Player Matchup

Tsukuyomi
Tsukuyomi
GraceyOMalley
Tsukuyomi
Level 160
God Stats
9W - 5L
1,767 SR
Queue Stats
342W - 144L
1,805 Elo+
Party 3
Ra
Ra
IJonathanI
Ra
Level 160
God Stats
4W - 2L
1,777 SR
Queue Stats
375W - 159L
1,779 Elo+
Party 3
Cthulhu
Cthulhu
MrPrincipalis
Cthulhu
Level 109
God Stats
4W - 2L
1,798 SR
Queue Stats
417W - 398L
1,461 Elo+
Solo
Ymir
Ymir
TheHallk
Ymir
Level 147
God Stats
11W - 19L
1,412 SR
Queue Stats
174W - 194L
1,501 Elo+
Party 1
Rama
Rama
warprodr
Rama
Level 123
God Stats
12W - 24L
1,534 SR
Queue Stats
134W - 157L
1,445 Elo+
Party 1
Team Averages
Level 140
1,658 SR
1,598 Elo+

VS

Team Averages
Level 142
1,471 SR
1,544 Elo+
Persephone
Persephone
 
Persephone
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
 
Chiron
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Dark757
Ares
Level 88
God Stats
2W - 4L
1,182 SR
Queue Stats
101W - 101L
1,510 Elo+
Solo
Jormungandr
Jormungandr
Skullred97
Jormungandr
Level 158
God Stats
3W - 1L
1,575 SR
Queue Stats
141W - 143L
1,565 Elo+
Solo
Set
Set
zJhoon
Set
Level 158
God Stats
16W - 9L
1,597 SR
Queue Stats
366W - 232L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GraceyOMalley
Tsukuyomi
9
3 / 1 / 1
5,258
751
3,944
3,629
1,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
2 / 2 / 0
5,166
738
2,366
5,221
1,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
2
0 / 1 / 0
3,058
437
188
1,258
383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
7
1 / 2 / 2
4,329
618
2,028
4,779
1,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rama
7
0 / 3 / 0
4,041
577
766
4,515
887
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
9
1 / 1 / 3
5,097
728
3,873
4,064
1,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
 
Chiron
9
3 / 0 / 1
5,089
727
3,076
2,668
663
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
Dark757
Ares
6
1 / 1 / 4
4,431
633
1,782
3,846
1,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
Skullred97
Jormungandr
7
0 / 2 / 1
4,408
630
2,058
3,789
1,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Set
zJhoon
Set
9
4 / 2 / 1
5,223
746
2,763
4,971
1,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
6
Kills
9
9
Deaths
6
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
1
1
3
2.5
W
Chiron
 
Chiron
3
0
1
3.5
W
Ares
Dark757
Ares
1
1
4
3
L
Tsukuyomi
GraceyOMalley
Tsukuyomi
3
1
1
3.5
L
2
2
0
1
L
Cthulhu
0
1
0
0
W
Jormungandr
Skullred97
Jormungandr
0
2
1
0.25
L
Ymir
1
2
2
1
L
Rama
0
3
0
0
W
Set
zJhoon
Set
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,292
Damage
13,552
19,402
Taken
19,338
6,502
Mitigated
6,988
5,420
Healing
5,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
3,873
450
0
1,083
4,064
1,005
0
2,020
1,927
26,395
0
W
Chiron
 
Chiron
3,076
1,634
175
1,137
2,668
663
157
150
2,518
0
32,913
W
Ares
Dark757
Ares
1,782
147
0
896
3,846
1,931
0
1,297
2,541
7,557
0
L
Tsukuyomi
GraceyOMalley
Tsukuyomi
3,944
1,315
0
1,284
3,629
1,607
0
1,359
2,270
0
25,602
L
2,366
368
113
2,041
5,221
1,698
0
2,551
2,670
31,336
0
L
Cthulhu
188
30
0
282
1,258
383
0
345
913
1,209
0
W
Jormungandr
Skullred97
Jormungandr
2,058
1,044
0
712
3,789
1,780
0
0
3,789
20,117
0
L
Ymir
2,028
507
0
766
4,779
1,927
0
3,092
1,687
16,326
2,628
L
Rama
766
629
0
934
4,515
887
0
427
4,088
0
20,021
W
Set
zJhoon
Set
2,763
811
0
1,101
4,971
1,609
0
872
4,085
0
22,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,852
Gold Earned
24,248
210
Minions Killed
245
0
Camps Cleared
0
644,865
Distance Traveled
743,455
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
5,097
728
62
9
0
148,107
0
W
Chiron
5,089
727
63
9
0
132,571
4
W
Ares
4,431
633
15
2
0
157,251
4
L
Tsukuyomi
5,258
751
57
8
0
168,072
4
L
Ra
5,166
738
74
11
0
159,374
2
L
Cthulhu
3,058
437
3
0
0
26,898
0
W
Jormungandr
4,408
630
52
7
0
139,373
2
L
Ymir
4,329
618
36
5
0
140,478
4
L
Rama
4,041
577
40
6
0
150,043
4
W
Set
5,223
746
53
8
0
166,153
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role