Player Matchup

Gilgamesh
Gilgamesh
Areas
Gilgamesh
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,563 Elo+
Party 1
Hel
Hel
Chirillooo
Hel
Level 108
God Stats
2W - 0L
1,790 SR
Queue Stats
93W - 70L
1,644 Elo+
Party 1
Vamana
Vamana
Crankbait Joe
Vamana
Level 149
God Stats
2W - 1L
1,593 SR
Queue Stats
47W - 35L
1,654 Elo+
Party 1
Agni
Agni
Flew
Agni
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 76L
1,664 Elo+
Party 1
Bellona
Bellona
Nervay
Bellona
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 13L
1,635 Elo+
Party 1
Team Averages
Level 128
1,577 SR
1,632 Elo+

VS

Team Averages
Level 142
1,587 SR
1,607 Elo+
Izanami
Izanami
LostTamagotchi
Izanami
Level 141
God Stats
2W - 3L
1,300 SR
Queue Stats
139W - 93L
1,646 Elo+
Party 2
Sol
Sol
RavenInTheW00ds
Sol
Level 160
God Stats
4W - 1L
1,909 SR
Queue Stats
265W - 232L
1,633 Elo+
Party 2
Gilgamesh
Gilgamesh
SoJuciyYah
Gilgamesh
Level 102
God Stats
5W - 3L
1,499 SR
Queue Stats
216W - 212L
1,541 Elo+
Solo
Yemoja
Yemoja
TrollyMcGee
Yemoja
Level 149
God Stats
3W - 5L
1,611 SR
Queue Stats
205W - 173L
1,644 Elo+
Party 2
Chronos
Chronos
bandicoot2829
Chronos
Level 157
God Stats
17W - 11L
1,617 SR
Queue Stats
467W - 470L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Areas
Gilgamesh
17
2 / 3 / 15
10,482
749
11,436
31,244
24,765
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
7 / 1 / 11
11,067
791
18,684
14,668
12,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
3 / 5 / 13
10,273
734
11,988
23,566
30,547
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Agni
Flew
Agni
18
6 / 2 / 12
11,192
799
26,434
14,043
7,876
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Nervay
Bellona
18
4 / 3 / 16
11,177
798
17,678
19,295
21,321
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 6
9,225
659
17,697
16,925
6,066
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
1 / 5 / 8
9,520
680
15,491
16,061
8,192
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
SoJuciyYah
Gilgamesh
18
8 / 3 / 4
11,105
793
24,686
28,535
17,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
16
2 / 4 / 10
10,307
736
5,112
16,202
17,529
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos
17
2 / 4 / 9
10,073
720
15,837
17,678
6,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
51
22
Kills
14
14
Deaths
22
67
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Areas
Gilgamesh
2
3
15
3.17
W
7
1
11
12.5
W
3
5
13
1.9
W
Agni
Flew
Agni
6
2
12
6
L
1
6
6
0.67
W
Bellona
Nervay
Bellona
4
3
16
4
L
1
5
8
1
L
Gilgamesh
SoJuciyYah
Gilgamesh
8
3
4
3.33
L
Yemoja
2
4
10
1.75
L
Chronos
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,220
Damage
78,823
102,816
Taken
95,401
97,096
Mitigated
55,799
65,010
Healing
45,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Areas
Gilgamesh
11,436
1,898
2,614
9,722
31,244
24,765
1,057
9,382
21,041
0
21,247
W
18,684
569
25,503
11,219
14,668
12,587
501
6,553
7,930
30,687
0
W
11,988
2,924
2,314
6,311
23,566
30,547
563
7,499
15,842
0
25,006
W
Agni
Flew
Agni
26,434
1,296
829
769
14,043
7,876
2,289
5,974
7,829
51,384
0
L
17,697
11,684
827
1,631
16,925
6,066
1,460
7,766
8,883
0
37,094
W
Bellona
Nervay
Bellona
17,678
2,730
3,450
2,279
19,295
21,321
1,119
7,032
11,952
6,980
23,228
L
15,491
4,351
1,171
4,140
16,061
8,192
1,685
7,812
7,959
30,869
0
L
Gilgamesh
SoJuciyYah
Gilgamesh
24,686
3,195
3,052
9,777
28,535
17,095
81
14,251
13,898
0
33,553
L
Yemoja
5,112
960
16,509
4,714
16,202
17,529
65
8,887
6,965
8,358
0
L
Chronos
15,837
4,121
1,258
2,295
17,678
6,917
1,993
7,706
9,704
32,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,191
Gold Earned
50,230
163
Minions Killed
145
0
Camps Cleared
0
1,476,859
Distance Traveled
1,262,823
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,482
749
14
1
0
311,450
0
W
Hel
11,067
791
36
3
0
309,414
0
W
Vamana
10,273
734
25
2
0
265,442
0
W
Agni
11,192
799
56
4
0
296,056
0
L
Izanami
9,225
659
52
4
0
232,027
7
W
Bellona
11,177
798
32
2
0
294,497
0
L
Sol
9,520
680
32
2
0
239,175
7
L
Gilgamesh
11,105
793
19
1
0
290,353
0
L
Yemoja
10,307
736
7
1
0
247,915
0
L
Chronos
10,073
720
35
3
0
253,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role