Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
ImAtree02
Tiamat
Level 86
God Stats
0W - 1L
1,317 SR
Queue Stats
816W - 594L
1,600 Elo+
Party 3
Bacchus
Bacchus
IncenDiaryFaTe4
Bacchus
Level 107
God Stats
7W - 4L
1,599 SR
Queue Stats
88W - 114L
1,286 Elo+
Party 2
Anubis
Anubis
Sirenity9322
Anubis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,306 Elo+
Party 2
Loki
Loki
lyeberrythug
Loki
Level 48
God Stats
5W - 3L
1,780 SR
Queue Stats
91W - 93L
1,530 Elo+
Party 3
Team Averages
Level 84
1,539 SR
1,444 Elo+

VS

Team Averages
Level 82
1,563 SR
1,601 Elo+
Thanatos
Thanatos
ElFlaKo200
Thanatos
Level 156
God Stats
7W - 3L
1,652 SR
Queue Stats
476W - 380L
1,644 Elo+
Party 1
Ra
Ra
Emillionaire2nd
Ra
Level 24
God Stats
1W - 2L
1,283 SR
Queue Stats
49W - 21L
1,668 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MuZicMuZer
Cu Chulainn
Level 65
God Stats
4W - 1L
1,748 SR
Queue Stats
22W - 18L
1,571 Elo+
Party 1
Cerberus
Cerberus
SynCookies13
Cerberus
Level 43
God Stats
5W - 5L
1,445 SR
Queue Stats
120W - 120L
1,473 Elo+
Solo
Jing Wei
Jing Wei
lSathanl
Jing Wei
Level 121
God Stats
4W - 2L
1,689 SR
Queue Stats
426W - 359L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
4 / 2 / 0
9,948
497
9,588
14,316
4,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
ImAtree02
Tiamat
15
2 / 6 / 4
9,583
479
12,302
12,055
6,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 4 / 3
9,155
458
6,526
16,635
19,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
8
0 / 3 / 0
6,721
336
1,570
4,988
1,611
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
2 / 10 / 2
8,830
442
8,014
15,972
4,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ElFlaKo200
Thanatos
18
11 / 2 / 5
11,792
590
14,248
14,092
6,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
7 / 1 / 11
12,413
621
10,975
14,497
5,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
MuZicMuZer
Cu Chulainn
16
4 / 2 / 5
10,206
510
6,953
18,546
18,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cerberus
SynCookies13
Cerberus
13
2 / 2 / 4
8,535
427
3,621
15,806
9,168
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
lSathanl
Jing Wei
19
1 / 2 / 7
11,506
575
9,340
13,779
5,260
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
9
Kills
25
25
Deaths
9
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
4
2
0
2
W
Thanatos
ElFlaKo200
Thanatos
11
2
5
6.75
W
7
1
11
12.5
L
Tiamat
ImAtree02
Tiamat
2
6
4
0.67
L
1
4
3
0.63
W
Cu Chulainn
MuZicMuZer
Cu Chulainn
4
2
5
3.25
L
Anubis
0
3
0
0
W
Cerberus
SynCookies13
Cerberus
2
2
4
2
W
Jing Wei
lSathanl
Jing Wei
1
2
7
2.25
L
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,000
Damage
45,137
63,966
Taken
76,720
36,424
Mitigated
44,574
12,902
Healing
40,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
9,588
3,756
0
5,803
14,316
4,720
0
2,508
11,808
0
76,485
W
Thanatos
ElFlaKo200
Thanatos
14,248
5,090
0
13,586
14,092
6,192
0
3,479
10,457
0
78,642
W
10,975
1,889
4,132
8,176
14,497
5,762
1,743
5,423
8,672
102,309
0
L
Tiamat
ImAtree02
Tiamat
12,302
827
0
2,686
12,055
6,346
16
3,051
8,876
43,635
0
L
6,526
526
0
3,688
16,635
19,203
436
3,706
12,421
31,058
0
W
Cu Chulainn
MuZicMuZer
Cu Chulainn
6,953
1,036
0
4,985
18,546
18,192
925
4,061
14,337
0
37,494
L
Anubis
1,570
207
0
475
4,988
1,611
228
351
4,320
18,163
0
W
Cerberus
SynCookies13
Cerberus
3,621
340
0
4,199
15,806
9,168
604
2,167
13,567
24,401
0
W
Jing Wei
lSathanl
Jing Wei
9,340
6,871
0
5,011
13,779
5,260
3,169
4,653
9,024
0
98,643
L
8,014
2,497
0
250
15,972
4,544
0
4,980
10,897
0
48,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,237
Gold Earned
54,452
362
Minions Killed
600
0
Camps Cleared
0
1,512,889
Distance Traveled
2,012,628
11
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,948
497
123
6
0
328,476
3
W
Thanatos
11,792
590
109
5
0
452,791
4
W
Ra
12,413
621
188
9
0
430,101
5
L
Tiamat
9,583
479
79
4
0
314,648
1
L
Bacchus
9,155
458
49
2
0
361,825
3
W
Cu Chulainn
10,206
510
68
3
0
379,548
9
L
Anubis
6,721
336
41
2
0
156,839
0
W
Cerberus
8,535
427
51
3
0
383,108
16
W
Jing Wei
11,506
575
184
9
0
367,080
6
L
Loki
8,830
442
70
4
0
351,101
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role