Player Matchup

Kukulkan
Kukulkan
BigBadBrad7123
Kukulkan
Level 20
God Stats
17W - 20L
1,569 SR
Queue Stats
22W - 31L
1,490 Elo+
Party 2
Erlang Shen
Erlang Shen
MufasaXSimba2
Erlang Shen
Level 29
God Stats
6W - 3L
1,581 SR
Queue Stats
143W - 143L
1,547 Elo+
Solo
Charybdis
Charybdis
llXDripCilzXll
Charybdis
Level 127
God Stats
0W - 9L
1,250 SR
Queue Stats
148W - 167L
1,471 Elo+
Party 2
Team Averages
Level 59
1,467 SR
1,503 Elo+

VS

Team Averages
Level 57
1,662 SR
1,544 Elo+
Mercury
Mercury
CanceroursSmurf
Mercury
Level 16
God Stats
4W - 0L
1,836 SR
Queue Stats
79W - 23L
1,716 Elo+
Party 1
Ymir
Ymir
cesardias99
Ymir
Level 26
God Stats
1W - 0L
1,521 SR
Queue Stats
4W - 11L
1,258 Elo+
Solo
Tiamat
Tiamat
eXo_Spuddz
Tiamat
Level 129
God Stats
4W - 2L
1,630 SR
Queue Stats
111W - 60L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
1 / 3 / 3
9,074
567
5,095
6,629
2,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
MufasaXSimba2
Erlang Shen
12
1 / 2 / 3
9,163
573
9,265
16,468
15,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
llXDripCilzXll
Charybdis
13
2 / 3 / 2
9,642
603
11,097
16,205
5,802
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 2
11,112
695
12,834
13,275
6,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 0 / 5
9,712
607
2,863
11,424
12,543
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
eXo_Spuddz
Tiamat
14
1 / 1 / 7
10,318
645
16,664
14,870
13,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
4
Kills
8
8
Deaths
4
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
3
3
0.83
W
6
3
2
2.33
L
Erlang Shen
MufasaXSimba2
Erlang Shen
1
2
3
1.25
W
1
0
5
3.5
W
Tiamat
eXo_Spuddz
Tiamat
1
1
7
4.5
L
Charybdis
llXDripCilzXll
Charybdis
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,457
Damage
32,361
39,302
Taken
39,569
23,510
Mitigated
32,835
4,671
Healing
13,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
5,095
167
0
0
6,629
2,288
0
3,559
2,643
25,166
0
W
12,834
4,434
0
4,313
13,275
6,813
1,389
2,023
11,252
0
52,694
L
Erlang Shen
MufasaXSimba2
Erlang Shen
9,265
2,576
0
2,669
16,468
15,420
0
7,207
8,183
5,922
17,345
W
2,863
642
0
549
11,424
12,543
502
3,508
7,916
13,805
0
W
Tiamat
eXo_Spuddz
Tiamat
16,664
1,569
0
9,014
14,870
13,479
86
2,451
12,419
50,034
0
L
Charybdis
llXDripCilzXll
Charybdis
11,097
3,679
0
2,002
16,205
5,802
109
6,621
8,881
0
40,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,879
Gold Earned
31,142
172
Minions Killed
173
3
Camps Cleared
11
837,995
Distance Traveled
981,348
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,074
567
65
4
0
251,593
0
W
Mercury
11,112
695
69
4
6
355,283
3
L
Erlang Shen
9,163
573
28
2
0
307,725
3
W
Ymir
9,712
607
26
2
0
304,214
0
W
Tiamat
10,318
645
78
5
5
321,851
5
L
Charybdis
9,642
603
79
5
3
278,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role