Player Matchup

Anubis
Anubis
 
Anubis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
CrazyMage98
Merlin
Level 12
God Stats
30W - 22L
1,555 SR
Queue Stats
129W - 140L
1,473 Elo+
Solo
Artemis
Artemis
HIGHERHIGH
Artemis
Level 7
God Stats
1W - 1L
1,412 SR
Queue Stats
7W - 5L
1,585 Elo+
Party 2
Ao Kuang
Ao Kuang
Ricccccccccco
Ao Kuang
Level 24
God Stats
4W - 4L
1,576 SR
Queue Stats
6W - 10L
1,431 Elo+
Solo
Cthulhu
Cthulhu
Smokee02
Cthulhu
Level 27
God Stats
6W - 7L
1,448 SR
Queue Stats
113W - 108L
1,456 Elo+
Solo
Team Averages
Level 28
1,498 SR
1,489 Elo+

VS

Team Averages
Level 17
1,504 SR
1,569 Elo+
Ullr
Ullr
AxeIncoming
Ullr
Level 4
God Stats
3W - 1L
1,905 SR
Queue Stats
4W - 1L
1,744 Elo+
Party 1
Eset
Eset
Esetmyballsonu
Eset
Level 5
God Stats
3W - 1L
1,688 SR
Queue Stats
3W - 1L
1,744 Elo+
Party 1
Kukulkan
Kukulkan
IncrediblePlayer
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,205 Elo+
Solo
Guan Yu
Guan Yu
KingJudy
Guan Yu
Level 67
God Stats
2W - 2L
1,318 SR
Queue Stats
158W - 121L
1,636 Elo+
Party 1
Neith
Neith
PogChampChan
Neith
Level 6
God Stats
14W - 11L
1,110 SR
Queue Stats
60W - 54L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 3 / 0
9,240
462
6,074
9,203
3,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
15
3 / 8 / 1
9,554
478
13,199
16,392
5,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
HIGHERHIGH
Artemis
12
0 / 7 / 1
7,763
388
4,361
9,338
2,551
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Ricccccccccco
Ao Kuang
18
2 / 6 / 2
10,538
527
5,678
17,008
6,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Smokee02
Cthulhu
12
1 / 4 / 0
8,154
408
3,188
13,164
10,229
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 8
12,026
601
13,780
14,861
5,867
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 0 / 10
10,442
522
10,120
14,074
17,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 4 / 7
8,698
435
3,587
8,378
4,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
KingJudy
Guan Yu
18
9 / 1 / 12
11,358
568
13,555
16,835
18,190
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 1 / 3
10,025
501
5,283
5,417
2,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
68
9
Kills
28
28
Deaths
9
4
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
3
0
1
W
11
3
8
5
L
Merlin
3
8
1
0.44
W
2
0
10
7
L
Artemis
HIGHERHIGH
Artemis
0
7
1
0.07
W
1
4
7
1.13
W
Guan Yu
KingJudy
Guan Yu
9
1
12
15
W
5
1
3
6.5
L
Ao Kuang
Ricccccccccco
Ao Kuang
2
6
2
0.5
L
Cthulhu
Smokee02
Cthulhu
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,500
Damage
46,325
65,105
Taken
59,565
28,021
Mitigated
48,157
17,888
Healing
18,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,074
356
0
4,335
9,203
3,552
432
4,100
4,881
49,997
0
W
13,780
6,412
0
6,806
14,861
5,867
1,986
8,107
6,656
0
99,618
L
Merlin
13,199
689
51
4,697
16,392
5,454
1,437
3,010
13,342
54,542
0
W
10,120
1,694
2
3,246
14,074
17,091
98
3,926
10,027
51,064
0
L
Artemis
HIGHERHIGH
Artemis
4,361
2,079
0
0
9,338
2,551
0
2,061
7,277
0
36,221
W
3,587
490
0
480
8,378
4,197
1,779
5,895
2,143
31,443
0
W
Guan Yu
KingJudy
Guan Yu
13,555
2,408
1,744
4,540
16,835
18,190
619
8,857
7,958
8,016
49,378
W
5,283
2,158
0
1,236
5,417
2,812
923
775
4,642
0
68,820
L
Ao Kuang
Ricccccccccco
Ao Kuang
5,678
1,126
0
6,555
17,008
6,235
505
2,667
14,255
72,728
0
L
Cthulhu
Smokee02
Cthulhu
3,188
469
0
2,250
13,164
10,229
34
3,527
9,545
32,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,249
Gold Earned
52,549
483
Minions Killed
515
0
Camps Cleared
0
1,457,874
Distance Traveled
1,904,412
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,240
462
118
6
0
285,980
7
W
Ullr
12,026
601
156
8
0
404,663
1
L
Merlin
9,554
478
100
5
0
280,904
4
W
Eset
10,442
522
85
4
0
391,412
2
L
Artemis
7,763
388
82
4
0
262,302
0
W
Kukulkan
8,698
435
58
3
0
343,558
0
W
Guan Yu
11,358
568
103
5
0
440,590
3
W
Neith
10,025
501
113
6
0
324,189
3
L
Ao Kuang
10,538
527
130
7
0
325,840
0
L
Cthulhu
8,154
408
53
3
0
302,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role