Player Matchup

Neith
Neith
BishopSycamore
Neith
Level 156
God Stats
3W - 0L
1,947 SR
Queue Stats
13W - 13L
2,023 Elo+
Solo
Scylla
Scylla
Shooter Li
Scylla
Level 117
God Stats
13W - 14L
1,660 SR
Queue Stats
474W - 269L
1,834 Elo+
Party 2
Fenrir
Fenrir
micdeca
Fenrir
Level 156
God Stats
42W - 19L
1,728 SR
Queue Stats
558W - 317L
1,849 Elo+
Party 2
Team Averages
Level 143
1,778 SR
1,902 Elo+

VS

Team Averages
Level 112
1,662 SR
1,761 Elo+
Bacchus
Bacchus
ChakaZulou
Bacchus
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
910W - 666L
1,800 Elo+
Solo
Thoth
Thoth
mexamericanmoose
Thoth
Level 109
God Stats
10W - 6L
1,582 SR
Queue Stats
447W - 260L
1,724 Elo+
Party 1
Serqet
Serqet
thunder9590
Serqet
Level 69
God Stats
3W - 1L
1,904 SR
Queue Stats
244W - 152L
1,760 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 10
7,917
880
8,407
4,993
1,703
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Shooter Li
Scylla
11
1 / 0 / 11
7,337
815
3,070
2,965
867
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
micdeca
Fenrir
12
12 / 2 / 4
8,879
987
12,708
9,890
5,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ChakaZulou
Bacchus
8
0 / 6 / 1
6,063
674
3,692
11,452
11,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
1 / 8 / 0
6,675
742
3,015
8,128
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
10
1 / 3 / 1
6,824
758
1,411
8,199
2,867
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
17
Kills
2
2
Deaths
17
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
10
9
L
Bacchus
ChakaZulou
Bacchus
0
6
1
0.08
W
Scylla
Shooter Li
Scylla
1
0
11
6.5
L
1
8
0
0.13
W
Fenrir
micdeca
Fenrir
12
2
4
7
L
Serqet
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,185
Damage
8,118
17,848
Taken
27,779
8,173
Mitigated
15,543
7,101
Healing
1,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,407
4,438
0
1,783
4,993
1,703
827
2,783
2,210
0
35,439
L
Bacchus
ChakaZulou
Bacchus
3,692
389
0
662
11,452
11,086
0
1,004
10,178
6,641
0
W
Scylla
Shooter Li
Scylla
3,070
687
36
2,019
2,965
867
737
1,329
1,228
26,159
0
L
3,015
313
0
100
8,128
1,590
0
436
7,390
21,159
0
W
Fenrir
micdeca
Fenrir
12,708
3,493
0
3,263
9,890
5,603
353
3,070
6,544
0
25,075
L
Serqet
1,411
0
0
750
8,199
2,867
0
1,676
6,393
0
11,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,133
Gold Earned
19,562
123
Minions Killed
83
6
Camps Cleared
3
547,616
Distance Traveled
470,580
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,917
880
65
7
3
163,281
3
L
Bacchus
6,063
674
3
0
0
147,277
1
W
Scylla
7,337
815
41
5
2
177,616
3
L
Thoth
6,675
742
43
5
1
149,028
2
W
Fenrir
8,879
987
17
2
1
206,719
3
L
Serqet
6,824
758
37
4
2
174,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role