Player Matchup

Nu Wa
Nu Wa
JoeExotic TK265
Nu Wa
Level 77
God Stats
5W - 1L
1,513 SR
Queue Stats
252W - 134L
1,713 Elo+
Party 1
Artemis
Artemis
andyeconomos
Artemis
Level 26
God Stats
1W - 1L
1,576 SR
Queue Stats
134W - 75L
1,684 Elo+
Party 1
Ravana
Ravana
bofadesnuhtss
Ravana
Level 23
God Stats
1W - 1L
1,501 SR
Queue Stats
51W - 31L
1,656 Elo+
Party 1
Ares
Ares
xHOLYJESUSFISHx
Ares
Level 27
God Stats
12W - 9L
1,524 SR
Queue Stats
272W - 239L
1,631 Elo+
Party 1
Achilles
Achilles
yoDADDYtubbs
Achilles
Level 20
God Stats
11W - 4L
1,696 SR
Queue Stats
48W - 24L
1,803 Elo+
Party 1
Team Averages
Level 35
1,562 SR
1,697 Elo+

VS

Team Averages
Level 45
1,611 SR
1,615 Elo+
Apollo
Apollo
BloodyWraith
Apollo
Level 156
God Stats
2W - 2L
1,476 SR
Queue Stats
119W - 98L
1,670 Elo+
Party 2
Cabrakan
Cabrakan
Chadderty
Cabrakan
Level 16
God Stats
3W - 1L
1,940 SR
Queue Stats
3W - 2L
1,614 Elo+
Party 2
Nu Wa
Nu Wa
SailorMoon9279
Nu Wa
Level 22
God Stats
21W - 17L
1,491 SR
Queue Stats
163W - 195L
1,560 Elo+
Solo
Chang'e
Chang'e
pixieboo
Chang'e
Level 26
God Stats
6W - 4L
1,648 SR
Queue Stats
12W - 7L
1,571 Elo+
Party 2
Nemesis
Nemesis
soup1334
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 12
15,929
637
35,714
15,283
7,552
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
andyeconomos
Artemis
20
8 / 7 / 10
14,360
574
28,260
20,752
9,552
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
13 / 2 / 12
16,895
676
25,194
15,590
14,104
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 4 / 14
11,593
464
5,104
19,091
18,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
yoDADDYtubbs
Achilles
16
2 / 4 / 10
11,743
470
3,403
18,268
16,626
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
19
7 / 5 / 4
13,329
533
11,922
21,656
9,235
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
Chadderty
Cabrakan
15
0 / 7 / 6
10,408
416
4,712
30,370
31,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
4 / 6 / 2
10,687
427
8,312
18,262
5,499
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
pixieboo
Chang'e
17
2 / 8 / 7
11,037
441
9,504
22,158
9,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
soup1334
Nemesis
20
4 / 7 / 4
12,383
495
11,423
27,570
18,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
40
33
Kills
17
18
Deaths
33
58
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Apollo
7
5
4
1.8
L
Cabrakan
Chadderty
Cabrakan
0
7
6
0.43
W
10
1
12
16
L
4
6
2
0.83
W
Artemis
andyeconomos
Artemis
8
7
10
1.86
W
13
2
12
9.5
L
Chang'e
pixieboo
Chang'e
2
8
7
0.69
L
Nemesis
soup1334
Nemesis
4
7
4
0.86
W
0
4
14
1.75
W
Achilles
yoDADDYtubbs
Achilles
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,675
Damage
45,873
88,984
Taken
120,016
66,690
Mitigated
74,474
25,074
Healing
28,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
11,922
6,550
0
3,174
21,656
9,235
2,158
6,625
14,766
0
102,584
L
Cabrakan
Chadderty
Cabrakan
4,712
839
3,265
3,353
30,370
31,084
81
11,326
18,688
23,207
0
W
35,714
5,095
809
5,341
15,283
7,552
6,701
5,902
9,295
149,959
0
L
8,312
2,108
0
1,987
18,262
5,499
27
7,388
10,585
52,917
0
W
Artemis
andyeconomos
Artemis
28,260
15,334
0
5,517
20,752
9,552
4,536
5,016
15,662
0
117,065
W
25,194
7,428
0
5,294
15,590
14,104
4,929
6,287
9,165
0
164,219
L
Chang'e
pixieboo
Chang'e
9,504
539
3,282
5,419
22,158
9,814
453
6,954
15,086
72,083
0
L
Nemesis
soup1334
Nemesis
11,423
4,323
0
7,768
27,570
18,842
0
7,358
20,013
0
110,955
W
5,104
94
0
2,476
19,091
18,856
947
6,272
11,778
19,541
0
W
Achilles
yoDADDYtubbs
Achilles
3,403
376
0
5,637
18,268
16,626
1,562
6,812
9,653
0
36,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,520
Gold Earned
57,844
640
Minions Killed
613
0
Camps Cleared
0
2,378,751
Distance Traveled
2,097,573
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
13,329
533
181
7
0
390,251
5
L
Cabrakan
10,408
416
27
1
0
435,763
11
W
Nu Wa
15,929
637
203
8
0
507,982
3
L
Nu Wa
10,687
427
98
4
0
385,973
3
W
Artemis
14,360
574
118
5
0
389,995
3
W
Ravana
16,895
676
242
10
0
532,976
6
L
Chang'e
11,037
441
141
6
0
395,870
3
L
Nemesis
12,383
495
166
7
0
489,716
1
W
Ares
11,593
464
17
1
0
474,896
3
W
Achilles
11,743
470
60
2
0
472,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role