Player Matchup

Kali
Kali
 
Kali
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
IUsedToBeSkinny
Nemesis
Level 68
God Stats
5W - 5L
1,676 SR
Queue Stats
143W - 132L
1,509 Elo+
Solo
Olorun
Olorun
MVPPUNCHES
Olorun
Level 102
God Stats
35W - 19L
1,670 SR
Queue Stats
497W - 508L
1,494 Elo+
Solo
Hachiman
Hachiman
TheBananaTheory
Hachiman
Level 66
God Stats
16W - 21L
1,500 SR
Queue Stats
106W - 119L
1,586 Elo+
Solo
Bacchus
Bacchus
TheJohnThicc
Bacchus
Level 103
God Stats
28W - 22L
1,645 SR
Queue Stats
558W - 605L
1,448 Elo+
Party 1
Team Averages
Level 100
1,598 SR
1,507 Elo+

VS

Team Averages
Level 80
1,466 SR
1,451 Elo+
Awilix
Awilix
 
Awilix
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
KpTheClampgodxX
Scylla
Level 78
God Stats
8W - 15L
1,304 SR
Queue Stats
489W - 440L
1,421 Elo+
Party 2
Khepri
Khepri
ShinjiLovesRei
Khepri
Level 59
God Stats
10W - 16L
1,397 SR
Queue Stats
63W - 73L
1,351 Elo+
Party 3
Artio
Artio
ll-xEXOTIC-ll
Artio
Level 96
God Stats
12W - 7L
1,538 SR
Queue Stats
467W - 469L
1,506 Elo+
Party 2
Izanami
Izanami
mropus1
Izanami
Level 60
God Stats
48W - 30L
1,591 SR
Queue Stats
352W - 315L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
3 / 1 / 0
7,028
541
5,490
9,058
3,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
0 / 3 / 2
6,669
513
6,931
9,474
5,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
MVPPUNCHES
Olorun
11
0 / 2 / 1
6,327
487
4,438
6,456
2,526
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hachiman
7
0 / 1 / 0
4,837
372
2,326
3,803
704
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
TheJohnThicc
Bacchus
8
0 / 3 / 0
5,048
388
3,970
6,629
5,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
3 / 1 / 3
7,727
594
4,331
8,696
2,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 2
6,911
532
4,488
4,650
1,824
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 0 / 5
7,025
540
2,786
5,849
4,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 0 / 2
7,351
565
5,256
9,482
4,733
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
mropus1
Izanami
13
5 / 1 / 1
7,976
614
5,055
6,346
2,073
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
10
10
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
3
1
0
3
W
Awilix
 
Awilix
3
1
3
4.5
L
0
3
2
0.33
W
0
1
2
1
L
Olorun
MVPPUNCHES
Olorun
0
2
1
0.25
W
0
0
5
2.5
L
Hachiman
0
1
0
0
L
Bacchus
TheJohnThicc
Bacchus
0
3
0
0
W
2
0
2
3
W
Izanami
mropus1
Izanami
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,155
Damage
21,916
35,420
Taken
35,023
17,915
Mitigated
15,910
11,462
Healing
16,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
5,490
1,996
0
4,062
9,058
3,749
0
2,339
6,719
0
38,192
W
Awilix
 
Awilix
4,331
1,577
0
3,466
8,696
2,540
390
591
8,105
0
39,207
L
6,931
2,905
0
2,091
9,474
5,212
161
4,666
4,808
0
42,980
W
4,488
1,483
0
2,320
4,650
1,824
0
1,641
3,009
39,409
0
L
Olorun
MVPPUNCHES
Olorun
4,438
1,943
150
2,714
6,456
2,526
215
4,274
2,182
39,842
0
W
2,786
308
412
2,826
5,849
4,740
169
3,006
2,843
19,969
0
L
Hachiman
2,326
837
0
883
3,803
704
0
658
3,145
0
19,426
L
Bacchus
TheJohnThicc
Bacchus
3,970
857
302
1,260
6,629
5,724
0
801
5,828
24,384
0
W
5,256
794
280
4,792
9,482
4,733
276
736
8,746
33,392
0
W
Izanami
mropus1
Izanami
5,055
3,795
0
2,396
6,346
2,073
2,623
2,434
3,912
0
58,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,909
Gold Earned
36,990
307
Minions Killed
404
0
Camps Cleared
0
1,066,837
Distance Traveled
1,277,884
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,028
541
68
5
0
253,051
3
W
Awilix
7,727
594
85
7
0
279,826
2
L
Nemesis
6,669
513
89
7
0
237,295
3
W
Scylla
6,911
532
80
6
0
240,813
6
L
Olorun
6,327
487
77
6
0
220,873
4
W
Khepri
7,025
540
31
2
0
258,076
0
L
Hachiman
4,837
372
40
3
0
144,014
3
L
Bacchus
5,048
388
33
3
0
211,604
1
W
Artio
7,351
565
83
6
0
268,223
3
W
Izanami
7,976
614
125
10
0
230,946
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role