Player Matchup

Ymir
Ymir
Cinnamons
Ymir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,472 Elo+
Party 2
Kukulkan
Kukulkan
DeltaLavic219
Kukulkan
Level 59
God Stats
7W - 12L
1,422 SR
Queue Stats
747W - 646L
1,479 Elo+
Party 2
Charybdis
Charybdis
DioBrand0
Charybdis
Level 71
God Stats
9W - 6L
1,600 SR
Queue Stats
46W - 43L
1,502 Elo+
Party 2
Chang'e
Chang'e
Ph3s4Sh1ft
Chang'e
Level 123
God Stats
12W - 8L
1,511 SR
Queue Stats
477W - 253L
1,603 Elo+
Party 2
Ratatoskr
Ratatoskr
Sunshiine247
Ratatoskr
Level 83
God Stats
6W - 2L
1,727 SR
Queue Stats
330W - 204L
1,489 Elo+
Party 2
Team Averages
Level 70
1,552 SR
1,509 Elo+

VS

Team Averages
Level 58
1,597 SR
1,628 Elo+
Kukulkan
Kukulkan
EvoDaniel
Kukulkan
Level 11
God Stats
20W - 16L
1,619 SR
Queue Stats
59W - 42L
1,548 Elo+
Party 1
Nu Wa
Nu Wa
Kenvas
Nu Wa
Level 68
God Stats
3W - 6L
1,500 SR
Queue Stats
1,048W - 876L
1,604 Elo+
Party 3
Chaac
Chaac
Kinjih
Chaac
Level 25
God Stats
27W - 26L
1,606 SR
Queue Stats
378W - 276L
1,547 Elo+
Party 3
Medusa
Medusa
Nytemare35
Medusa
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 9L
1,739 Elo+
Party 1
Ratatoskr
Ratatoskr
RavingTurtle
Ratatoskr
Level 69
God Stats
1W - 1L
1,758 SR
Queue Stats
34W - 20L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
2 / 6 / 17
15,268
954
11,931
37,447
55,683
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
DeltaLavic219
Kukulkan
20
8 / 8 / 10
16,537
1,034
27,687
25,997
10,130
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
DioBrand0
Charybdis
20
6 / 5 / 13
16,259
1,016
23,731
24,683
9,513
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Ph3s4Sh1ft
Chang'e
20
3 / 5 / 13
15,048
941
18,144
29,072
15,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
Sunshiine247
Ratatoskr
20
7 / 3 / 8
15,612
976
14,659
18,696
9,854
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

15

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EvoDaniel
Kukulkan
20
2 / 7 / 16
15,231
952
33,651
14,501
6,450
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Kenvas
Nu Wa
20
3 / 3 / 15
15,179
949
19,442
17,402
6,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Kinjih
Chaac
20
4 / 1 / 11
14,724
920
15,072
20,433
29,331
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Nytemare35
Medusa
20
9 / 6 / 13
17,034
1,065
39,870
25,408
10,933
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ratatoskr
RavingTurtle
Ratatoskr
20
9 / 9 / 14
16,587
1,037
21,202
23,035
9,741
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
96
26
Kills
27
27
Deaths
26
61
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
6
17
1.75
W
Kukulkan
DeltaLavic219
Kukulkan
8
8
10
1.63
W
Charybdis
DioBrand0
Charybdis
6
5
13
2.5
L
Kukulkan
EvoDaniel
Kukulkan
2
7
16
1.43
L
Nu Wa
Kenvas
Nu Wa
3
3
15
3.5
L
Chaac
Kinjih
Chaac
4
1
11
9.5
L
Medusa
Nytemare35
Medusa
9
6
13
2.58
W
Chang'e
Ph3s4Sh1ft
Chang'e
3
5
13
1.9
L
Ratatoskr
RavingTurtle
Ratatoskr
9
9
14
1.78
W
Ratatoskr
Sunshiine247
Ratatoskr
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,152
Damage
129,237
135,895
Taken
100,779
100,766
Mitigated
63,230
24,213
Healing
21,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
11,931
1,977
753
2,002
37,447
55,683
0
13,041
24,136
27,725
0
W
Kukulkan
DeltaLavic219
Kukulkan
27,687
2,513
0
2,757
25,997
10,130
0
11,659
14,065
78,567
0
W
Charybdis
DioBrand0
Charybdis
23,731
14,292
0
96
24,683
9,513
0
10,439
14,050
0
68,872
L
Kukulkan
EvoDaniel
Kukulkan
33,651
1,125
0
395
14,501
6,450
0
8,115
6,268
78,301
0
L
Nu Wa
Kenvas
Nu Wa
19,442
3,908
0
50
17,402
6,775
0
12,038
5,180
49,962
0
L
Chaac
Kinjih
Chaac
15,072
797
0
8,994
20,433
29,331
0
8,302
11,903
0
33,397
L
Medusa
Nytemare35
Medusa
39,870
22,135
0
6,069
25,408
10,933
0
16,765
8,501
0
78,837
W
Chang'e
Ph3s4Sh1ft
Chang'e
18,144
835
10,568
8,037
29,072
15,586
0
9,615
19,156
67,683
0
L
Ratatoskr
RavingTurtle
Ratatoskr
21,202
4,489
0
5,512
23,035
9,741
0
11,618
11,060
0
37,290
W
Ratatoskr
Sunshiine247
Ratatoskr
14,659
3,295
0
0
18,696
9,854
0
8,339
9,974
0
32,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,724
Gold Earned
78,755
400
Minions Killed
327
10
Camps Cleared
11
1,671,421
Distance Traveled
1,579,827
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,268
954
50
3
1
317,081
2
W
Kukulkan
16,537
1,034
115
7
1
300,334
0
W
Charybdis
16,259
1,016
104
7
3
318,821
1
L
Kukulkan
15,231
952
111
7
0
296,379
0
L
Nu Wa
15,179
949
64
4
1
290,402
1
L
Chaac
14,724
920
32
2
0
305,073
0
L
Medusa
17,034
1,065
85
5
9
344,870
0
W
Chang'e
15,048
941
89
6
1
337,948
0
L
Ratatoskr
16,587
1,037
35
2
1
343,103
1
W
Ratatoskr
15,612
976
42
3
4
397,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role