Player Matchup

Izanami
Izanami
JDauty55
Izanami
Level 19
God Stats
6W - 1L
1,826 SR
Queue Stats
69W - 32L
1,720 Elo+
Party 1
Vulcan
Vulcan
JimLeader
Vulcan
Level 27
God Stats
7W - 12L
1,498 SR
Queue Stats
102W - 58L
1,704 Elo+
Party 1
Odin
Odin
PunyMountain122
Odin
Level 27
God Stats
6W - 0L
1,851 SR
Queue Stats
114W - 64L
1,722 Elo+
Party 1
Sobek
Sobek
UberBanger69
Sobek
Level 23
God Stats
26W - 8L
1,773 SR
Queue Stats
72W - 38L
1,696 Elo+
Party 1
Mercury
Mercury
sg4bomb
Mercury
Level 117
God Stats
3W - 2L
1,689 SR
Queue Stats
36W - 16L
1,866 Elo+
Party 1
Team Averages
Level 43
1,727 SR
1,742 Elo+

VS

Team Averages
Level 23
1,496 SR
1,411 Elo+
Chaac
Chaac
BootyConsumer24
Chaac
Level 28
God Stats
3W - 1L
1,697 SR
Queue Stats
10W - 9L
1,497 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Livydactyl
Morgan Le Fay
Level 16
God Stats
6W - 14L
1,322 SR
Queue Stats
18W - 22L
1,541 Elo+
Party 2
Hades
Hades
MCStormBreaker
Hades
Level 18
God Stats
0W - 1L
1,465 SR
Queue Stats
1W - 6L
1,140 Elo+
Solo
Arachne
Arachne
Snow_Goon64
Arachne
Level 26
God Stats
3W - 4L
1,652 SR
Queue Stats
84W - 90L
1,450 Elo+
Party 2
Sylvanus
Sylvanus
WackoTweetybird
Sylvanus
Level 28
God Stats
4W - 10L
1,343 SR
Queue Stats
100W - 105L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JDauty55
Izanami
12
5 / 0 / 1
6,802
680
5,457
4,767
1,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
JimLeader
Vulcan
10
6 / 0 / 4
6,244
624
8,368
2,842
1,009
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

9
2 / 1 / 1
5,640
564
4,039
5,553
1,769
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
1 / 0 / 6
5,820
582
2,648
5,908
4,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mercury
sg4bomb
Mercury
11
4 / 0 / 1
6,301
630
1,510
6,106
2,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
5,002
500
3,922
6,350
4,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Livydactyl
Morgan Le Fay
8
0 / 4 / 0
4,702
470
1,370
6,103
2,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
0 / 6 / 0
4,357
436
1,035
7,517
2,345
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Snow_Goon64
Arachne
8
1 / 3 / 0
4,984
498
1,845
5,774
2,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
6
0 / 4 / 0
4,269
427
2,314
7,056
2,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
18
Kills
1
1
Deaths
18
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Izanami
JDauty55
Izanami
5
0
1
5.5
W
Vulcan
JimLeader
Vulcan
6
0
4
8
L
Morgan Le Fay
Livydactyl
Morgan Le Fay
0
4
0
0
L
0
6
0
0
W
2
1
1
2.5
L
Arachne
Snow_Goon64
Arachne
1
3
0
0.33
W
1
0
6
4
L
Sylvanus
0
4
0
0
W
Mercury
sg4bomb
Mercury
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,022
Damage
10,486
25,176
Taken
32,800
10,720
Mitigated
13,645
8,392
Healing
7,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,922
973
0
3,046
6,350
4,032
0
1,435
4,848
0
24,602
W
Izanami
JDauty55
Izanami
5,457
3,922
0
2,173
4,767
1,517
575
1,461
3,306
0
55,071
W
Vulcan
JimLeader
Vulcan
8,368
2,246
0
1,143
2,842
1,009
691
1,232
1,524
31,652
0
L
Morgan Le Fay
Livydactyl
Morgan Le Fay
1,370
355
126
290
6,103
2,477
0
311
5,792
19,892
0
L
1,035
150
0
902
7,517
2,345
32
4,456
2,750
12,136
0
W
4,039
881
0
1,698
5,553
1,769
254
250
4,903
0
26,943
L
Arachne
Snow_Goon64
Arachne
1,845
1,289
0
1,209
5,774
2,182
0
1,202
4,528
0
22,633
W
2,648
539
0
2,966
5,908
4,423
448
1,264
4,601
10,362
0
L
Sylvanus
2,314
516
262
1,379
7,056
2,609
0
3,096
3,866
9,412
5,136
W
Mercury
sg4bomb
Mercury
1,510
417
0
412
6,106
2,002
0
329
5,738
0
37,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,807
Gold Earned
23,314
327
Minions Killed
198
0
Camps Cleared
0
1,032,699
Distance Traveled
934,012
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,002
500
58
6
0
202,623
2
W
Izanami
6,802
680
105
11
0
165,573
1
W
Vulcan
6,244
624
64
6
0
222,753
4
L
Morgan Le Fay
4,702
470
38
4
0
149,570
0
L
Hades
4,357
436
27
3
0
195,668
3
W
Odin
5,640
564
65
7
0
203,457
2
L
Arachne
4,984
498
50
5
0
206,850
1
W
Sobek
5,820
582
19
2
0
188,569
4
L
Sylvanus
4,269
427
25
3
0
179,301
2
W
Mercury
6,301
630
74
7
0
252,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role