Player Matchup

Gilgamesh
Gilgamesh
Gold I
BY3POLARB3AR
Gilgamesh
Gold I
Level 148
God Stats
4W - 1L
1,831 SR
Queue Stats
56W - 38L
1,860 MMR
Party 2
Charybdis
Charybdis
Platinum IV
DemonSlayer854
Charybdis
Platinum IV
Level 120
God Stats
2W - 3L
1,505 SR
Queue Stats
166W - 161L
1,741 MMR
Solo
Cabrakan
Cabrakan
Platinum IV
FlagrantToast
Cabrakan
Platinum IV
Level 128
God Stats
53W - 40L
1,702 SR
Queue Stats
106W - 110L
1,657 MMR
Party 3
Hun Batz
Hun Batz
Platinum IV
Player763749581
Hun Batz
Platinum IV
Level 89
God Stats
1W - 1L
1,634 SR
Queue Stats
84W - 79L
1,727 MMR
Party 3
Hel
Hel
Gold IV
The DoPeSlayer
Hel
Gold IV
Level 137
God Stats
1W - 2L
1,709 SR
Queue Stats
84W - 81L
1,583 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,676 SR
1,714 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 132
1,589 SR
1,712 MMR
Khepri
Khepri
Gold III
Emo Dino RawrR
Khepri
Gold III
Level 148
God Stats
5W - 5L
1,657 SR
Queue Stats
72W - 63L
1,826 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum V
Jmanultrax1
Cu Chulainn
Platinum V
Level 159
God Stats
12W - 16L
1,526 SR
Queue Stats
318W - 312L
1,662 MMR
Solo
Hera
Hera
Gold II
LordOfGodsWS
Hera
Gold II
Level 121
God Stats
69W - 61L
1,542 SR
Queue Stats
691W - 671L
1,723 MMR
Solo
Arachne
Arachne
Gold V
SpAzWaZ13
Arachne
Gold V
Level 124
God Stats
7W - 8L
1,544 SR
Queue Stats
58W - 50L
1,603 MMR
Party 1
Cernunnos
Cernunnos
Platinum V
TheShark4898
Cernunnos
Platinum V
Level 106
God Stats
17W - 13L
1,676 SR
Queue Stats
270W - 271L
1,748 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BY3POLARB3AR
Gilgamesh
20
7 / 3 / 10
14,547
606
17,494
19,727
25,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charybdis
DemonSlayer854
Charybdis
20
7 / 3 / 12
13,657
569
23,286
18,951
7,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
FlagrantToast
Cabrakan
16
1 / 5 / 17
11,807
492
9,537
23,721
27,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
20
7 / 3 / 11
14,277
595
14,397
18,468
11,330
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 4 / 12
13,209
550
10,546
16,737
12,720
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
SetTiamatIzanamiMorgan Le FayArtemis

VS

Bans
PersephoneVulcanChang'eTsukuyomiJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 10
10,015
417
6,361
21,650
27,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
Jmanultrax1
Cu Chulainn
19
2 / 4 / 2
11,668
486
12,911
19,318
19,370
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 5 / 2
10,979
457
13,336
12,144
6,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
SpAzWaZ13
Arachne
18
7 / 4 / 9
11,651
485
10,725
24,674
15,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
TheShark4898
Cernunnos
18
4 / 6 / 3
11,526
480
15,003
22,415
9,946
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
43
26
Kills
17
18
Deaths
26
62
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BY3POLARB3AR
Gilgamesh
7
3
10
4
W
Charybdis
DemonSlayer854
Charybdis
7
3
12
4.33
L
0
7
10
0.71
W
Cabrakan
FlagrantToast
Cabrakan
1
5
17
1.9
L
Cu Chulainn
Jmanultrax1
Cu Chulainn
2
4
2
0.75
L
4
5
2
1
W
Hun Batz
7
3
11
4.17
L
Arachne
SpAzWaZ13
Arachne
7
4
9
2.88
W
4
4
12
2.5
L
Cernunnos
TheShark4898
Cernunnos
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,260
Damage
58,336
97,604
Taken
100,201
85,075
Mitigated
78,113
45,142
Healing
30,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BY3POLARB3AR
Gilgamesh
17,494
5,682
0
5,508
19,727
25,193
839
3,025
16,702
7,871
88,414
W
Charybdis
DemonSlayer854
Charybdis
23,286
11,810
0
6,756
18,951
7,856
5,365
1,484
17,467
0
124,762
L
6,361
776
0
2,116
21,650
27,160
205
7,070
14,580
25,309
0
W
Cabrakan
FlagrantToast
Cabrakan
9,537
1,285
2,978
5,197
23,721
27,976
164
6,894
16,827
32,574
0
L
Cu Chulainn
Jmanultrax1
Cu Chulainn
12,911
2,676
0
4,925
19,318
19,370
290
4,241
15,077
6,838
74,829
L
13,336
2,696
0
2,505
12,144
6,003
716
4,485
7,659
78,679
0
W
Hun Batz
14,397
4,055
0
5,143
18,468
11,330
1,607
3,036
15,432
0
126,485
L
Arachne
SpAzWaZ13
Arachne
10,725
5,280
0
10,922
24,674
15,634
135
3,552
21,122
0
86,781
W
10,546
1,469
10,026
9,534
16,737
12,720
1,089
7,688
9,049
101,405
0
L
Cernunnos
TheShark4898
Cernunnos
15,003
10,048
0
9,538
22,415
9,946
940
2,409
20,006
0
95,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,497
Gold Earned
55,839
673
Minions Killed
572
0
Camps Cleared
0
2,431,830
Distance Traveled
2,230,390
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,547
606
141
6
0
503,004
7
W
Charybdis
13,657
569
161
7
0
443,929
12
L
Khepri
10,015
417
26
1
0
443,905
0
W
Cabrakan
11,807
492
35
1
0
444,105
2
L
Cu Chulainn
11,668
486
149
6
0
417,601
4
L
Hera
10,979
457
153
6
0
459,005
3
W
Hun Batz
14,277
595
171
7
0
543,802
0
L
Arachne
11,651
485
105
4
0
514,531
2
W
Hel
13,209
550
165
7
0
496,990
4
L
Cernunnos
11,526
480
139
6
0
395,348
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role