Player Matchup

Nox
Nox
Cybermln
Nox
Level 17
God Stats
5W - 2L
1,698 SR
Queue Stats
38W - 35L
1,336 Elo+
Solo
Nemesis
Nemesis
ILostMyAcct
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 3L
1,627 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MrPotatoHeadJr
Tsukuyomi
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 6L
1,627 Elo+
Party 1
Geb
Geb
hunterbow14
Geb
Level 16
God Stats
2W - 1L
1,552 SR
Queue Stats
7W - 8L
1,218 Elo+
Solo
Bellona
Bellona
reemy1218
Bellona
Level 108
God Stats
1W - 0L
1,309 SR
Queue Stats
7W - 1L
1,450 Elo+
Party 1
Team Averages
Level 29
1,512 SR
1,452 Elo+

VS

Team Averages
Level 22
1,385 SR
1,400 Elo+
Mercury
Mercury
BeepBeeepBoooop
Mercury
Level 17
God Stats
9W - 8L
1,482 SR
Queue Stats
333W - 342L
1,442 Elo+
Party 2
Discordia
Discordia
Dangantoxic
Discordia
Level 18
God Stats
4W - 11L
1,390 SR
Queue Stats
38W - 48L
1,361 Elo+
Solo
Izanami
Izanami
LewkGold
Izanami
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
148W - 133L
1,475 Elo+
Solo
Gilgamesh
Gilgamesh
ultimate nija
Gilgamesh
Level 25
God Stats
5W - 6L
1,092 SR
Queue Stats
98W - 89L
1,297 Elo+
Solo
Amaterasu
Amaterasu
xAcidKittyx
Amaterasu
Level 22
God Stats
11W - 11L
1,462 SR
Queue Stats
223W - 244L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 4
7,441
532
3,575
6,835
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
ILostMyAcct
Nemesis
16
17 / 3 / 4
10,135
724
17,188
12,260
6,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
MrPotatoHeadJr
Tsukuyomi
15
16 / 2 / 6
9,652
689
18,918
11,638
5,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 4 / 7
7,004
500
1,927
5,783
6,734
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Bellona
reemy1218
Bellona
12
1 / 2 / 6
7,727
552
2,493
8,926
8,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 6 / 2
5,841
417
1,434
7,618
2,323
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Dangantoxic
Discordia
9
1 / 5 / 3
6,131
438
4,176
12,094
6,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
LewkGold
Izanami
12
2 / 9 / 3
7,656
547
5,137
12,399
3,786
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
ultimate nija
Gilgamesh
12
8 / 9 / 1
8,189
585
7,468
13,788
5,143
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
xAcidKittyx
Amaterasu
8
1 / 8 / 3
5,710
408
3,457
11,495
4,352
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
26
37
Kills
14
14
Deaths
37
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
2
3
4
1.33
L
Discordia
Dangantoxic
Discordia
1
5
3
0.5
W
Nemesis
ILostMyAcct
Nemesis
17
3
4
6.33
L
Izanami
LewkGold
Izanami
2
9
3
0.39
W
Tsukuyomi
MrPotatoHeadJr
Tsukuyomi
16
2
6
9.5
W
1
4
7
1.13
W
Bellona
reemy1218
Bellona
1
2
6
2
L
Gilgamesh
ultimate nija
Gilgamesh
8
9
1
0.94
L
Amaterasu
xAcidKittyx
Amaterasu
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,101
Damage
21,672
45,442
Taken
57,394
29,748
Mitigated
22,437
15,456
Healing
5,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,434
703
0
455
7,618
2,323
142
420
7,198
0
18,745
W
3,575
511
0
1,907
6,835
2,588
1,474
1,740
5,095
30,876
0
L
Discordia
Dangantoxic
Discordia
4,176
204
0
189
12,094
6,833
0
2,360
9,734
12,844
0
W
Nemesis
ILostMyAcct
Nemesis
17,188
9,468
0
5,746
12,260
6,690
0
714
11,546
0
73,009
L
Izanami
LewkGold
Izanami
5,137
2,790
38
1,563
12,399
3,786
216
784
11,615
0
41,050
W
Tsukuyomi
MrPotatoHeadJr
Tsukuyomi
18,918
7,490
0
5,216
11,638
5,686
318
1,245
10,393
0
57,953
W
1,927
697
0
120
5,783
6,734
635
493
5,290
21,908
0
W
Bellona
reemy1218
Bellona
2,493
622
0
2,467
8,926
8,050
1,863
30
8,896
1,410
32,711
L
Gilgamesh
ultimate nija
Gilgamesh
7,468
1,446
0
1,781
13,788
5,143
0
591
13,197
0
22,959
L
Amaterasu
xAcidKittyx
Amaterasu
3,457
1,894
0
1,620
11,495
4,352
0
1,389
10,106
0
13,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,959
Gold Earned
33,527
369
Minions Killed
201
0
Camps Cleared
0
1,431,168
Distance Traveled
1,153,033
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,841
417
45
3
0
211,638
0
W
Nox
7,441
532
62
4
0
251,248
0
L
Discordia
6,131
438
14
1
0
245,717
0
W
Nemesis
10,135
724
109
8
0
299,774
2
L
Izanami
7,656
547
83
6
0
220,525
3
W
Tsukuyomi
9,652
689
83
6
0
326,254
5
W
Geb
7,004
500
34
2
0
273,457
1
W
Bellona
7,727
552
81
6
0
280,435
0
L
Gilgamesh
8,189
585
35
3
0
240,474
1
L
Amaterasu
5,710
408
24
2
0
234,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role