Player Matchup

Apollo
Apollo
Kirousmies
Apollo
Level 28
God Stats
21W - 24L
1,586 SR
Queue Stats
77W - 79L
1,519 Elo+
Solo
Camazotz
Camazotz
PlasticApple
Camazotz
Level 29
God Stats
2W - 1L
1,788 SR
Queue Stats
98W - 94L
1,586 Elo+
Solo
Ne Zha
Ne Zha
VACdre
Ne Zha
Level 29
God Stats
3W - 0L
1,391 SR
Queue Stats
55W - 45L
1,510 Elo+
Party 1
Anubis
Anubis
XxxDragonZomber
Anubis
Level 30
God Stats
11W - 9L
1,527 SR
Queue Stats
178W - 208L
1,363 Elo+
Solo
Odin
Odin
sergiotrajal
Odin
Level 9
God Stats
1W - 0L
1,776 SR
Queue Stats
5W - 2L
1,640 Elo+
Party 1
Team Averages
Level 25
1,614 SR
1,524 Elo+

VS

Team Averages
Level 21
1,496 SR
1,572 Elo+
Ymir
Ymir
FirmezaConteudo
Ymir
Level 25
God Stats
0W - 2L
1,299 SR
Queue Stats
19W - 23L
1,485 Elo+
Solo
Cthulhu
Cthulhu
Kriosant
Cthulhu
Level 8
God Stats
2W - 5L
1,579 SR
Queue Stats
18W - 22L
1,487 Elo+
Solo
Anhur
Anhur
NewPlâyer
Anhur
Level 25
God Stats
11W - 4L
1,747 SR
Queue Stats
62W - 45L
1,685 Elo+
Solo
Ra
Ra
Sunburst17
Ra
Level 18
God Stats
0W - 1L
1,317 SR
Queue Stats
66W - 41L
1,644 Elo+
Solo
Gilgamesh
Gilgamesh
blxckJosh
Gilgamesh
Level 28
God Stats
10W - 5L
1,537 SR
Queue Stats
87W - 76L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Kirousmies
Apollo
12
2 / 4 / 4
7,265
519
3,912
9,150
1,996
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Camazotz
PlasticApple
Camazotz
15
6 / 0 / 3
8,908
636
11,262
10,518
5,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
VACdre
Ne Zha
12
3 / 3 / 4
7,628
545
4,614
9,254
4,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 3 / 5
7,686
549
8,506
8,959
4,298
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 4 / 3
7,710
551
3,155
9,724
4,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 9
7,419
530
3,100
7,863
6,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
Kriosant
Cthulhu
10
1 / 6 / 6
6,106
436
4,144
9,497
4,112
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
13
8 / 3 / 1
7,948
568
10,714
9,378
3,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 3 / 1
7,251
518
4,526
8,570
2,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
blxckJosh
Gilgamesh
11
1 / 4 / 1
6,485
463
5,991
9,995
4,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
32
18
Kills
14
14
Deaths
18
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
2
9
2.75
W
Apollo
Kirousmies
Apollo
2
4
4
1
L
Cthulhu
Kriosant
Cthulhu
1
6
6
0.67
L
Anhur
8
3
1
2.83
W
Camazotz
PlasticApple
Camazotz
6
0
3
7.5
L
3
3
1
1.17
W
Ne Zha
VACdre
Ne Zha
3
3
4
1.67
W
4
3
5
2.17
L
Gilgamesh
blxckJosh
Gilgamesh
1
4
1
0.38
W
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,449
Damage
28,475
47,605
Taken
45,303
20,579
Mitigated
20,945
21,234
Healing
12,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,100
1,004
0
2,013
7,863
6,487
29
2,718
5,095
16,859
0
W
Apollo
Kirousmies
Apollo
3,912
2,709
0
4,153
9,150
1,996
1,927
2,139
7,011
0
38,572
L
Cthulhu
Kriosant
Cthulhu
4,144
438
0
297
9,497
4,112
0
2,899
6,468
12,899
0
L
Anhur
10,714
6,441
0
2,977
9,378
3,253
583
399
8,884
0
60,193
W
Camazotz
PlasticApple
Camazotz
11,262
2,833
0
7,960
10,518
5,409
339
2,022
8,496
0
63,102
L
4,526
447
581
4,032
8,570
2,448
0
1,782
6,743
46,401
0
W
Ne Zha
VACdre
Ne Zha
4,614
1,449
0
3,919
9,254
4,674
0
1,858
7,396
54
44,748
W
8,506
371
93
3,234
8,959
4,298
205
3,960
4,999
40,065
0
L
Gilgamesh
blxckJosh
Gilgamesh
5,991
1,808
0
2,321
9,995
4,645
0
762
8,741
0
31,098
W
3,155
972
0
1,875
9,724
4,202
126
1,791
7,933
0
22,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,197
Gold Earned
35,209
388
Minions Killed
313
0
Camps Cleared
0
1,334,979
Distance Traveled
1,291,123
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,419
530
22
2
0
266,848
4
W
Apollo
7,265
519
75
5
0
281,901
2
L
Cthulhu
6,106
436
24
2
0
250,840
2
L
Anhur
7,948
568
108
8
0
214,450
2
W
Camazotz
8,908
636
115
8
0
305,172
2
L
Ra
7,251
518
98
7
0
281,811
4
W
Ne Zha
7,628
545
77
6
0
274,455
0
W
Anubis
7,686
549
74
5
0
219,537
1
L
Gilgamesh
6,485
463
61
4
0
277,174
2
W
Odin
7,710
551
47
3
0
253,914
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role