Player Matchup

Da Ji
Da Ji
Black Wolf3496
Da Ji
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 71L
1,479 Elo+
Party 1
Merlin
Merlin
CutoverBloom549
Merlin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Discordia
Discordia
CyroPanda
Discordia
Level 28
God Stats
7W - 1L
1,905 SR
Queue Stats
109W - 59L
1,593 Elo+
Solo
Nemesis
Nemesis
SHINJIGUM027
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 40L
1,257 Elo+
Solo
Loki
Loki
xXF34RXx23
Loki
Level 16
God Stats
6W - 2L
1,777 SR
Queue Stats
9W - 3L
1,634 Elo+
Solo
Team Averages
Level 20
1,636 SR
1,493 Elo+

VS

Team Averages
Level 23
1,469 SR
1,421 Elo+
Janus
Janus
MrShagworthy
Janus
Level 29
God Stats
46W - 53L
1,529 SR
Queue Stats
590W - 484L
1,458 Elo+
Solo
Artemis
Artemis
Rezitl
Artemis
Level 3
God Stats
3W - 3L
1,522 SR
Queue Stats
3W - 3L
1,450 Elo+
Party 2
Thanatos
Thanatos
aidrac0784
Thanatos
Level 26
God Stats
1W - 1L
1,195 SR
Queue Stats
23W - 47L
1,250 Elo+
Solo
Neith
Neith
motokittyjourney
Neith
Level 29
God Stats
5W - 4L
1,534 SR
Queue Stats
6W - 6L
1,423 Elo+
Solo
Izanami
Izanami
shhouko
Izanami
Level 29
God Stats
54W - 43L
1,563 SR
Queue Stats
78W - 69L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 1
8,545
949
2,958
10,653
4,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
0 / 13 / 2
7,694
855
5,355
14,399
5,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
CyroPanda
Discordia
15
4 / 1 / 3
9,517
1,057
14,351
8,723
2,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
SHINJIGUM027
Nemesis
15
1 / 7 / 5
8,637
960
3,118
11,623
4,792
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 6 / 6
9,276
1,031
10,739
8,731
3,455
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

123

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 0 / 11
11,816
1,313
17,711
6,234
2,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Rezitl
Artemis
15
2 / 4 / 14
8,556
951
4,292
9,676
3,605
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
aidrac0784
Thanatos
16
7 / 3 / 12
9,430
1,048
5,962
8,960
3,509
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 1 / 17
10,813
1,201
7,596
6,422
3,088
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
shhouko
Izanami
16
6 / 1 / 15
9,846
1,094
10,653
8,513
3,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
103
9
Kills
34
34
Deaths
9
17
Assists
69
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
L
0
13
2
0.08
L
Discordia
CyroPanda
Discordia
4
1
3
5.5
W
14
0
11
19.5
W
Artemis
Rezitl
Artemis
2
4
14
2.25
L
Nemesis
SHINJIGUM027
Nemesis
1
7
5
0.5
W
Thanatos
aidrac0784
Thanatos
7
3
12
4.33
W
5
1
17
13.5
W
Izanami
shhouko
Izanami
6
1
15
13.5
L
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,521
Damage
46,214
54,129
Taken
39,805
20,764
Mitigated
15,579
3,027
Healing
7,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,958
483
524
392
10,653
4,279
0
2,699
7,954
0
10,094
L
5,355
1,635
0
166
14,399
5,262
0
4,593
9,806
10,233
0
L
Discordia
CyroPanda
Discordia
14,351
43
102
1,274
8,723
2,976
0
2,864
5,859
42,061
0
W
17,711
2,345
0
417
6,234
2,223
0
4,094
2,140
39,059
0
W
Artemis
Rezitl
Artemis
4,292
1,909
0
301
9,676
3,605
0
4,005
5,671
0
12,243
L
Nemesis
SHINJIGUM027
Nemesis
3,118
248
0
399
11,623
4,792
0
4,041
7,582
0
10,716
W
Thanatos
aidrac0784
Thanatos
5,962
1,155
0
3,905
8,960
3,509
0
4,109
4,851
0
13,769
W
7,596
2,063
0
1,720
6,422
3,088
0
3,138
3,284
0
19,836
W
Izanami
shhouko
Izanami
10,653
7,470
0
862
8,513
3,154
0
4,360
4,153
0
22,944
L
10,739
2,874
0
170
8,731
3,455
0
3,514
5,217
0
34,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,669
Gold Earned
50,461
136
Minions Killed
157
5
Camps Cleared
5
690,962
Distance Traveled
814,333
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,545
949
18
2
0
94,902
0
L
Merlin
7,694
855
14
2
0
134,284
0
L
Discordia
9,517
1,057
39
4
2
171,072
2
W
Janus
11,816
1,313
67
7
0
186,295
0
W
Artemis
8,556
951
17
2
2
148,371
0
L
Nemesis
8,637
960
26
3
0
117,571
0
W
Thanatos
9,430
1,048
10
1
2
170,390
2
W
Neith
10,813
1,201
32
4
0
147,372
3
W
Izanami
9,846
1,094
31
3
1
161,905
0
L
Loki
9,276
1,031
39
4
3
173,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role