Player Matchup

Sobek
Sobek
ArnyEh
Sobek
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,523 Elo+
Party 1
Mulan
Mulan
Moirais Himeros
Mulan
Level 64
God Stats
4W - 4L
1,326 SR
Queue Stats
7W - 11L
1,520 Elo+
Party 1
Tiamat
Tiamat
coezy
Tiamat
Level 96
God Stats
0W - 1L
1,464 SR
Queue Stats
19W - 16L
1,622 Elo+
Party 1
Chiron
Chiron
rewjjjejj
Chiron
Level 87
God Stats
0W - 2L
1,639 SR
Queue Stats
15W - 19L
1,463 Elo+
Party 1
Team Averages
Level 92
1,482 SR
1,532 Elo+

VS

Team Averages
Level 73
1,639 SR
1,727 Elo+
Hercules
Hercules
BlackShrek
Hercules
Level 44
God Stats
3W - 0L
1,721 SR
Queue Stats
17W - 7L
1,705 Elo+
Party 2
Jormungandr
Jormungandr
Feldoom
Jormungandr
Level 93
God Stats
1W - 2L
1,553 SR
Queue Stats
35W - 33L
1,679 Elo+
Party 2
Freya
Freya
HoneyNutChex
Freya
Level 125
God Stats
9W - 5L
1,781 SR
Queue Stats
74W - 69L
1,701 Elo+
Party 2
Artemis
Artemis
JusticeThomas
Artemis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 6L
1,821 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ArnyEh
Sobek
14
3 / 3 / 4
9,453
727
11,327
15,422
18,454
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 2 / 5
9,603
739
5,435
12,973
11,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
coezy
Tiamat
14
2 / 5 / 2
9,084
699
11,573
10,776
6,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
rewjjjejj
Chiron
14
2 / 5 / 4
9,242
711
6,842
10,811
4,108
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BlackShrek
Hercules
15
3 / 1 / 7
9,659
743
6,046
13,490
9,783
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
Feldoom
Jormungandr
16
2 / 1 / 8
10,056
774
9,916
11,570
13,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
7 / 3 / 5
10,439
803
13,273
11,120
4,670
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
16
3 / 4 / 7
10,273
790
11,828
9,629
3,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
9
Kills
15
15
Deaths
9
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sobek
ArnyEh
Sobek
3
3
4
1.67
W
Hercules
BlackShrek
Hercules
3
1
7
6.5
W
Jormungandr
Feldoom
Jormungandr
2
1
8
6
W
7
3
5
3.17
W
Artemis
3
4
7
1.63
L
2
2
5
2.25
L
Tiamat
coezy
Tiamat
2
5
2
0.6
L
Chiron
rewjjjejj
Chiron
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,177
Damage
41,063
49,982
Taken
45,809
39,813
Mitigated
31,695
12,108
Healing
9,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
ArnyEh
Sobek
11,327
587
0
6,197
15,422
18,454
210
7,359
8,063
29,203
0
W
Hercules
BlackShrek
Hercules
6,046
3,380
0
4,464
13,490
9,783
313
8,944
4,546
0
12,355
W
Jormungandr
Feldoom
Jormungandr
9,916
3,266
0
442
11,570
13,244
32
5,767
5,803
41,454
0
W
13,273
4,957
0
2,931
11,120
4,670
696
4,663
6,265
43,229
0
W
Artemis
11,828
7,347
0
2,103
9,629
3,998
1,958
3,958
5,671
0
36,980
L
5,435
476
0
1,141
12,973
11,023
52
7,416
5,557
138
20,573
L
Tiamat
coezy
Tiamat
11,573
623
78
2,367
10,776
6,228
259
5,472
5,304
36,794
0
L
Chiron
rewjjjejj
Chiron
6,842
2,802
611
1,714
10,811
4,108
657
3,751
7,059
0
29,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,382
Gold Earned
40,427
182
Minions Killed
182
12
Camps Cleared
11
967,745
Distance Traveled
1,020,624
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,453
727
28
2
2
261,982
5
W
Hercules
9,659
743
13
1
0
289,933
0
W
Jormungandr
10,056
774
54
4
1
248,437
2
W
Freya
10,439
803
47
4
6
250,275
2
W
Artemis
10,273
790
68
5
4
231,979
0
L
Mulan
9,603
739
38
3
2
247,050
1
L
Tiamat
9,084
699
58
4
6
230,985
3
L
Chiron
9,242
711
58
4
2
227,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role