Player Matchup

Baron Samedi
Baron Samedi
BluntedBurrito
Baron Samedi
Level 28
God Stats
0W - 2L
1,266 SR
Queue Stats
37W - 39L
1,358 Elo+
Party 1
Achilles
Achilles
DaBigRatOne
Achilles
Level 8
God Stats
3W - 12L
1,037 SR
Queue Stats
30W - 34L
1,454 Elo+
Solo
Cthulhu
Cthulhu
blvcscale87
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Ymir
Ymir
diddlydoo30
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Chernobog
Chernobog
ohhhhamburgers
Chernobog
Level 29
God Stats
1W - 2L
1,439 SR
Queue Stats
39W - 44L
1,384 Elo+
Party 1
Team Averages
Level 14
1,348 SR
1,439 Elo+

VS

Team Averages
Level 18
1,385 SR
1,318 Elo+
Arachne
Arachne
 
Arachne
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
UriaLoki
Loki
Level 27
God Stats
2W - 7L
1,224 SR
Queue Stats
63W - 96L
1,363 Elo+
Party 2
Cabrakan
Cabrakan
WarbossDan
Cabrakan
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,058 Elo+
Solo
Kukulkan
Kukulkan
gugaluu
Kukulkan
Level 18
God Stats
7W - 16L
1,303 SR
Queue Stats
42W - 77L
1,347 Elo+
Party 2
Rama
Rama
iamkrajenkee
Rama
Level 14
God Stats
6W - 5L
1,399 SR
Queue Stats
13W - 20L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BluntedBurrito
Baron Samedi
17
5 / 9 / 5
11,239
1,022
17,111
17,086
7,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
DaBigRatOne
Achilles
17
0 / 12 / 8
10,076
916
9,746
25,104
18,817
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cthulhu
blvcscale87
Cthulhu
17
3 / 10 / 5
10,840
985
8,279
24,817
26,956
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
0 / 11 / 10
10,302
937
6,864
25,956
34,924
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
ohhhhamburgers
Chernobog
17
4 / 9 / 6
11,316
1,029
13,654
21,983
9,081
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
19 / 1 / 27
13,952
1,268
28,389
14,486
6,757
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Loki
20
8 / 2 / 36
12,576
1,143
14,116
10,191
5,531
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
WarbossDan
Cabrakan
19
2 / 7 / 23
11,421
1,038
10,045
19,054
20,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
gugaluu
Kukulkan
20
9 / 2 / 30
13,263
1,206
29,137
9,327
4,875
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
13 / 0 / 30
13,550
1,232
25,335
8,002
3,844
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
197
12
Kills
51
51
Deaths
12
34
Assists
146
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
19
1
27
32.5
L
Baron Samedi
BluntedBurrito
Baron Samedi
5
9
5
0.83
L
Achilles
DaBigRatOne
Achilles
0
12
8
0.33
W
Loki
8
2
36
13
W
Cabrakan
WarbossDan
Cabrakan
2
7
23
1.93
L
Cthulhu
blvcscale87
Cthulhu
3
10
5
0.55
L
0
11
10
0.45
W
Kukulkan
gugaluu
Kukulkan
9
2
30
12
W
13
0
30
28
L
Chernobog
ohhhhamburgers
Chernobog
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,654
Damage
107,022
114,946
Taken
61,060
97,402
Mitigated
41,516
9,861
Healing
9,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
28,389
20,267
0
4,676
14,486
6,757
0
8,460
6,026
0
42,807
L
Baron Samedi
BluntedBurrito
Baron Samedi
17,111
2,859
3,360
2,173
17,086
7,624
0
4,682
12,204
45,134
0
L
Achilles
DaBigRatOne
Achilles
9,746
3,658
0
1,405
25,104
18,817
0
6,822
18,090
611
20,877
W
Loki
14,116
3,984
238
1,093
10,191
5,531
0
5,708
4,483
0
28,768
W
Cabrakan
WarbossDan
Cabrakan
10,045
612
0
870
19,054
20,509
0
11,338
7,716
20,252
0
L
Cthulhu
blvcscale87
Cthulhu
8,279
924
0
710
24,817
26,956
0
8,070
16,403
20,098
0
L
6,864
823
0
0
25,956
34,924
0
8,473
17,137
23,616
0
W
Kukulkan
gugaluu
Kukulkan
29,137
2,771
0
1,123
9,327
4,875
0
3,961
5,366
59,326
0
W
25,335
13,903
0
1,372
8,002
3,844
0
3,291
4,711
0
45,252
L
Chernobog
ohhhhamburgers
Chernobog
13,654
5,265
0
2,213
21,983
9,081
0
11,135
10,713
0
45,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,773
Gold Earned
64,762
213
Minions Killed
207
1
Camps Cleared
5
892,313
Distance Traveled
1,001,602
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,952
1,268
38
3
3
252,965
1
L
Baron Samedi
11,239
1,022
56
5
0
182,758
0
L
Achilles
10,076
916
31
3
1
182,014
0
W
Loki
12,576
1,143
42
4
0
209,961
0
W
Cabrakan
11,421
1,038
19
2
1
125,579
1
L
Cthulhu
10,840
985
47
4
0
172,361
0
L
Ymir
10,302
937
30
3
0
173,923
1
W
Kukulkan
13,263
1,206
66
6
0
209,079
0
W
Rama
13,550
1,232
42
4
1
204,018
2
L
Chernobog
11,316
1,029
49
4
0
181,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role