Player Matchup

Chaac
Chaac
Areas
Chaac
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,591 Elo+
Party 1
Cthulhu
Cthulhu
Chirillooo
Cthulhu
Level 108
God Stats
4W - 4L
1,719 SR
Queue Stats
93W - 70L
1,654 Elo+
Party 1
Ne Zha
Ne Zha
Crankbait Joe
Ne Zha
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 35L
1,667 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Flew
Cu Chulainn
Level 127
God Stats
2W - 2L
1,513 SR
Queue Stats
105W - 76L
1,673 Elo+
Party 1
Sylvanus
Sylvanus
Nervay
Sylvanus
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 13L
1,651 Elo+
Party 1
Team Averages
Level 128
1,546 SR
1,647 Elo+

VS

Team Averages
Level 137
1,382 SR
1,580 Elo+
Achilles
Achilles
TheRealMcLovins
Achilles
Level 160
God Stats
8W - 14L
1,501 SR
Queue Stats
577W - 577L
1,583 Elo+
Party 3
Aphrodite
Aphrodite
Wippyloc
Aphrodite
Level 66
God Stats
4W - 2L
1,579 SR
Queue Stats
96W - 103L
1,597 Elo+
Party 3
Thoth
Thoth
XDrDirtNastyX
Thoth
Level 156
God Stats
6W - 8L
1,295 SR
Queue Stats
583W - 536L
1,553 Elo+
Party 2
Ne Zha
Ne Zha
fate48151623
Ne Zha
Level 159
God Stats
3W - 17L
1,066 SR
Queue Stats
518W - 489L
1,545 Elo+
Party 2
Kuzenbo
Kuzenbo
zerochimera94
Kuzenbo
Level 145
God Stats
11W - 8L
1,469 SR
Queue Stats
327W - 321L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Areas
Chaac
18
4 / 3 / 16
11,063
738
13,206
31,954
27,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Chirillooo
Cthulhu
20
11 / 3 / 19
13,504
900
28,621
28,372
30,894
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
6 / 7 / 9
11,667
778
15,673
14,593
5,744
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
Flew
Cu Chulainn
20
9 / 4 / 20
12,777
852
21,204
28,108
28,605
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
Nervay
Sylvanus
16
2 / 7 / 14
10,645
710
12,174
18,422
13,630
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
5 / 6 / 12
10,886
726
20,871
24,023
33,437
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
Wippyloc
Aphrodite
16
1 / 7 / 12
10,117
674
13,867
16,873
8,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
9 / 5 / 8
12,083
806
23,198
12,489
4,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
17
5 / 9 / 10
10,895
726
14,468
16,426
7,391
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
19
3 / 5 / 13
11,221
748
16,540
35,035
34,791
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
78
32
Kills
23
24
Deaths
32
78
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Chaac
Areas
Chaac
4
3
16
4
W
Cthulhu
Chirillooo
Cthulhu
11
3
19
6.83
W
6
7
9
1.5
W
Cu Chulainn
Flew
Cu Chulainn
9
4
20
4.75
W
Sylvanus
Nervay
Sylvanus
2
7
14
1.29
L
Achilles
5
6
12
1.83
L
Aphrodite
Wippyloc
Aphrodite
1
7
12
1
L
9
5
8
2.6
L
Ne Zha
5
9
10
1.11
L
Kuzenbo
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,878
Damage
88,944
121,449
Taken
104,846
106,170
Mitigated
89,090
57,859
Healing
43,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Areas
Chaac
13,206
1,657
777
14,893
31,954
27,297
900
15,415
16,539
0
23,840
W
Cthulhu
Chirillooo
Cthulhu
28,621
875
3,715
11,165
28,372
30,894
861
12,867
15,505
56,676
0
W
15,673
4,506
1,850
2,887
14,593
5,744
1,516
7,719
6,342
0
24,825
W
Cu Chulainn
Flew
Cu Chulainn
21,204
3,606
1,611
8,919
28,108
28,605
152
9,050
19,058
0
45,154
W
Sylvanus
Nervay
Sylvanus
12,174
5,601
7,347
4,695
18,422
13,630
1,414
8,554
9,868
21,685
0
L
Achilles
20,871
4,758
1,302
4,499
24,023
33,437
89
9,785
14,000
0
28,764
L
Aphrodite
Wippyloc
Aphrodite
13,867
2,069
12,084
6,690
16,873
8,871
74
7,871
8,720
23,922
0
L
23,198
618
782
894
12,489
4,600
909
4,580
7,722
51,471
0
L
Ne Zha
14,468
4,546
40
746
16,426
7,391
721
7,859
8,464
0
23,505
L
Kuzenbo
16,540
3,729
3,923
12,554
35,035
34,791
29
10,700
23,541
27,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,656
Gold Earned
55,202
166
Minions Killed
149
0
Camps Cleared
0
1,350,111
Distance Traveled
1,349,036
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,063
738
26
2
0
288,075
0
W
Cthulhu
13,504
900
56
4
0
304,634
0
W
Ne Zha
11,667
778
10
1
0
227,314
1
W
Cu Chulainn
12,777
852
42
3
0
315,699
1
W
Sylvanus
10,645
710
32
2
0
214,389
0
L
Achilles
10,886
726
14
1
0
295,060
1
L
Aphrodite
10,117
674
34
2
0
256,794
1
L
Thoth
12,083
806
61
4
0
268,863
0
L
Ne Zha
10,895
726
15
1
0
248,895
0
L
Kuzenbo
11,221
748
25
2
0
279,424
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role