Player Matchup

Nemesis
Nemesis
AnYmalG666
Nemesis
Level 45
God Stats
9W - 11L
1,488 SR
Queue Stats
252W - 246L
1,484 Elo+
Solo
Danzaburou
Danzaburou
Jimbali
Danzaburou
Level 86
God Stats
5W - 5L
1,507 SR
Queue Stats
234W - 218L
1,645 Elo+
Party 2
Ah Puch
Ah Puch
Treme
Ah Puch
Level 34
God Stats
123W - 78L
1,668 SR
Queue Stats
208W - 159L
1,582 Elo+
Solo
Fafnir
Fafnir
Wyzbang
Fafnir
Level 107
God Stats
14W - 15L
1,564 SR
Queue Stats
218W - 217L
1,646 Elo+
Party 2
Discordia
Discordia
pkmn84
Discordia
Level 48
God Stats
8W - 12L
1,302 SR
Queue Stats
203W - 194L
1,674 Elo+
Party 2
Team Averages
Level 64
1,506 SR
1,606 Elo+

VS

Team Averages
Level 48
1,530 SR
1,523 Elo+
Freya
Freya
Almighty8Bit
Freya
Level 28
God Stats
2W - 4L
1,310 SR
Queue Stats
22W - 26L
1,488 Elo+
Party 3
Thoth
Thoth
Er3ndur
Thoth
Level 88
God Stats
36W - 41L
1,551 SR
Queue Stats
355W - 363L
1,578 Elo+
Party 1
Neith
Neith
Keegzly
Neith
Level 16
God Stats
22W - 17L
1,684 SR
Queue Stats
41W - 34L
1,608 Elo+
Party 1
Horus
Horus
bricekrispees
Horus
Level 17
God Stats
2W - 3L
1,329 SR
Queue Stats
44W - 40L
1,474 Elo+
Party 3
Thor
Thor
reconrpo12
Thor
Level 89
God Stats
0W - 1L
1,775 SR
Queue Stats
64W - 55L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AnYmalG666
Nemesis
18
9 / 5 / 12
11,873
1,187
13,668
12,615
5,258
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Jimbali
Danzaburou
18
6 / 0 / 15
11,745
1,175
12,480
9,052
3,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Treme
Ah Puch
18
10 / 1 / 14
12,078
1,208
23,319
8,920
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Wyzbang
Fafnir
18
3 / 0 / 24
12,192
1,219
10,725
12,823
21,573
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Discordia
pkmn84
Discordia
18
4 / 2 / 18
11,154
1,115
8,150
8,198
2,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

258

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 4
9,685
969
4,448
16,337
5,747
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thoth
Er3ndur
Thoth
16
3 / 4 / 4
10,520
1,052
21,369
12,184
4,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Keegzly
Neith
16
1 / 3 / 4
9,675
968
11,125
11,920
3,812
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 6 / 2
8,640
864
2,558
12,503
13,211
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+75
Health

15
3 / 10 / 1
9,888
989
7,594
18,598
6,731
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
23
32
Kills
8
8
Deaths
32
83
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
9
4
0.33
W
Nemesis
AnYmalG666
Nemesis
9
5
12
3
L
Thoth
Er3ndur
Thoth
3
4
4
1.25
W
Danzaburou
Jimbali
Danzaburou
6
0
15
13.5
L
Neith
Keegzly
Neith
1
3
4
1
W
Ah Puch
Treme
Ah Puch
10
1
14
17
W
Fafnir
Wyzbang
Fafnir
3
0
24
15
L
0
6
2
0.17
W
Discordia
pkmn84
Discordia
4
2
18
6.5
L
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,342
Damage
47,094
51,608
Taken
71,542
35,390
Mitigated
34,011
7,717
Healing
5,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,448
1,319
0
937
16,337
5,747
0
10,764
5,573
16,588
0
W
Nemesis
AnYmalG666
Nemesis
13,668
7,419
0
1,091
12,615
5,258
0
4,877
7,514
0
27,089
L
Thoth
Er3ndur
Thoth
21,369
418
0
800
12,184
4,510
0
6,441
5,743
50,319
0
W
Danzaburou
Jimbali
Danzaburou
12,480
6,353
0
1,496
9,052
3,337
0
4,534
4,334
0
43,575
L
Neith
Keegzly
Neith
11,125
5,250
0
1,230
11,920
3,812
0
9,091
2,829
0
35,836
W
Ah Puch
Treme
Ah Puch
23,319
1,474
0
1,619
8,920
2,653
0
5,063
3,653
41,116
0
W
Fafnir
Wyzbang
Fafnir
10,725
2,226
0
3,373
12,823
21,573
0
5,333
7,179
18,030
0
L
2,558
758
1,061
1,108
12,503
13,211
0
5,958
6,545
0
9,769
W
Discordia
pkmn84
Discordia
8,150
1,129
0
138
8,198
2,569
0
4,831
3,111
30,547
0
L
7,594
991
0
454
18,598
6,731
0
9,940
8,658
0
22,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,042
Gold Earned
48,408
224
Minions Killed
203
11
Camps Cleared
6
1,024,972
Distance Traveled
841,660
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,685
969
30
3
3
191,543
0
W
Nemesis
11,873
1,187
17
2
7
231,282
2
L
Thoth
10,520
1,052
68
7
1
200,019
0
W
Danzaburou
11,745
1,175
85
9
2
186,543
2
L
Neith
9,675
968
60
6
0
172,259
0
W
Ah Puch
12,078
1,208
58
6
1
206,638
1
W
Fafnir
12,192
1,219
12
1
0
211,209
2
L
Horus
8,640
864
10
1
0
100,863
2
W
Discordia
11,154
1,115
52
5
1
189,300
0
L
Thor
9,888
989
35
4
2
176,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role