Player Matchup

Chernobog
Chernobog
Daigon28
Chernobog
Level 29
God Stats
25W - 29L
1,378 SR
Queue Stats
99W - 114L
1,466 Elo+
Solo
Scylla
Scylla
JTToruSato
Scylla
Level 30
God Stats
4W - 21L
1,400 SR
Queue Stats
198W - 249L
1,395 Elo+
Solo
Nemesis
Nemesis
MiDiff
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,649 Elo+
Party 1
Ymir
Ymir
RulyDino
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
elpit
Gilgamesh
Level 20
God Stats
1W - 2L
1,413 SR
Queue Stats
58W - 39L
1,600 Elo+
Solo
Team Averages
Level 17
1,438 SR
1,522 Elo+

VS

Team Averages
Level 18
1,444 SR
1,396 Elo+
Ares
Ares
BranchPine
Ares
Level 24
God Stats
5W - 4L
1,296 SR
Queue Stats
40W - 37L
1,501 Elo+
Solo
Neith
Neith
Chickenbones26
Neith
Level 29
God Stats
27W - 30L
1,408 SR
Queue Stats
123W - 148L
1,384 Elo+
Party 2
Pele
Pele
MrMcJibletz
Pele
Level 17
God Stats
10W - 3L
1,674 SR
Queue Stats
63W - 58L
1,380 Elo+
Party 2
Anubis
Anubis
NateOCU
Anubis
Level 15
God Stats
4W - 3L
1,586 SR
Queue Stats
8W - 4L
1,570 Elo+
Solo
Achilles
Achilles
kingRagnar84
Achilles
Level 4
God Stats
1W - 1L
1,256 SR
Queue Stats
1W - 3L
1,146 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Daigon28
Chernobog
8
1 / 7 / 2
5,687
474
4,926
9,575
2,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
JTToruSato
Scylla
12
3 / 3 / 0
6,231
519
5,634
6,692
2,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
MiDiff
Nemesis
8
1 / 7 / 2
5,477
456
1,420
8,029
1,941
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
7
0 / 5 / 2
5,053
421
1,865
7,098
5,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
elpit
Gilgamesh
8
2 / 2 / 0
5,419
452
3,012
5,146
2,895
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
10 / 1 / 4
7,525
627
5,893
6,106
3,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
3 / 1 / 7
6,529
544
8,852
6,334
1,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
7 / 1 / 3
6,984
582
3,147
6,332
1,972
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
NateOCU
Anubis
11
2 / 4 / 2
6,918
577
5,187
8,370
3,567
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
kingRagnar84
Achilles
11
1 / 2 / 1
6,202
517
2,894
6,352
3,527
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
7
Kills
23
24
Deaths
9
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
10
1
4
12
W
3
1
7
6.5
L
Chernobog
Daigon28
Chernobog
1
7
2
0.29
L
Scylla
JTToruSato
Scylla
3
3
0
1
L
Nemesis
MiDiff
Nemesis
1
7
2
0.29
W
7
1
3
8.5
W
Anubis
NateOCU
Anubis
2
4
2
0.75
L
Ymir
0
5
2
0.2
L
Gilgamesh
elpit
Gilgamesh
2
2
0
1
W
Achilles
kingRagnar84
Achilles
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,857
Damage
25,973
36,540
Taken
33,494
14,799
Mitigated
14,097
6,432
Healing
11,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,893
347
1,014
1,642
6,106
3,189
331
732
5,374
17,064
0
W
8,852
4,573
0
3,298
6,334
1,842
0
1,063
5,271
0
27,791
L
Chernobog
Daigon28
Chernobog
4,926
4,206
0
1,845
9,575
2,758
0
2,826
6,749
0
27,929
L
Scylla
JTToruSato
Scylla
5,634
609
0
888
6,692
2,062
0
3,783
2,909
30,060
3,003
L
Nemesis
MiDiff
Nemesis
1,420
723
0
1,447
8,029
1,941
0
2,718
5,311
0
17,830
W
3,147
540
0
295
6,332
1,972
0
396
5,936
0
35,825
W
Anubis
NateOCU
Anubis
5,187
1,021
0
3,404
8,370
3,567
521
4,728
3,642
42,225
0
L
Ymir
1,865
442
0
486
7,098
5,143
0
869
6,229
4,873
0
L
Gilgamesh
elpit
Gilgamesh
3,012
1,153
0
1,766
5,146
2,895
0
884
4,262
0
16,843
W
Achilles
kingRagnar84
Achilles
2,894
1,160
0
1,367
6,352
3,527
0
390
5,757
0
26,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,867
Gold Earned
34,158
194
Minions Killed
296
0
Camps Cleared
0
945,354
Distance Traveled
1,090,665
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,525
627
20
2
0
234,579
0
W
Neith
6,529
544
48
4
0
185,072
1
L
Chernobog
5,687
474
50
4
0
194,031
1
L
Scylla
6,231
519
57
5
0
194,281
0
L
Nemesis
5,477
456
35
3
0
214,375
0
W
Pele
6,984
582
73
6
0
284,192
0
W
Anubis
6,918
577
92
8
0
159,001
0
L
Ymir
5,053
421
6
1
0
208,629
1
L
Gilgamesh
5,419
452
46
4
0
134,038
0
W
Achilles
6,202
517
63
5
0
227,821
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role