Player Matchup

Tiamat
Tiamat
CinaMobile
Tiamat
Level 6
God Stats
0W - 2L
1,247 SR
Queue Stats
12W - 12L
1,386 Elo+
Solo
Ares
Ares
GelflingHorror
Ares
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 14L
1,412 Elo+
Solo
Artemis
Artemis
Kynusha
Artemis
Level 6
God Stats
0W - 2L
1,305 SR
Queue Stats
1W - 7L
1,205 Elo+
Solo
Cthulhu
Cthulhu
Sersis666
Cthulhu
Level 6
God Stats
2W - 5L
1,482 SR
Queue Stats
13W - 16L
1,377 Elo+
Party 3
Bellona
Bellona
TooOldForThis74
Bellona
Level 16
God Stats
4W - 5L
1,715 SR
Queue Stats
67W - 62L
1,492 Elo+
Party 3
Team Averages
Level 12
1,450 SR
1,374 Elo+

VS

Team Averages
Level 16
1,501 SR
1,402 Elo+
Neith
Neith
Daz7
Neith
Level 5
God Stats
9W - 5L
1,694 SR
Queue Stats
9W - 5L
1,606 Elo+
Party 2
Sylvanus
Sylvanus
FALC2012
Sylvanus
Level 15
God Stats
50W - 46L
1,518 SR
Queue Stats
79W - 79L
1,366 Elo+
Party 2
Hades
Hades
Kaisenburg
Hades
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,495 Elo+
Solo
Horus
Horus
aa1527
Horus
Level 27
God Stats
3W - 1L
1,590 SR
Queue Stats
85W - 110L
1,321 Elo+
Party 1
Sun Wukong
Sun Wukong
sutadupp
Sun Wukong
Level 6
God Stats
1W - 3L
1,203 SR
Queue Stats
18W - 38L
1,220 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CinaMobile
Tiamat
20
5 / 6 / 10
17,227
957
47,824
25,922
23,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
5 / 6 / 11
16,439
913
27,937
43,239
69,986
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Artemis
Kynusha
Artemis
20
1 / 9 / 12
15,264
848
17,224
30,450
31,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
Sersis666
Cthulhu
20
2 / 4 / 13
15,703
872
30,808
25,809
44,194
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
8 / 10 / 10
17,348
964
31,956
35,735
35,178
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Daz7
Neith
20
23 / 1 / 7
20,981
1,166
59,310
23,578
11,056
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
FALC2012
Sylvanus
20
1 / 9 / 24
16,316
906
10,983
38,823
65,168
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hades
20
6 / 6 / 25
17,679
982
39,025
32,906
27,012
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
aa1527
Horus
20
0 / 2 / 32
16,141
897
11,508
32,528
45,034
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
sutadupp
Sun Wukong
20
5 / 4 / 22
16,937
941
33,825
38,543
48,279
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
145
21
Kills
35
35
Deaths
22
56
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Tiamat
CinaMobile
Tiamat
5
6
10
1.67
W
Neith
Daz7
Neith
23
1
7
26.5
W
Sylvanus
FALC2012
Sylvanus
1
9
24
1.44
L
5
6
11
1.75
W
Hades
6
6
25
3.08
L
Artemis
Kynusha
Artemis
1
9
12
0.78
L
Cthulhu
Sersis666
Cthulhu
2
4
13
2.13
L
8
10
10
1.3
W
Horus
aa1527
Horus
0
2
32
8
W
Sun Wukong
sutadupp
Sun Wukong
5
4
22
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

155,749
Damage
154,651
161,155
Taken
166,378
204,635
Mitigated
196,549
14,799
Healing
54,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
CinaMobile
Tiamat
47,824
3,986
1,016
7,051
25,922
23,295
0
9,708
16,214
116,072
0
W
Neith
Daz7
Neith
59,310
47,988
0
8,866
23,578
11,056
0
15,151
7,886
0
96,028
W
Sylvanus
FALC2012
Sylvanus
10,983
2,104
6,216
7,189
38,823
65,168
0
23,046
15,217
15,512
0
L
27,937
2,026
0
1,497
43,239
69,986
0
16,353
26,886
46,604
0
W
Hades
39,025
4,567
2,988
9,644
32,906
27,012
0
22,961
9,721
80,453
0
L
Artemis
Kynusha
Artemis
17,224
6,945
0
1,658
30,450
31,982
0
9,434
21,016
0
26,074
L
Cthulhu
Sersis666
Cthulhu
30,808
2,796
2,751
0
25,809
44,194
0
9,272
16,537
52,013
0
L
31,956
12,640
0
826
35,735
35,178
0
13,270
22,465
0
50,213
W
Horus
aa1527
Horus
11,508
4,888
6,446
11,681
32,528
45,034
0
20,807
11,326
0
20,185
W
Sun Wukong
sutadupp
Sun Wukong
33,825
4,908
0
1,713
38,543
48,279
0
24,604
13,164
19,163
46,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,981
Gold Earned
88,054
316
Minions Killed
262
9
Camps Cleared
8
1,603,644
Distance Traveled
1,686,336
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
17,227
957
175
10
1
338,564
0
W
Neith
20,981
1,166
78
4
3
298,114
1
W
Sylvanus
16,316
906
6
0
0
272,488
0
L
Ares
16,439
913
53
3
0
294,775
1
W
Hades
17,679
982
95
5
4
338,320
0
L
Artemis
15,264
848
25
1
3
276,995
3
L
Cthulhu
15,703
872
30
2
1
354,764
0
L
Bellona
17,348
964
33
2
4
338,546
1
W
Horus
16,141
897
16
1
0
388,015
1
W
Sun Wukong
16,937
941
67
4
1
389,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role