Player Matchup

Chang'e
Chang'e
GhostlyAssass2n
Chang'e
Level 97
God Stats
60W - 56L
1,525 SR
Queue Stats
489W - 603L
1,423 Elo+
Party 1
Cerberus
Cerberus
Lord Indol
Cerberus
Level 68
God Stats
4W - 6L
1,479 SR
Queue Stats
119W - 126L
1,477 Elo+
Party 1
Tyr
Tyr
Psylent_Echo
Tyr
Level 83
God Stats
25W - 48L
1,547 SR
Queue Stats
226W - 309L
1,437 Elo+
Party 1
Team Averages
Level 83
1,517 SR
1,446 Elo+

VS

Team Averages
Level 63
1,448 SR
1,354 Elo+
Danzaburou
Danzaburou
DHG GOT BATMAN
Danzaburou
Level 66
God Stats
207W - 218L
1,405 SR
Queue Stats
226W - 265L
1,317 Elo+
Party 2
Hades
Hades
DHG x Hades
Hades
Level 63
God Stats
23W - 19L
1,439 SR
Queue Stats
144W - 185L
1,281 Elo+
Party 2
Chaac
Chaac
Wakymine
Chaac
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 100L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 12 / 8
11,764
619
7,334
20,334
17,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Lord Indol
Cerberus
15
3 / 7 / 8
12,536
660
18,932
29,566
28,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
9 / 5 / 4
13,632
717
18,489
22,684
21,185
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DHG GOT BATMAN
Danzaburou
14
6 / 9 / 8
13,169
693
17,785
18,773
5,835
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 3 / 9
12,793
673
17,664
20,524
9,833
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
Wakymine
Chaac
18
14 / 2 / 7
14,778
778
25,912
25,794
23,985
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
48
14
Kills
24
24
Deaths
14
20
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DHG GOT BATMAN
Danzaburou
6
9
8
1.11
W
4
3
9
2.83
L
2
12
8
0.5
L
Cerberus
Lord Indol
Cerberus
3
7
8
1
L
9
5
4
2.2
W
Chaac
Wakymine
Chaac
14
2
7
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,755
Damage
61,361
72,584
Taken
65,091
67,077
Mitigated
39,653
17,816
Healing
23,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DHG GOT BATMAN
Danzaburou
17,785
10,534
0
4,678
18,773
5,835
2,590
8,217
9,986
39
52,904
W
17,664
1,789
552
7,680
20,524
9,833
324
10,058
9,937
57,994
0
L
7,334
696
1,595
4,608
20,334
17,876
0
2,179
18,155
42,058
0
L
Cerberus
Lord Indol
Cerberus
18,932
1,169
524
9,106
29,566
28,016
175
9,435
20,131
40,793
0
L
18,489
2,798
0
1,983
22,684
21,185
0
6,505
16,179
11,740
25,814
W
Chaac
Wakymine
Chaac
25,912
8,043
0
10,919
25,794
23,985
676
13,372
10,283
0
62,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,932
Gold Earned
40,740
165
Minions Killed
195
5
Camps Cleared
12
917,704
Distance Traveled
895,413
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,169
693
45
2
3
276,754
1
W
Hades
12,793
673
73
4
9
304,989
1
L
Chang'e
11,764
619
63
3
0
250,124
0
L
Cerberus
12,536
660
60
3
2
318,505
2
L
Tyr
13,632
717
42
2
3
349,075
5
W
Chaac
14,778
778
77
4
0
313,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role