Player Matchup

Nemesis
Nemesis
Acanthux
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,238 Elo+
Party 2
Artemis
Artemis
Eawgarywb
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,238 Elo+
Party 2
Agni
Agni
NocheAzul
Agni
Level 24
God Stats
7W - 0L
1,653 SR
Queue Stats
61W - 53L
1,480 Elo+
Solo
Kukulkan
Kukulkan
XxBaffoonxX
Kukulkan
Level 26
God Stats
36W - 18L
1,660 SR
Queue Stats
108W - 98L
1,507 Elo+
Solo
Neith
Neith
loveisdead7
Neith
Level 19
God Stats
7W - 4L
1,607 SR
Queue Stats
51W - 52L
1,450 Elo+
Solo
Team Averages
Level 16
1,584 SR
1,383 Elo+

VS

Team Averages
Level 10
1,532 SR
1,453 Elo+
Chaac
Chaac
CinaMobile
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,413 Elo+
Solo
Neith
Neith
Daz7
Neith
Level 5
God Stats
9W - 5L
1,645 SR
Queue Stats
9W - 5L
1,577 Elo+
Party 1
Sylvanus
Sylvanus
FALC2012
Sylvanus
Level 15
God Stats
50W - 46L
1,516 SR
Queue Stats
79W - 79L
1,373 Elo+
Party 1
Bacchus
Bacchus
SelhLamora
Bacchus
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
35W - 20L
1,481 Elo+
Party 1
Thor
Thor
tatan9401
Thor
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Acanthux
Nemesis
19
9 / 7 / 12
12,047
1,095
14,067
13,104
6,492
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Eawgarywb
Artemis
19
5 / 5 / 21
12,110
1,101
25,281
12,748
5,322
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
19
13 / 0 / 13
12,635
1,149
21,499
5,386
2,045
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
XxBaffoonxX
Kukulkan
19
8 / 2 / 15
12,262
1,115
18,434
9,392
3,820
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
6 / 2 / 27
12,859
1,169
18,094
9,401
3,630
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

225

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
4 / 3 / 4
11,115
1,010
5,690
12,425
9,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
Daz7
Neith
17
2 / 7 / 7
10,742
977
9,652
19,186
5,482
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sylvanus
FALC2012
Sylvanus
17
0 / 12 / 9
10,803
982
4,511
30,332
39,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
SelhLamora
Bacchus
17
9 / 5 / 6
12,922
1,175
13,693
20,136
19,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
18
1 / 14 / 7
10,577
962
8,428
25,306
8,859
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
49
41
Kills
16
16
Deaths
41
88
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Acanthux
Nemesis
9
7
12
2.14
L
Chaac
4
3
4
2
L
Neith
Daz7
Neith
2
7
7
0.79
W
Artemis
Eawgarywb
Artemis
5
5
21
3.1
L
Sylvanus
FALC2012
Sylvanus
0
12
9
0.38
W
Agni
13
0
13
19.5
L
Bacchus
SelhLamora
Bacchus
9
5
6
2.4
W
Kukulkan
XxBaffoonxX
Kukulkan
8
2
15
7.75
W
6
2
27
9.75
L
Thor
1
14
7
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,375
Damage
41,974
50,031
Taken
107,385
21,309
Mitigated
83,590
8,404
Healing
6,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Acanthux
Nemesis
14,067
8,142
0
1,128
13,104
6,492
0
4,670
8,136
0
19,937
L
Chaac
5,690
343
0
1,914
12,425
9,897
0
5,172
7,253
0
24,820
L
Neith
Daz7
Neith
9,652
5,389
0
625
19,186
5,482
0
9,426
9,760
0
33,651
W
Artemis
Eawgarywb
Artemis
25,281
16,206
0
0
12,748
5,322
0
3,739
8,881
0
41,977
L
Sylvanus
FALC2012
Sylvanus
4,511
889
1,068
2,891
30,332
39,907
0
7,929
22,403
7,011
0
W
Agni
21,499
621
117
1,777
5,386
2,045
0
1,661
3,683
40,891
0
L
Bacchus
SelhLamora
Bacchus
13,693
585
0
0
20,136
19,445
0
5,233
14,903
37,830
0
W
Kukulkan
XxBaffoonxX
Kukulkan
18,434
730
0
2,252
9,392
3,820
0
3,326
5,936
45,832
0
W
18,094
7,719
0
3,130
9,401
3,630
0
4,808
4,274
0
40,897
L
Thor
8,428
3,146
0
0
25,306
8,859
0
12,173
13,133
0
26,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,913
Gold Earned
56,159
226
Minions Killed
164
10
Camps Cleared
5
1,032,403
Distance Traveled
915,564
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,047
1,095
10
1
2
217,888
0
L
Chaac
11,115
1,010
45
4
0
168,371
0
L
Neith
10,742
977
26
2
1
197,222
0
W
Artemis
12,110
1,101
50
5
0
154,136
0
L
Sylvanus
10,803
982
4
0
1
171,036
0
W
Agni
12,635
1,149
48
4
4
240,691
0
L
Bacchus
12,922
1,175
49
4
2
222,268
0
W
Kukulkan
12,262
1,115
64
6
2
214,021
0
W
Neith
12,859
1,169
54
5
2
205,667
2
L
Thor
10,577
962
40
4
1
156,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role