Player Matchup

Ravana
Ravana
DamnShame517CW
Ravana
Level 12
God Stats
0W - 3L
1,331 SR
Queue Stats
0W - 4L
1,080 Elo+
Solo
Izanami
Izanami
HikaruAkio
Izanami
Level 25
God Stats
31W - 50L
1,466 SR
Queue Stats
126W - 243L
1,248 Elo+
Party 1
Cthulhu
Cthulhu
Mirix1024
Cthulhu
Level 28
God Stats
4W - 10L
1,774 SR
Queue Stats
155W - 271L
1,259 Elo+
Party 1
Jormungandr
Jormungandr
RabidBurger_1
Jormungandr
Level 22
God Stats
11W - 19L
1,338 SR
Queue Stats
23W - 34L
1,303 Elo+
Solo
Ne Zha
Ne Zha
X_KBolo_X
Ne Zha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,296 Elo+
Solo
Team Averages
Level 21
1,482 SR
1,237 Elo+

VS

Team Averages
Level 24
1,324 SR
1,298 Elo+
Arachne
Arachne
BaMaFrEaK12
Arachne
Level 27
God Stats
22W - 18L
1,457 SR
Queue Stats
66W - 60L
1,353 Elo+
Party 2
Charybdis
Charybdis
JOAOv-vG006
Charybdis
Level 27
God Stats
5W - 7L
1,190 SR
Queue Stats
32W - 33L
1,361 Elo+
Solo
Cthulhu
Cthulhu
Kenjeikon
Cthulhu
Level 14
God Stats
5W - 8L
992 SR
Queue Stats
15W - 18L
1,089 Elo+
Solo
Neith
Neith
Maysplays
Neith
Level 26
God Stats
146W - 182L
1,398 SR
Queue Stats
171W - 226L
1,310 Elo+
Solo
Hades
Hades
Toxic_Kev1107
Hades
Level 27
God Stats
26W - 15L
1,581 SR
Queue Stats
68W - 59L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 10 / 1
10,055
372
3,656
21,324
23,016
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
HikaruAkio
Izanami
13
6 / 10 / 1
9,968
369
13,963
17,488
5,703
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Mirix1024
Cthulhu
14
0 / 6 / 6
10,056
372
8,586
16,215
14,176
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jormungandr
RabidBurger_1
Jormungandr
20
7 / 3 / 1
13,859
513
18,606
17,364
16,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
X_KBolo_X
Ne Zha
16
3 / 10 / 2
11,087
411
9,779
20,742
9,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BaMaFrEaK12
Arachne
20
22 / 2 / 5
16,523
612
28,683
22,886
11,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charybdis
JOAOv-vG006
Charybdis
19
3 / 4 / 4
12,589
466
9,014
12,217
4,086
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
Kenjeikon
Cthulhu
19
1 / 2 / 5
12,540
464
4,448
13,516
18,256
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Maysplays
Neith
15
4 / 7 / 6
11,173
414
7,518
14,538
4,737
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
8 / 2 / 10
13,726
508
14,346
17,703
9,757
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
68
16
Kills
38
39
Deaths
17
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Arachne
BaMaFrEaK12
Arachne
22
2
5
12.25
L
0
10
1
0.05
L
Izanami
HikaruAkio
Izanami
6
10
1
0.65
W
Charybdis
JOAOv-vG006
Charybdis
3
4
4
1.25
W
Cthulhu
Kenjeikon
Cthulhu
1
2
5
1.75
W
Neith
Maysplays
Neith
4
7
6
1
L
Cthulhu
Mirix1024
Cthulhu
0
6
6
0.5
L
Jormungandr
RabidBurger_1
Jormungandr
7
3
1
2.5
W
8
2
10
6.5
L
Ne Zha
X_KBolo_X
Ne Zha
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,590
Damage
64,009
93,133
Taken
80,860
68,323
Mitigated
47,945
11,311
Healing
18,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BaMaFrEaK12
Arachne
28,683
19,483
0
9,643
22,886
11,109
3,981
7,276
15,610
0
102,035
L
3,656
1,543
0
682
21,324
23,016
891
2,460
18,864
0
67,959
L
Izanami
HikaruAkio
Izanami
13,963
9,645
0
3,155
17,488
5,703
1,662
2,904
14,584
0
56,609
W
Charybdis
JOAOv-vG006
Charybdis
9,014
5,905
0
1,536
12,217
4,086
5,520
3,321
8,896
0
75,936
W
Cthulhu
Kenjeikon
Cthulhu
4,448
408
0
0
13,516
18,256
293
7,358
6,158
56,542
0
W
Neith
Maysplays
Neith
7,518
3,145
0
3,018
14,538
4,737
3,987
4,134
10,404
0
34,991
L
Cthulhu
Mirix1024
Cthulhu
8,586
0
0
3,320
16,215
14,176
50
4,259
11,956
43,186
0
L
Jormungandr
RabidBurger_1
Jormungandr
18,606
3,500
0
1,005
17,364
16,224
0
3,652
13,712
106,494
0
W
14,346
3,563
175
4,599
17,703
9,757
4,130
5,103
12,600
70,047
0
L
Ne Zha
X_KBolo_X
Ne Zha
9,779
4,423
0
3,149
20,742
9,204
0
5,519
15,223
0
69,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,025
Gold Earned
66,551
546
Minions Killed
536
0
Camps Cleared
0
1,964,992
Distance Traveled
2,488,089
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
16,523
612
132
5
0
621,414
0
L
Ravana
10,055
372
94
3
0
354,081
1
L
Izanami
9,968
369
104
4
0
354,106
0
W
Charybdis
12,589
466
134
5
0
436,154
0
W
Cthulhu
12,540
464
93
3
0
492,575
0
W
Neith
11,173
414
55
2
0
462,981
0
L
Cthulhu
10,056
372
69
3
0
364,416
0
L
Jormungandr
13,859
513
186
7
0
467,189
1
W
Hades
13,726
508
122
5
0
474,965
0
L
Ne Zha
11,087
411
93
3
0
425,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role