Player Matchup

Cthulhu
Cthulhu
ApeptheSerpent
Cthulhu
Level 49
God Stats
2W - 2L
1,842 SR
Queue Stats
82W - 83L
1,469 Elo+
Party 1
Tiamat
Tiamat
t4nk3uster
Tiamat
Level 27
God Stats
3W - 2L
1,837 SR
Queue Stats
16W - 13L
1,494 Elo+
Party 1
Charybdis
Charybdis
thedarksith23
Charybdis
Level 124
God Stats
12W - 16L
1,391 SR
Queue Stats
210W - 237L
1,457 Elo+
Party 1
Team Averages
Level 67
1,690 SR
1,473 Elo+

VS

Team Averages
Level 97
1,436 SR
1,407 Elo+
Discordia
Discordia
Mathh6
Discordia
Level 48
God Stats
4W - 2L
1,605 SR
Queue Stats
133W - 226L
1,268 Elo+
Party 2
Anhur
Anhur
TheOneTrueAzrael
Anhur
Level 140
God Stats
2W - 3L
1,489 SR
Queue Stats
140W - 110L
1,637 Elo+
Solo
Bacchus
Bacchus
metroname
Bacchus
Level 102
God Stats
2W - 1L
1,215 SR
Queue Stats
166W - 250L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 7 / 2
9,922
661
10,665
22,228
19,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
t4nk3uster
Tiamat
13
1 / 5 / 7
9,521
635
10,026
13,796
6,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
thedarksith23
Charybdis
14
4 / 6 / 3
10,674
712
7,014
13,695
4,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Mathh6
Discordia
13
1 / 5 / 11
9,965
664
9,024
8,800
2,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
15 / 3 / 3
12,345
823
26,301
15,413
6,021
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bacchus
metroname
Bacchus
13
2 / 3 / 14
11,071
738
8,326
15,265
18,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
11
Kills
18
18
Deaths
11
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
6
7
2
1
W
Discordia
Mathh6
Discordia
1
5
11
1.3
W
15
3
3
5.5
W
Bacchus
metroname
Bacchus
2
3
14
3
L
Tiamat
t4nk3uster
Tiamat
1
5
7
0.9
L
Charybdis
thedarksith23
Charybdis
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,705
Damage
43,651
49,719
Taken
39,478
30,453
Mitigated
27,038
9,197
Healing
11,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,665
614
528
4,883
22,228
19,546
0
7,203
15,025
27,707
0
W
Discordia
Mathh6
Discordia
9,024
198
450
1,133
8,800
2,741
392
5,820
2,522
30,516
0
W
26,301
17,485
0
6,916
15,413
6,021
2,429
8,194
6,827
0
69,867
W
Bacchus
metroname
Bacchus
8,326
466
680
2,594
15,265
18,276
397
6,017
8,821
17,988
0
L
Tiamat
t4nk3uster
Tiamat
10,026
857
0
2,967
13,796
6,086
0
5,396
8,400
29,908
0
L
Charybdis
thedarksith23
Charybdis
7,014
3,129
0
819
13,695
4,821
85
5,467
8,228
0
32,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,117
Gold Earned
33,381
143
Minions Killed
159
5
Camps Cleared
8
737,098
Distance Traveled
815,352
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,922
661
23
2
0
244,269
4
W
Discordia
9,965
664
47
3
2
271,118
2
W
Anhur
12,345
823
95
6
6
255,837
3
W
Bacchus
11,071
738
17
1
0
288,397
1
L
Tiamat
9,521
635
66
4
2
246,218
1
L
Charybdis
10,674
712
54
4
3
246,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role