Player Matchup

Danzaburou
Danzaburou
Betamax1980
Danzaburou
Level 85
God Stats
2W - 8L
1,381 SR
Queue Stats
74W - 109L
1,303 Elo+
Party 2
Thanatos
Thanatos
Brok3ntok3n
Thanatos
Level 110
God Stats
5W - 7L
1,383 SR
Queue Stats
184W - 214L
1,326 Elo+
Party 2
Chaac
Chaac
Deputy Ben3250
Chaac
Level 89
God Stats
14W - 8L
1,810 SR
Queue Stats
136W - 191L
1,250 Elo+
Party 2
Yemoja
Yemoja
Issah320
Yemoja
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 123L
1,287 Elo+
Party 2
Vulcan
Vulcan
Jinx7411
Vulcan
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,616 Elo+
Party 2
Team Averages
Level 62
1,515 SR
1,356 Elo+

VS

Team Averages
Level 59
1,463 SR
1,501 Elo+
Janus
Janus
 
Janus
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
BigLongNuts
Horus
Level 113
God Stats
5W - 2L
1,706 SR
Queue Stats
236W - 204L
1,498 Elo+
Party 1
Cthulhu
Cthulhu
KiLgOrE2033
Cthulhu
Level 18
God Stats
2W - 0L
1,426 SR
Queue Stats
2W - 1L
1,626 Elo+
Party 3
Tsukuyomi
Tsukuyomi
RienSensei
Tsukuyomi
Level 27
God Stats
26W - 17L
1,326 SR
Queue Stats
69W - 81L
1,414 Elo+
Party 1
Neith
Neith
tedisdillon
Neith
Level 44
God Stats
1W - 0L
1,356 SR
Queue Stats
4W - 3L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Betamax1980
Danzaburou
11
2 / 3 / 5
8,010
401
4,208
8,149
2,223
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Brok3ntok3n
Thanatos
16
8 / 4 / 4
10,303
515
14,043
15,930
6,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 2 / 7
9,806
490
15,162
15,691
15,114
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
Issah320
Yemoja
12
0 / 2 / 4
8,262
413
3,100
11,464
8,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
Jinx7411
Vulcan
11
0 / 10 / 2
7,009
350
2,434
11,427
3,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
12 / 5 / 2
10,887
544
11,949
11,138
3,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 2 / 7
9,783
489
11,988
22,459
18,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
KiLgOrE2033
Cthulhu
13
1 / 2 / 4
8,133
407
5,001
9,414
8,365
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tsukuyomi
RienSensei
Tsukuyomi
15
2 / 4 / 3
9,507
475
7,686
15,128
5,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
3 / 3 / 3
8,499
425
8,644
8,264
3,048
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
40
15
Kills
21
21
Deaths
16
22
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
12
5
2
2.6
L
Danzaburou
Betamax1980
Danzaburou
2
3
5
1.5
W
3
2
7
3.25
L
Thanatos
Brok3ntok3n
Thanatos
8
4
4
2.5
L
5
2
7
4.25
L
Yemoja
Issah320
Yemoja
0
2
4
1
L
Vulcan
Jinx7411
Vulcan
0
10
2
0.1
W
Cthulhu
KiLgOrE2033
Cthulhu
1
2
4
1.5
W
Tsukuyomi
RienSensei
Tsukuyomi
2
4
3
0.88
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,947
Damage
45,268
62,661
Taken
66,403
36,128
Mitigated
38,361
29,286
Healing
26,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,949
1,591
204
1,846
11,138
3,394
0
695
10,443
56,805
0
L
Danzaburou
Betamax1980
Danzaburou
4,208
1,356
0
823
8,149
2,223
0
1,387
6,742
0
19,110
W
11,988
4,038
650
12,936
22,459
18,124
0
1,943
20,371
0
38,747
L
Thanatos
Brok3ntok3n
Thanatos
14,043
2,889
0
14,919
15,930
6,763
0
3,594
11,849
0
70,302
L
15,162
1,865
392
7,017
15,691
15,114
172
4,234
10,642
0
45,265
L
Yemoja
Issah320
Yemoja
3,100
880
2,696
2,921
11,464
8,162
238
2,544
8,560
21,754
0
L
Vulcan
Jinx7411
Vulcan
2,434
460
0
518
11,427
3,866
0
4,522
6,462
18,971
0
W
Cthulhu
KiLgOrE2033
Cthulhu
5,001
413
227
856
9,414
8,365
194
1,930
7,224
21,050
0
W
Tsukuyomi
RienSensei
Tsukuyomi
7,686
2,442
0
6,542
15,128
5,430
576
389
14,704
0
71,632
W
8,644
3,847
245
2,782
8,264
3,048
938
577
7,687
0
50,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,390
Gold Earned
46,809
266
Minions Killed
388
0
Camps Cleared
0
1,685,829
Distance Traveled
1,894,100
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,887
544
102
5
0
359,169
0
L
Danzaburou
8,010
401
25
1
0
225,432
0
W
Horus
9,783
489
73
4
0
384,065
4
L
Thanatos
10,303
515
107
5
0
405,567
2
L
Chaac
9,806
490
77
4
0
397,786
4
L
Yemoja
8,262
413
31
2
0
326,503
3
L
Vulcan
7,009
350
26
1
0
330,541
0
W
Cthulhu
8,133
407
32
2
0
378,912
4
W
Tsukuyomi
9,507
475
112
6
0
413,837
1
W
Neith
8,499
425
69
3
0
358,117
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role