Player Matchup

Hachiman
Hachiman
DulMaL
Hachiman
Level 10
God Stats
1W - 2L
1,182 SR
Queue Stats
3W - 5L
1,278 Elo+
Party 2
Vulcan
Vulcan
JPWennex
Vulcan
Level 28
God Stats
33W - 24L
1,681 SR
Queue Stats
162W - 158L
1,543 Elo+
Solo
Poseidon
Poseidon
ROALSALOIRO
Poseidon
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,235 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Ronald22188
Tsukuyomi
Level 23
God Stats
4W - 5L
1,479 SR
Queue Stats
5W - 9L
1,239 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
bryano98
Morgan Le Fay
Level 18
God Stats
1W - 0L
1,504 SR
Queue Stats
3W - 6L
1,235 Elo+
Party 2
Team Averages
Level 17
1,469 SR
1,306 Elo+

VS

Team Averages
Level 34
1,547 SR
1,445 Elo+
Bellona
Bellona
DiilmaRouseff
Bellona
Level 79
God Stats
13W - 16L
1,575 SR
Queue Stats
49W - 64L
1,427 Elo+
Party 1
Raijin
Raijin
Fingolimod
Raijin
Level 64
God Stats
2W - 1L
1,878 SR
Queue Stats
36W - 36L
1,521 Elo+
Party 3
Chaac
Chaac
Morphicious
Chaac
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
1,310 Elo+
Party 1
Kukulkan
Kukulkan
PoChoCleanx
Kukulkan
Level 3
God Stats
1W - 1L
1,695 SR
Queue Stats
1W - 2L
1,697 Elo+
Party 3
Bakasura
Bakasura
zzZiUmB_TyRzzZ
Bakasura
Level 17
God Stats
0W - 5L
1,088 SR
Queue Stats
21W - 37L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DulMaL
Hachiman
20
10 / 6 / 9
13,837
1,064
16,719
15,687
6,464
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
JPWennex
Vulcan
20
9 / 3 / 20
15,451
1,189
26,712
7,562
2,965
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
ROALSALOIRO
Poseidon
20
2 / 5 / 16
12,444
957
12,179
12,949
5,085
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
Ronald22188
Tsukuyomi
20
19 / 4 / 11
16,076
1,237
38,978
16,018
7,082
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
bryano98
Morgan Le Fay
20
4 / 4 / 21
13,810
1,062
16,313
12,126
5,186
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

120

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
7 / 5 / 7
14,769
1,136
13,638
31,252
28,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
Fingolimod
Raijin
20
6 / 3 / 9
13,848
1,065
15,349
15,840
5,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
1 / 12 / 8
11,747
904
3,247
24,995
13,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kukulkan
PoChoCleanx
Kukulkan
20
1 / 7 / 8
12,590
968
18,250
15,268
4,150
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
19
7 / 17 / 5
13,393
1,030
9,834
31,880
9,585
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
59
44
Kills
22
22
Deaths
44
77
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Bellona
7
5
7
2.1
W
Hachiman
DulMaL
Hachiman
10
6
9
2.42
L
Raijin
Fingolimod
Raijin
6
3
9
3.5
W
Vulcan
JPWennex
Vulcan
9
3
20
6.33
L
1
12
8
0.42
L
Kukulkan
PoChoCleanx
Kukulkan
1
7
8
0.71
W
Poseidon
ROALSALOIRO
Poseidon
2
5
16
2
W
Tsukuyomi
Ronald22188
Tsukuyomi
19
4
11
6.13
W
Morgan Le Fay
bryano98
Morgan Le Fay
4
4
21
3.63
L
Bakasura
7
17
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,901
Damage
60,318
64,342
Taken
119,235
26,782
Mitigated
60,978
8,775
Healing
7,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
13,638
4,191
1,772
1,346
31,252
28,086
0
13,031
18,221
339
38,115
W
Hachiman
DulMaL
Hachiman
16,719
11,621
0
2,487
15,687
6,464
0
7,506
8,018
0
33,195
L
Raijin
Fingolimod
Raijin
15,349
586
108
1,996
15,840
5,244
0
7,973
7,867
55,694
2,887
W
Vulcan
JPWennex
Vulcan
26,712
11,234
0
618
7,562
2,965
0
4,175
3,110
60,537
0
L
3,247
187
0
1,257
24,995
13,913
0
11,679
13,316
0
10,538
L
Kukulkan
PoChoCleanx
Kukulkan
18,250
1,461
0
140
15,268
4,150
0
8,731
6,537
63,611
0
W
Poseidon
ROALSALOIRO
Poseidon
12,179
2,627
0
796
12,949
5,085
0
7,852
4,683
30,566
0
W
Tsukuyomi
Ronald22188
Tsukuyomi
38,978
11,659
0
2,087
16,018
7,082
0
6,630
8,841
0
61,054
W
Morgan Le Fay
bryano98
Morgan Le Fay
16,313
1,740
356
2,431
12,126
5,186
0
7,651
4,264
40,712
0
L
Bakasura
9,834
6,664
0
678
31,880
9,585
0
13,790
18,090
0
13,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,618
Gold Earned
66,347
245
Minions Killed
250
12
Camps Cleared
4
1,229,694
Distance Traveled
1,230,082
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
14,769
1,136
42
3
2
267,501
0
W
Hachiman
13,837
1,064
32
2
4
196,299
1
L
Raijin
13,848
1,065
75
6
2
245,030
1
W
Vulcan
15,451
1,189
80
6
0
277,364
1
L
Chaac
11,747
904
17
1
0
221,891
0
L
Kukulkan
12,590
968
106
8
0
226,949
0
W
Poseidon
12,444
957
49
4
0
223,020
0
W
Tsukuyomi
16,076
1,237
35
3
5
281,031
0
W
Morgan Le Fay
13,810
1,062
49
4
3
251,980
0
L
Bakasura
13,393
1,030
10
1
0
268,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role