Player Matchup

Hou Yi
Hou Yi
JasonJOL
Hou Yi
Level 89
God Stats
0W - 1L
1,333 SR
Queue Stats
49W - 44L
1,520 Elo+
Party 1
Anubis
Anubis
Räve
Anubis
Level 25
God Stats
0W - 3L
1,142 SR
Queue Stats
66W - 60L
1,405 Elo+
Solo
Gilgamesh
Gilgamesh
SirShaneW
Gilgamesh
Level 29
God Stats
5W - 2L
1,593 SR
Queue Stats
50W - 56L
1,416 Elo+
Solo
Neith
Neith
Tarzan69
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
motokittyjourney
Aphrodite
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,512 Elo+
Solo
Team Averages
Level 35
1,414 SR
1,471 Elo+

VS

Team Averages
Level 24
1,577 SR
1,477 Elo+
Chang'e
Chang'e
Aleedle
Chang'e
Level 6
God Stats
2W - 3L
1,249 SR
Queue Stats
19W - 22L
1,329 Elo+
Party 2
Danzaburou
Danzaburou
BlindPhoenixx
Danzaburou
Level 69
God Stats
37W - 16L
1,760 SR
Queue Stats
215W - 202L
1,491 Elo+
Party 2
Geb
Geb
GavX2001
Geb
Level 25
God Stats
10W - 7L
1,603 SR
Queue Stats
110W - 111L
1,414 Elo+
Party 2
Baron Samedi
Baron Samedi
JPedrinho07
Baron Samedi
Level 15
God Stats
6W - 0L
1,875 SR
Queue Stats
6W - 4L
1,753 Elo+
Solo
Cerberus
Cerberus
Xyrvo
Cerberus
Level 7
God Stats
3W - 8L
1,398 SR
Queue Stats
32W - 20L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
JasonJOL
Hou Yi
18
4 / 1 / 5
11,697
975
21,877
12,473
5,602
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Räve
Anubis
18
3 / 7 / 5
11,606
967
18,097
17,952
9,976
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
SirShaneW
Gilgamesh
18
2 / 9 / 5
11,030
919
21,394
26,162
20,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Tarzan69
Neith
18
4 / 3 / 5
11,871
989
11,810
9,733
4,473
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
18
0 / 1 / 7
10,972
914
5,345
6,906
6,071
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

140

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aleedle
Chang'e
18
0 / 4 / 7
10,219
852
3,203
16,383
7,545
Danzaburou
BlindPhoenixx
Danzaburou
19
12 / 2 / 7
14,157
1,180
28,185
18,569
9,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
2 / 1 / 13
11,709
976
13,548
16,977
20,061
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
JPedrinho07
Baron Samedi
18
4 / 4 / 11
11,870
989
16,676
17,133
14,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
Xyrvo
Cerberus
18
3 / 2 / 12
11,434
953
6,567
14,772
18,873
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
71
13
Kills
21
21
Deaths
13
27
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Aleedle
Chang'e
0
4
7
0.88
W
Danzaburou
BlindPhoenixx
Danzaburou
12
2
7
7.75
W
2
1
13
8.5
W
Baron Samedi
JPedrinho07
Baron Samedi
4
4
11
2.38
L
Hou Yi
JasonJOL
Hou Yi
4
1
5
6.5
L
Anubis
Räve
Anubis
3
7
5
0.79
L
Gilgamesh
SirShaneW
Gilgamesh
2
9
5
0.5
L
Neith
Tarzan69
Neith
4
3
5
2.17
W
Cerberus
Xyrvo
Cerberus
3
2
12
4.5
L
Aphrodite
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,523
Damage
68,179
73,226
Taken
83,834
47,017
Mitigated
70,526
18,921
Healing
25,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Aleedle
Chang'e
3,203
901
1,749
1,553
16,383
7,545
0
4,174
12,209
10,124
0
W
Danzaburou
BlindPhoenixx
Danzaburou
28,185
13,256
0
4,696
18,569
9,376
0
5,977
12,592
0
61,498
W
13,548
1,127
1,518
3,153
16,977
20,061
0
5,020
11,957
24,039
0
W
Baron Samedi
JPedrinho07
Baron Samedi
16,676
1,778
6,055
5,347
17,133
14,671
0
5,500
11,633
61,830
0
L
Hou Yi
JasonJOL
Hou Yi
21,877
12,928
0
4,989
12,473
5,602
0
5,766
6,707
0
52,011
L
Anubis
Räve
Anubis
18,097
922
0
3,227
17,952
9,976
0
9,775
8,177
37,337
0
L
Gilgamesh
SirShaneW
Gilgamesh
21,394
4,096
160
1,269
26,162
20,895
0
15,018
11,144
1,283
40,033
L
Neith
Tarzan69
Neith
11,810
7,007
0
584
9,733
4,473
0
4,650
5,083
0
28,910
W
Cerberus
Xyrvo
Cerberus
6,567
188
0
1,610
14,772
18,873
0
3,233
11,539
11,281
0
L
Aphrodite
5,345
333
4,397
4,295
6,906
6,071
0
4,785
2,121
17,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,176
Gold Earned
59,389
239
Minions Killed
216
6
Camps Cleared
7
1,100,148
Distance Traveled
1,091,724
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,219
852
20
2
3
200,331
3
W
Danzaburou
14,157
1,180
68
6
3
198,496
1
W
Geb
11,709
976
21
2
0
268,267
0
W
Baron Samedi
11,870
989
99
8
0
198,916
1
L
Hou Yi
11,697
975
77
6
2
221,750
0
L
Anubis
11,606
967
50
4
0
189,086
0
L
Gilgamesh
11,030
919
47
4
4
230,036
0
L
Neith
11,871
989
30
3
0
211,578
0
W
Cerberus
11,434
953
8
1
1
225,714
0
L
Aphrodite
10,972
914
35
3
0
247,698
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role