Player Matchup

Nu Wa
Nu Wa
Silver IV
Julianbb773
Nu Wa
Silver IV
Level 89
God Stats
2W - 3L
1,357 SR
Queue Stats
24W - 26L
1,325 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,357 SR
1,325 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 63
1,687 SR
1,283 MMR
Sol
Sol
Silver II
nobancanstopme69
Sol
Silver II
Level 63
God Stats
29W - 12L
1,687 SR
Queue Stats
55W - 48L
1,283 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 0
9,351
779
12,492
13,620
6,679
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Ah Muzen CabGilgameshAnubisSetHe Bo

VS

Bans
IzanamiUllrAnhurVulcanHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 0
10,037
836
11,834
16,217
5,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
4
Kills
3
3
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
4
3
0
1.33
W
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,492
Damage
11,834
13,620
Taken
16,217
6,679
Mitigated
5,271
4,203
Healing
9,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,492
4,158
0
4,203
13,620
6,679
180
10,257
3,363
55,277
0
W
11,834
5,655
0
9,089
16,217
5,271
1,001
12,778
3,439
67,459
5,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,351
Gold Earned
10,037
109
Minions Killed
135
3
Camps Cleared
6
201,976
Distance Traveled
201,822
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,351
779
109
9
3
201,976
2
W
Sol
10,037
836
135
11
6
201,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role