Player Matchup

Ra
Ra
HunterOrThrow
Ra
Level 12
God Stats
2W - 2L
1,550 SR
Queue Stats
44W - 34L
1,612 Elo+
Solo
Odin
Odin
LobatoUwU
Odin
Level 11
God Stats
0W - 3L
1,148 SR
Queue Stats
4W - 6L
1,515 Elo+
Party 2
Thanatos
Thanatos
WeinerPrince
Thanatos
Level 27
God Stats
2W - 4L
1,357 SR
Queue Stats
66W - 56L
1,577 Elo+
Solo
Neith
Neith
YouRememberMe
Neith
Level 28
God Stats
7W - 4L
1,675 SR
Queue Stats
103W - 95L
1,647 Elo+
Solo
Ymir
Ymir
asmodeo123
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,508 Elo+
Party 2
Team Averages
Level 17
1,446 SR
1,572 Elo+

VS

Team Averages
Level 23
1,672 SR
1,656 Elo+
Tsukuyomi
Tsukuyomi
BEEFYBOI26
Tsukuyomi
Level 27
God Stats
25W - 4L
1,822 SR
Queue Stats
289W - 66L
1,885 Elo+
Party 1
Neith
Neith
PsycoAvenger1
Neith
Level 29
God Stats
50W - 36L
1,618 SR
Queue Stats
76W - 66L
1,533 Elo+
Party 3
Jormungandr
Jormungandr
WaterMeImaTree
Jormungandr
Level 29
God Stats
3W - 1L
1,769 SR
Queue Stats
209W - 82L
1,687 Elo+
Party 1
Kumbhakarna
Kumbhakarna
dangerranger54
Kumbhakarna
Level 28
God Stats
11W - 5L
1,652 SR
Queue Stats
102W - 101L
1,484 Elo+
Party 3
Olorun
Olorun
jaimes_js
Olorun
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 77L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 2
5,192
399
1,667
7,088
2,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
9
0 / 6 / 2
5,397
415
2,898
15,144
10,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
WeinerPrince
Thanatos
10
2 / 7 / 1
5,855
450
3,940
13,566
5,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

10
1 / 5 / 1
6,080
468
6,391
9,890
3,090
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 11 / 2
5,573
429
2,482
15,079
11,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BEEFYBOI26
Tsukuyomi
16
10 / 0 / 2
9,927
764
11,327
8,201
2,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
13 / 2 / 6
9,159
705
15,675
10,345
4,536
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jormungandr
WaterMeImaTree
Jormungandr
14
4 / 2 / 6
9,346
719
11,790
11,748
6,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kumbhakarna
dangerranger54
Kumbhakarna
12
3 / 1 / 11
8,301
639
1,944
10,530
10,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
jaimes_js
Olorun
13
4 / 1 / 4
8,523
656
5,749
5,946
2,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
63
5
Kills
34
34
Deaths
6
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BEEFYBOI26
Tsukuyomi
10
0
2
11
L
1
5
2
0.4
L
Odin
0
6
2
0.17
W
13
2
6
8
W
Jormungandr
WaterMeImaTree
Jormungandr
4
2
6
3.5
L
Thanatos
WeinerPrince
Thanatos
2
7
1
0.36
L
1
5
1
0.3
L
1
11
2
0.18
W
Kumbhakarna
dangerranger54
Kumbhakarna
3
1
11
8.5
W
Olorun
jaimes_js
Olorun
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,378
Damage
46,485
60,767
Taken
46,770
32,582
Mitigated
26,596
10,154
Healing
20,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BEEFYBOI26
Tsukuyomi
11,327
3,679
0
4,334
8,201
2,903
0
287
7,669
0
73,901
L
1,667
84
0
645
7,088
2,061
0
3,742
3,346
13,834
0
L
Odin
2,898
1,124
0
1,936
15,144
10,403
115
4,934
10,210
0
15,054
W
15,675
10,365
0
4,535
10,345
4,536
2,446
1,108
9,195
0
59,385
W
Jormungandr
WaterMeImaTree
Jormungandr
11,790
3,922
0
4,752
11,748
6,252
1,545
211
9,766
57,877
0
L
Thanatos
WeinerPrince
Thanatos
3,940
884
0
5,111
13,566
5,336
0
5,275
8,291
0
27,878
L
6,391
2,343
0
2,122
9,890
3,090
0
1,852
8,038
0
37,185
L
2,482
1,282
0
340
15,079
11,692
200
3,047
12,032
13,851
0
W
Kumbhakarna
dangerranger54
Kumbhakarna
1,944
536
453
2,351
10,530
10,231
606
1,413
9,031
10,728
0
W
Olorun
jaimes_js
Olorun
5,749
2,805
712
3,258
5,946
2,674
6,409
932
4,902
45,291
5,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,097
Gold Earned
45,256
194
Minions Killed
454
0
Camps Cleared
0
939,890
Distance Traveled
1,234,639
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,927
764
138
11
0
324,393
1
L
Ra
5,192
399
27
2
0
118,482
2
L
Odin
5,397
415
32
2
0
231,993
0
W
Neith
9,159
705
86
7
0
213,593
2
W
Jormungandr
9,346
719
120
9
0
246,010
1
L
Thanatos
5,855
450
51
4
0
180,672
0
L
Neith
6,080
468
68
5
0
207,274
1
L
Ymir
5,573
429
16
1
0
201,469
0
W
Kumbhakarna
8,301
639
15
1
0
227,800
0
W
Olorun
8,523
656
95
7
0
222,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role