Player Matchup

Neith
Neith
Jon Ganjales
Neith
Level 127
God Stats
3W - 5L
1,564 SR
Queue Stats
204W - 190L
1,535 Elo+
Solo
Hera
Hera
NEON22
Hera
Level 159
God Stats
14W - 19L
1,404 SR
Queue Stats
1,012W - 889L
1,511 Elo+
Party 2
Sylvanus
Sylvanus
OrpheusXx95
Sylvanus
Level 124
God Stats
3W - 1L
1,354 SR
Queue Stats
414W - 390L
1,587 Elo+
Party 2
Achilles
Achilles
uSayenOickle
Achilles
Level 112
God Stats
7W - 6L
1,613 SR
Queue Stats
438W - 418L
1,460 Elo+
Party 2
Chaac
Chaac
xXReaperzXx530
Chaac
Level 157
God Stats
11W - 4L
1,761 SR
Queue Stats
488W - 279L
1,671 Elo+
Party 2
Team Averages
Level 136
1,539 SR
1,553 Elo+

VS

Team Averages
Level 95
1,601 SR
1,562 Elo+
Raijin
Raijin
Danicles
Raijin
Level 56
God Stats
1W - 1L
1,715 SR
Queue Stats
73W - 72L
1,608 Elo+
Solo
Yemoja
Yemoja
Dont mind my GF
Yemoja
Level 139
God Stats
0W - 1L
1,442 SR
Queue Stats
13W - 8L
1,615 Elo+
Party 1
Discordia
Discordia
MAST4 Ko0laiD
Discordia
Level 125
God Stats
2W - 3L
1,567 SR
Queue Stats
127W - 90L
1,563 Elo+
Party 1
Agni
Agni
aPsychoAzzPanda
Agni
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 30L
1,506 Elo+
Party 1
Cernunnos
Cernunnos
sniperjakester
Cernunnos
Level 94
God Stats
2W - 2L
1,783 SR
Queue Stats
92W - 82L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 4 / 10
11,932
994
19,083
15,228
9,454
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hera
NEON22
Hera
18
11 / 7 / 10
11,773
981
11,893
11,046
7,261
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
OrpheusXx95
Sylvanus
15
0 / 5 / 17
9,648
804
7,194
20,367
22,616
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Achilles
uSayenOickle
Achilles
15
2 / 4 / 13
9,328
777
6,829
17,153
21,860
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
5 / 1 / 23
10,904
909
14,313
25,598
24,471
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Danicles
Raijin
17
7 / 6 / 9
10,840
903
12,827
10,435
3,901
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 6 / 8
8,912
743
9,031
12,652
5,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
MAST4 Ko0laiD
Discordia
15
1 / 7 / 9
8,752
729
8,497
10,830
3,189
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 6 / 8
9,654
805
7,981
9,463
3,128
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
sniperjakester
Cernunnos
18
8 / 5 / 10
10,789
899
27,658
19,908
7,630
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
65
30
Kills
21
21
Deaths
30
73
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Raijin
Danicles
Raijin
7
6
9
1.92
L
3
6
8
1.17
W
12
4
10
4.25
L
Discordia
MAST4 Ko0laiD
Discordia
1
7
9
0.79
W
Hera
NEON22
Hera
11
7
10
2.29
W
Sylvanus
OrpheusXx95
Sylvanus
0
5
17
1.7
L
2
6
8
1
L
Cernunnos
sniperjakester
Cernunnos
8
5
10
2.6
W
Achilles
uSayenOickle
Achilles
2
4
13
2.13
W
5
1
23
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,312
Damage
65,994
89,392
Taken
63,288
85,662
Mitigated
23,123
45,448
Healing
19,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Danicles
Raijin
12,827
1,507
512
751
10,435
3,901
52
3,554
6,519
22,943
0
L
9,031
380
2,630
742
12,652
5,275
108
3,014
8,945
11,254
0
W
19,083
9,676
2,676
6,411
15,228
9,454
4,363
5,899
9,241
0
46,490
L
Discordia
MAST4 Ko0laiD
Discordia
8,497
711
379
1,455
10,830
3,189
156
4,141
6,174
20,421
0
W
Hera
NEON22
Hera
11,893
3,092
356
757
11,046
7,261
420
6,088
4,848
26,462
0
W
Sylvanus
OrpheusXx95
Sylvanus
7,194
1,818
6,373
6,363
20,367
22,616
783
8,665
11,464
10,961
0
L
7,981
600
804
1,143
9,463
3,128
0
2,364
6,669
22,824
0
L
Cernunnos
sniperjakester
Cernunnos
27,658
17,378
1,102
10,407
19,908
7,630
1,584
6,014
13,352
0
44,286
W
Achilles
uSayenOickle
Achilles
6,829
1,708
995
4,735
17,153
21,860
833
6,481
10,400
0
8,986
W
14,313
1,620
592
16,190
25,598
24,471
337
10,253
15,103
0
25,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,585
Gold Earned
48,947
136
Minions Killed
131
0
Camps Cleared
0
1,056,100
Distance Traveled
1,002,565
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,840
903
21
2
0
214,553
1
L
Yemoja
8,912
743
4
0
0
204,670
0
W
Neith
11,932
994
71
6
0
191,330
1
L
Discordia
8,752
729
31
3
0
203,726
0
W
Hera
11,773
981
29
2
0
169,198
1
W
Sylvanus
9,648
804
13
1
0
189,436
0
L
Agni
9,654
805
38
3
0
202,579
0
L
Cernunnos
10,789
899
37
3
0
177,037
0
W
Achilles
9,328
777
6
1
0
222,888
0
W
Chaac
10,904
909
17
1
0
283,248
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role