charybdis
RedEnigma
Charybdis
1
7
2
0.29
L
Merlin
8
5
1
1.7
L
Gilgamesh
bizzaregorilla
Gilgamesh
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,125
Damage
41,456
75,698
Taken
73,774
46,569
Mitigated
53,735
22,036
Healing
9,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,978
2,318
139
1,724
9,769
3,859
2,268
5,836
3,783
69,338
0
W
Horus
BigAl
Horus
8,073
4,785
1,898
4,209
16,902
12,843
1,513
3,115
13,787
0
44,197
L
5,839
532
0
1,089
19,764
22,696
0
3,233
16,385
31,330
0
W
4,257
926
0
3,282
16,289
14,689
733
4,244
11,977
20,768
0
W
Izanami
ChikkyNuggyz
Izanami
20,051
12,069
0
4,700
14,683
5,857
7,593
2,762
11,863
0
147,065
W
Nemesis
JuryKibbles
Nemesis
16,766
10,929
0
6,084
18,055
9,321
1,789
5,913
12,084
0
102,158
L
10,817
5,079
0
4,462
13,754
9,309
190
748
13,006
188
60,393
L
Charybdis
RedEnigma
Charybdis
4,366
2,006
0
743
7,545
1,992
0
1,996
5,549
0
32,144
L
Merlin
15,779
394
0
2,417
16,611
7,250
976
3,077
13,370
116,074
0
L
Gilgamesh
bizzaregorilla
Gilgamesh
4,655
805
0
640
16,100
12,488
0
1,835
14,229
2,743
60,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,416
Gold Earned
49,713
591
Minions Killed
536
0
Camps Cleared
0
2,010,062
Distance Traveled
1,690,291
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,241
535
136
6
0
364,662
0
W
Horus
11,141
531
87
4
0
390,563
6
L
Khepri
9,283
442
47
2
0
366,025
13
W
Geb
11,460
546
30
1
0
404,966
0
W
Izanami
13,290
633
198
9
0
381,580
2
W
Nemesis
14,284
680
140
7
0
468,291
10
L
Nemesis
9,837
468
110
5
0
335,695
4
L
Charybdis
7,641
364
66
3
0
249,499
3
L
Merlin
13,778
656
226
11
0
352,124
5
L
Gilgamesh
9,174
437
87
4
0
386,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role