Player Matchup

Odin
Odin
AverageGayDad
Odin
Level 18
God Stats
3W - 1L
1,733 SR
Queue Stats
6W - 9L
1,374 Elo+
Party 2
Neith
Neith
Kuikomi
Neith
Level 14
God Stats
2W - 2L
1,272 SR
Queue Stats
5W - 5L
1,502 Elo+
Party 2
Zeus
Zeus
LoLAnele
Zeus
Level 112
God Stats
3W - 4L
1,634 SR
Queue Stats
6W - 9L
1,374 Elo+
Party 2
Hel
Hel
Xynthetic
Hel
Level 13
God Stats
1W - 1L
2,015 SR
Queue Stats
5W - 7L
1,374 Elo+
Party 2
King Arthur
King Arthur
islandbwoi
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,398 Elo+
Party 2
Team Averages
Level 33
1,631 SR
1,404 Elo+

VS

Team Averages
Level 19
1,631 SR
1,446 Elo+
Sobek
Sobek
Chacojohnson
Sobek
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 100L
1,552 Elo+
Solo
Charybdis
Charybdis
StarMade
Charybdis
Level 37
God Stats
2W - 0L
1,732 SR
Queue Stats
7W - 6L
1,372 Elo+
Party 1
Kukulkan
Kukulkan
StickellPickle
Kukulkan
Level 13
God Stats
1W - 1L
1,228 SR
Queue Stats
38W - 29L
1,472 Elo+
Solo
Olorun
Olorun
buttgame69420
Olorun
Level 6
God Stats
2W - 0L
1,915 SR
Queue Stats
5W - 3L
1,424 Elo+
Party 1
Fenrir
Fenrir
hamyolo
Fenrir
Level 12
God Stats
3W - 0L
1,779 SR
Queue Stats
5W - 3L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
6,012
462
1,829
6,441
2,226
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Kuikomi
Neith
9
0 / 3 / 3
5,651
435
4,149
6,219
1,707
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zeus
11
4 / 2 / 2
7,285
560
7,394
6,219
1,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
3 / 3 / 3
6,399
492
4,108
7,576
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
islandbwoi
King Arthur
9
0 / 4 / 0
5,492
422
1,751
9,036
3,590
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
5,961
459
1,366
8,491
5,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charybdis
StarMade
Charybdis
10
1 / 1 / 0
5,948
458
2,840
5,206
1,386
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
13
7 / 2 / 2
7,866
605
9,729
6,088
1,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
6 / 4 / 3
7,594
584
8,699
7,130
3,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
hamyolo
Fenrir
9
1 / 2 / 3
6,256
481
1,488
7,384
1,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
9
Kills
15
15
Deaths
10
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
0
1
3
1.5
L
Neith
Kuikomi
Neith
0
3
3
0.5
L
Zeus
4
2
2
2.5
W
Charybdis
StarMade
Charybdis
1
1
0
1
W
Kukulkan
7
2
2
4
L
3
3
3
1.5
W
6
4
3
1.88
W
Fenrir
hamyolo
Fenrir
1
2
3
1.25
L
King Arthur
islandbwoi
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,231
Damage
24,122
35,491
Taken
34,299
11,434
Mitigated
13,666
9,552
Healing
7,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,829
1,034
0
820
6,441
2,226
0
2,931
3,494
0
23,270
W
1,366
0
0
2,482
8,491
5,308
26
2,371
6,086
13,105
0
L
Neith
Kuikomi
Neith
4,149
2,135
0
1,257
6,219
1,707
96
3,273
2,876
0
25,055
L
Zeus
7,394
714
0
292
6,219
1,677
0
3,071
3,004
30,468
0
W
Charybdis
StarMade
Charybdis
2,840
693
0
843
5,206
1,386
259
2,125
3,071
0
26,070
W
Kukulkan
9,729
520
0
1,120
6,088
1,966
469
3,002
2,870
45,919
0
L
4,108
764
2,881
2,811
7,576
2,234
110
4,071
3,395
21,183
0
W
8,699
2,808
0
1,589
7,130
3,027
2,189
2,071
4,987
34,304
3,081
W
Fenrir
hamyolo
Fenrir
1,488
635
0
1,901
7,384
1,979
0
1,491
5,783
0
31,783
L
King Arthur
islandbwoi
King Arthur
1,751
423
0
1,491
9,036
3,590
32
5,419
3,569
0
16,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,839
Gold Earned
33,625
237
Minions Killed
288
0
Camps Cleared
0
1,231,875
Distance Traveled
1,247,306
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,012
462
41
3
0
202,637
0
W
Sobek
5,961
459
18
1
0
247,105
2
L
Neith
5,651
435
52
4
0
241,847
0
L
Zeus
7,285
560
64
5
0
268,561
5
W
Charybdis
5,948
458
49
4
0
247,812
4
W
Kukulkan
7,866
605
94
7
0
239,965
3
L
Hel
6,399
492
36
3
0
238,962
2
W
Olorun
7,594
584
67
5
0
245,292
2
W
Fenrir
6,256
481
60
5
0
267,132
3
L
King Arthur
5,492
422
44
3
0
279,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role