Player Matchup

Mulan
Mulan
Azraelin508
Mulan
Level 27
God Stats
5W - 13L
1,486 SR
Queue Stats
50W - 50L
1,533 Elo+
Solo
Baron Samedi
Baron Samedi
BoLDxHavoc
Baron Samedi
Level 28
God Stats
8W - 6L
1,592 SR
Queue Stats
83W - 84L
1,480 Elo+
Solo
Fenrir
Fenrir
MeatLoaf760
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 101L
1,517 Elo+
Solo
Eset
Eset
Spellbound1077
Eset
Level 33
God Stats
2W - 2L
1,297 SR
Queue Stats
97W - 109L
1,510 Elo+
Party 2
Izanami
Izanami
mercuriiiii
Izanami
Level 28
God Stats
6W - 7L
1,677 SR
Queue Stats
59W - 65L
1,510 Elo+
Party 2
Team Averages
Level 29
1,510 SR
1,510 Elo+

VS

Team Averages
Level 65
1,469 SR
1,560 Elo+
Chang'e
Chang'e
BaDaDooQC
Chang'e
Level 126
God Stats
0W - 1L
1,301 SR
Queue Stats
13W - 14L
1,521 Elo+
Party 1
Hou Yi
Hou Yi
DocEddy
Hou Yi
Level 10
God Stats
1W - 3L
1,710 SR
Queue Stats
123W - 163L
1,675 Elo+
Party 1
Fenrir
Fenrir
LewkGold
Fenrir
Level 27
God Stats
5W - 8L
1,106 SR
Queue Stats
148W - 133L
1,465 Elo+
Solo
Poseidon
Poseidon
MiiCrOOnDEaD
Poseidon
Level 149
God Stats
10W - 22L
1,368 SR
Queue Stats
894W - 927L
1,445 Elo+
Party 1
Bellona
Bellona
kokloeuilqc
Bellona
Level 11
God Stats
5W - 7L
1,861 SR
Queue Stats
8W - 15L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 6
11,261
593
8,162
10,028
5,589
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
BoLDxHavoc
Baron Samedi
16
6 / 6 / 7
10,514
553
9,428
14,842
7,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
15
5 / 7 / 6
9,891
521
5,950
16,318
6,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 4 / 12
10,103
532
6,183
8,444
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
mercuriiiii
Izanami
16
10 / 3 / 11
11,030
581
11,187
10,583
3,947
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BaDaDooQC
Chang'e
8
1 / 5 / 4
6,886
362
2,411
5,135
927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hou Yi
DocEddy
Hou Yi
15
7 / 9 / 2
9,972
525
9,578
13,651
4,933
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
LewkGold
Fenrir
14
4 / 5 / 4
9,149
482
6,367
11,525
5,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
MiiCrOOnDEaD
Poseidon
16
7 / 8 / 4
10,312
543
12,970
12,493
4,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
kokloeuilqc
Bellona
13
2 / 5 / 0
8,479
446
4,961
13,476
13,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
35
31
Kills
21
22
Deaths
32
42
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
L
Chang'e
BaDaDooQC
Chang'e
1
5
4
0.6
W
Baron Samedi
BoLDxHavoc
Baron Samedi
6
6
7
1.58
L
Hou Yi
DocEddy
Hou Yi
7
9
2
0.89
L
Fenrir
LewkGold
Fenrir
4
5
4
1.2
W
Fenrir
5
7
6
1.14
L
Poseidon
MiiCrOOnDEaD
Poseidon
7
8
4
1.13
W
5
4
12
2.75
L
Bellona
kokloeuilqc
Bellona
2
5
0
0.4
W
Izanami
mercuriiiii
Izanami
10
3
11
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,910
Damage
36,287
60,215
Taken
56,280
25,294
Mitigated
28,754
20,628
Healing
8,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,162
1,323
0
4,962
10,028
5,589
30
1,709
8,267
0
70,917
L
Chang'e
BaDaDooQC
Chang'e
2,411
70
499
1,293
5,135
927
256
1,320
3,815
15,002
0
W
Baron Samedi
BoLDxHavoc
Baron Samedi
9,428
719
1,166
4,437
14,842
7,007
1,664
4,202
10,351
56,654
0
L
Hou Yi
DocEddy
Hou Yi
9,578
4,788
0
1,733
13,651
4,933
1,442
4,591
9,060
0
50,725
L
Fenrir
LewkGold
Fenrir
6,367
1,836
444
2,105
11,525
5,306
157
2,861
8,664
0
46,485
W
Fenrir
5,950
1,622
0
5,996
16,318
6,069
330
4,709
11,351
0
50,896
L
Poseidon
MiiCrOOnDEaD
Poseidon
12,970
1,225
0
1,656
12,493
4,047
295
5,017
7,476
56,185
0
W
6,183
1,539
0
1,422
8,444
2,682
2,318
2,216
6,150
47,394
0
L
Bellona
kokloeuilqc
Bellona
4,961
980
0
875
13,476
13,541
437
1,822
11,654
9,024
32,123
W
Izanami
mercuriiiii
Izanami
11,187
6,569
0
2,645
10,583
3,947
4,872
2,865
7,594
0
54,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,799
Gold Earned
44,798
518
Minions Killed
379
0
Camps Cleared
0
1,704,590
Distance Traveled
1,486,497
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,261
593
140
7
0
319,191
1
L
Chang'e
6,886
362
20
1
0
156,167
1
W
Baron Samedi
10,514
553
114
6
0
316,214
0
L
Hou Yi
9,972
525
89
5
0
301,979
1
L
Fenrir
9,149
482
86
5
0
347,214
3
W
Fenrir
9,891
521
77
4
0
351,117
2
L
Poseidon
10,312
543
93
5
0
326,779
7
W
Eset
10,103
532
80
4
0
347,314
9
L
Bellona
8,479
446
91
5
0
354,358
0
W
Izanami
11,030
581
107
6
0
370,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role