Player Matchup

Danzaburou
Danzaburou
IffyYamcha
Danzaburou
Level 117
God Stats
11W - 9L
1,656 SR
Queue Stats
140W - 107L
1,559 Elo+
Party 1
Ymir
Ymir
PostJabroni
Ymir
Level 126
God Stats
2W - 2L
1,674 SR
Queue Stats
74W - 51L
1,596 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
flavorss
Morgan Le Fay
Level 52
God Stats
11W - 9L
1,693 SR
Queue Stats
145W - 115L
1,537 Elo+
Party 1
Ne Zha
Ne Zha
kachmar96
Ne Zha
Level 107
God Stats
12W - 11L
1,620 SR
Queue Stats
35W - 30L
1,581 Elo+
Party 1
Guan Yu
Guan Yu
ohhkrampus
Guan Yu
Level 151
God Stats
11W - 7L
1,641 SR
Queue Stats
178W - 146L
1,533 Elo+
Party 1
Team Averages
Level 111
1,657 SR
1,561 Elo+

VS

Team Averages
Level 118
1,415 SR
1,496 Elo+
Nike
Nike
ArieLoL777
Nike
Level 147
God Stats
2W - 0L
1,272 SR
Queue Stats
99W - 114L
1,523 Elo+
Party 2
Skadi
Skadi
CampeonCANOB
Skadi
Level 103
God Stats
1W - 1L
1,354 SR
Queue Stats
122W - 148L
1,464 Elo+
Party 2
Ao Kuang
Ao Kuang
Shenanigans11
Ao Kuang
Level 149
God Stats
6W - 8L
1,416 SR
Queue Stats
334W - 326L
1,512 Elo+
Solo
He Bo
He Bo
WolfInSheepSkin
He Bo
Level 104
God Stats
3W - 0L
1,599 SR
Queue Stats
48W - 60L
1,458 Elo+
Solo
Odin
Odin
mnkDwef
Odin
Level 89
God Stats
17W - 18L
1,432 SR
Queue Stats
530W - 519L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IffyYamcha
Danzaburou
15
1 / 3 / 0
9,255
514
7,418
9,475
3,500
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 9 / 2
7,756
431
5,019
19,384
17,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
flavorss
Morgan Le Fay
13
1 / 8 / 0
7,726
429
5,054
12,053
3,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
kachmar96
Ne Zha
15
4 / 5 / 1
8,853
492
5,451
13,072
5,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
ohhkrampus
Guan Yu
15
2 / 5 / 2
9,342
519
9,262
18,452
17,258
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 14
9,863
548
7,693
12,511
8,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
6 / 1 / 4
10,805
600
11,656
9,325
3,055
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
Shenanigans11
Ao Kuang
17
7 / 0 / 8
10,605
589
8,693
10,111
4,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
9 / 3 / 5
11,194
622
12,882
9,904
2,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
mnkDwef
Odin
16
5 / 3 / 4
10,110
562
12,642
11,301
8,046
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
65
8
Kills
30
30
Deaths
8
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
3
1
14
10
W
6
1
4
8
L
Danzaburou
IffyYamcha
Danzaburou
1
3
0
0.33
L
0
9
2
0.11
W
Ao Kuang
Shenanigans11
Ao Kuang
7
0
8
11
W
9
3
5
3.83
L
Morgan Le Fay
flavorss
Morgan Le Fay
1
8
0
0.13
L
Ne Zha
kachmar96
Ne Zha
4
5
1
0.9
W
Odin
mnkDwef
Odin
5
3
4
2.33
L
Guan Yu
ohhkrampus
Guan Yu
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,204
Damage
53,566
72,436
Taken
53,152
47,351
Mitigated
26,993
15,455
Healing
13,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,693
800
0
2,414
12,511
8,351
19
1,548
10,728
0
34,748
W
11,656
5,760
0
3,090
9,325
3,055
4,046
1,586
7,739
0
77,155
L
Danzaburou
IffyYamcha
Danzaburou
7,418
3,532
0
2,734
9,475
3,500
0
435
9,040
0
61,169
L
5,019
873
0
1,304
19,384
17,842
64
7,760
11,624
34,827
0
W
Ao Kuang
Shenanigans11
Ao Kuang
8,693
1,791
0
4,009
10,111
4,618
0
1,947
7,933
57,211
9,452
W
12,882
313
109
2,183
9,904
2,923
0
4,053
5,483
80,590
0
L
Morgan Le Fay
flavorss
Morgan Le Fay
5,054
342
0
1,614
12,053
3,713
0
6,681
5,372
40,925
0
L
Ne Zha
kachmar96
Ne Zha
5,451
1,888
0
1,802
13,072
5,038
0
3,135
9,937
0
58,494
W
Odin
mnkDwef
Odin
12,642
2,025
0
1,760
11,301
8,046
366
836
9,770
12,068
50,445
L
Guan Yu
ohhkrampus
Guan Yu
9,262
1,241
286
7,715
18,452
17,258
0
6,048
12,404
0
59,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,932
Gold Earned
52,577
487
Minions Killed
546
0
Camps Cleared
0
1,631,085
Distance Traveled
1,783,891
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,863
548
46
3
0
385,105
7
W
Skadi
10,805
600
139
8
0
336,977
6
L
Danzaburou
9,255
514
131
7
0
338,398
5
L
Ymir
7,756
431
53
3
0
310,871
2
W
Ao Kuang
10,605
589
104
6
0
366,962
0
W
He Bo
11,194
622
137
8
0
351,727
5
L
Morgan Le Fay
7,726
429
81
5
0
296,928
2
L
Ne Zha
8,853
492
96
5
0
350,003
2
W
Odin
10,110
562
120
7
0
343,120
1
L
Guan Yu
9,342
519
126
7
0
334,885
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role