Player Matchup

Medusa
Medusa
Dełacour
Medusa
Level 27
God Stats
3W - 1L
1,745 SR
Queue Stats
57W - 21L
1,724 Elo+
Party 1
Gilgamesh
Gilgamesh
Federicookie
Gilgamesh
Level 28
God Stats
5W - 2L
1,676 SR
Queue Stats
93W - 52L
1,646 Elo+
Solo
Ra
Ra
nicolasrios8
Ra
Level 28
God Stats
7W - 4L
1,706 SR
Queue Stats
174W - 68L
1,739 Elo+
Party 1
Team Averages
Level 28
1,709 SR
1,703 Elo+

VS

Team Averages
Level 33
1,469 SR
1,421 Elo+
Artemis
Artemis
 
Artemis
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
FabriAcevedo11
Ymir
Level 28
God Stats
26W - 39L
1,469 SR
Queue Stats
77W - 127L
1,369 Elo+
Party 2
Anubis
Anubis
aguss678ledesma
Anubis
Level 59
God Stats
9W - 12L
1,439 SR
Queue Stats
59W - 99L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dełacour
Medusa
15
6 / 1 / 10
9,943
765
11,440
7,248
3,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Federicookie
Gilgamesh
13
3 / 5 / 10
8,998
692
8,668
14,786
14,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
8 / 1 / 5
9,828
756
7,833
7,634
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
4 / 5 / 2
8,413
647
7,510
9,739
3,109
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 7 / 7
7,558
581
5,787
13,546
13,759
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 5 / 4
8,351
642
4,161
8,610
3,884
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
17
Kills
7
7
Deaths
17
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
4
5
2
1
W
Medusa
Dełacour
Medusa
6
1
10
11
L
0
7
7
0.5
W
Gilgamesh
Federicookie
Gilgamesh
3
5
10
1.6
L
3
5
4
1
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,941
Damage
17,458
29,668
Taken
31,895
20,527
Mitigated
20,752
8,929
Healing
2,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
7,510
2,819
0
1,490
9,739
3,109
0
836
8,603
0
28,159
W
Medusa
Dełacour
Medusa
11,440
6,320
0
2,508
7,248
3,169
2,195
2,237
5,011
0
53,850
L
5,787
1,835
0
0
13,546
13,759
0
4,145
8,966
13,769
0
W
Gilgamesh
Federicookie
Gilgamesh
8,668
1,136
0
1,726
14,786
14,646
9
4,760
10,026
0
12,622
L
4,161
45
0
1,125
8,610
3,884
0
2,944
5,462
23,703
0
W
7,833
1,185
1,884
2,811
7,634
2,712
770
3,096
4,538
39,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,769
Gold Earned
24,322
160
Minions Killed
123
10
Camps Cleared
2
730,266
Distance Traveled
569,215
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,413
647
61
5
1
171,019
4
W
Medusa
9,943
765
88
7
6
237,079
4
L
Ymir
7,558
581
13
1
0
195,181
2
W
Gilgamesh
8,998
692
6
0
1
245,684
5
L
Anubis
8,351
642
49
4
1
203,015
5
W
Ra
9,828
756
66
5
3
247,503
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role