Player Matchup

Ares
Ares
BleuChokedDPenta
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,756 Elo+
Party 2
He Bo
He Bo
DarkAgentJuan
He Bo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 31L
1,717 Elo+
Party 2
Ra
Ra
DarkStoleMyPenta
Ra
Level 3
God Stats
4W - 1L
1,822 SR
Queue Stats
11W - 9L
1,537 Elo+
Party 2
Tiamat
Tiamat
catmario750
Tiamat
Level 17
God Stats
1W - 1L
1,189 SR
Queue Stats
1W - 2L
1,515 Elo+
Solo
Hachiman
Hachiman
falance45099
Hachiman
Level 26
God Stats
3W - 5L
1,569 SR
Queue Stats
34W - 46L
1,624 Elo+
Solo
Team Averages
Level 12
1,516 SR
1,630 Elo+

VS

Team Averages
Level 24
1,704 SR
1,567 Elo+
Chang'e
Chang'e
Atomik_Ashley3
Chang'e
Level 7
God Stats
5W - 0L
1,865 SR
Queue Stats
35W - 32L
1,649 Elo+
Party 1
Thanatos
Thanatos
Blowin_Sour
Thanatos
Level 35
God Stats
37W - 40L
1,635 SR
Queue Stats
248W - 248L
1,556 Elo+
Party 1
Kukulkan
Kukulkan
Jrippiee
Kukulkan
Level 28
God Stats
4W - 2L
1,644 SR
Queue Stats
76W - 58L
1,639 Elo+
Solo
Artemis
Artemis
Ryujin_X10
Artemis
Level 29
God Stats
4W - 0L
1,875 SR
Queue Stats
237W - 230L
1,570 Elo+
Party 1
Nu Wa
Nu Wa
XvxbryansbeastXx
Nu Wa
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 1
6,638
511
5,429
12,188
5,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

12
2 / 6 / 3
7,339
565
6,519
9,464
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 1 / 0
6,839
526
1,450
6,957
2,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
7
0 / 8 / 3
5,198
400
483
7,207
1,743
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
falance45099
Hachiman
7
1 / 11 / 0
5,582
429
5,869
10,388
2,542
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 7
8,346
642
6,320
8,478
3,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Blowin_Sour
Thanatos
12
7 / 2 / 6
7,948
611
6,248
8,209
2,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Jrippiee
Kukulkan
13
10 / 0 / 4
8,607
662
6,600
5,526
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
Ryujin_X10
Artemis
12
3 / 2 / 10
7,518
578
10,133
9,029
2,934
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 2 / 7
6,419
494
2,251
5,166
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
64
7
Kills
30
31
Deaths
7
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
7
1
7
10.5
L
3
5
1
0.7
W
Thanatos
Blowin_Sour
Thanatos
7
2
6
5
L
2
6
3
0.58
L
1
1
0
1
W
Kukulkan
Jrippiee
Kukulkan
10
0
4
12
W
Artemis
Ryujin_X10
Artemis
3
2
10
4
W
3
2
7
3.25
L
Tiamat
0
8
3
0.19
L
Hachiman
falance45099
Hachiman
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,750
Damage
31,552
46,204
Taken
36,408
14,809
Mitigated
12,862
9,136
Healing
18,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,320
404
806
4,520
8,478
3,647
1,516
1,492
6,986
36,759
0
L
5,429
201
0
2,418
12,188
5,837
0
4,024
8,074
21,918
0
W
Thanatos
Blowin_Sour
Thanatos
6,248
823
0
7,985
8,209
2,814
0
3,268
4,941
0
39,347
L
6,519
288
124
2,709
9,464
2,586
0
2,624
6,782
45,750
0
L
1,450
155
581
2,217
6,957
2,101
0
1,160
5,739
44,879
0
W
Kukulkan
Jrippiee
Kukulkan
6,600
1,095
0
1,991
5,526
2,009
997
1,992
3,534
44,429
0
W
Artemis
Ryujin_X10
Artemis
10,133
4,088
0
2,478
9,029
2,934
571
5,061
3,968
0
46,253
W
2,251
188
0
384
5,166
1,458
186
2,302
2,864
14,852
0
L
Tiamat
483
209
0
423
7,207
1,743
0
2,206
4,881
5,893
0
L
Hachiman
falance45099
Hachiman
5,869
2,840
0
664
10,388
2,542
412
4,751
5,557
0
23,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,596
Gold Earned
38,838
256
Minions Killed
319
0
Camps Cleared
0
1,161,341
Distance Traveled
1,296,762
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,346
642
80
6
0
253,733
1
L
Ares
6,638
511
30
2
0
247,724
4
W
Thanatos
7,948
611
70
5
0
285,215
0
L
He Bo
7,339
565
93
7
0
225,561
3
L
Ra
6,839
526
84
6
0
242,090
0
W
Kukulkan
8,607
662
94
7
0
255,105
0
W
Artemis
7,518
578
64
5
0
250,047
0
W
Nu Wa
6,419
494
11
1
0
252,662
0
L
Tiamat
5,198
400
14
1
0
219,570
0
L
Hachiman
5,582
429
35
3
0
226,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role