Player Matchup

Bellona
Bellona
EmilianoZol12
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,075 Elo+
Solo
Nu Wa
Nu Wa
Fear Is Death1
Nu Wa
Level 25
God Stats
6W - 3L
1,625 SR
Queue Stats
131W - 141L
1,332 Elo+
Solo
Danzaburou
Danzaburou
IPackDatThingToo
Danzaburou
Level 26
God Stats
0W - 2L
1,735 SR
Queue Stats
0W - 5L
1,253 Elo+
Solo
Aphrodite
Aphrodite
rxbotics
Aphrodite
Level 17
God Stats
1W - 2L
1,369 SR
Queue Stats
1W - 6L
1,421 Elo+
Solo
Pele
Pele
steam-wolf
Pele
Level 29
God Stats
0W - 5L
1,021 SR
Queue Stats
72W - 80L
1,359 Elo+
Solo
Team Averages
Level 20
1,450 SR
1,288 Elo+

VS

Team Averages
Level 4
1,343 SR
1,327 Elo+
Morgan Le Fay
Morgan Le Fay
Chlatttius
Morgan Le Fay
Level 6
God Stats
1W - 3L
1,194 SR
Queue Stats
11W - 17L
1,283 Elo+
Party 1
Nemesis
Nemesis
Crimson232
Nemesis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Nexii11
Gilgamesh
Level 5
God Stats
1W - 0L
1,327 SR
Queue Stats
1W - 2L
1,095 Elo+
Solo
Chaac
Chaac
Orne_Joako_xx_
Chaac
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Khepri
Khepri
Schlattius
Khepri
Level 6
God Stats
2W - 1L
1,194 SR
Queue Stats
12W - 15L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
7
2 / 6 / 0
4,527
503
4,268
6,530
3,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
3 / 4 / 2
5,281
587
4,870
5,158
1,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
IPackDatThingToo
Danzaburou
1
0 / 0 / 0
3,349
372
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
rxbotics
Aphrodite
6
1 / 6 / 1
4,296
477
1,203
5,368
2,249
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

8
2 / 2 / 0
5,091
566
2,018
4,818
1,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chlatttius
Morgan Le Fay
7
4 / 0 / 3
4,950
550
3,668
3,847
1,043
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Crimson232
Nemesis
4
1 / 3 / 0
3,801
422
257
2,553
745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Nexii11
Gilgamesh
9
10 / 1 / 2
5,882
654
4,601
4,119
2,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

6
1 / 6 / 5
4,405
489
2,296
6,918
3,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Khepri
Schlattius
Khepri
7
1 / 1 / 8
4,612
512
1,050
5,338
1,581
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
8
Kills
17
18
Deaths
11
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Chlatttius
Morgan Le Fay
4
0
3
5.5
W
Nemesis
Crimson232
Nemesis
1
3
0
0.33
L
Bellona
2
6
0
0.33
L
3
4
2
1
L
Danzaburou
IPackDatThingToo
Danzaburou
0
0
0
0
W
Gilgamesh
Nexii11
Gilgamesh
10
1
2
11
W
1
6
5
0.58
W
Khepri
Schlattius
Khepri
1
1
8
5
L
Aphrodite
rxbotics
Aphrodite
1
6
1
0.25
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,359
Damage
11,872
21,874
Taken
22,775
9,026
Mitigated
8,607
3,495
Healing
3,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Chlatttius
Morgan Le Fay
3,668
862
0
146
3,847
1,043
0
1,151
2,556
17,224
0
W
Nemesis
Crimson232
Nemesis
257
0
0
115
2,553
745
0
1,240
1,167
0
3,886
L
Bellona
4,268
1,261
0
564
6,530
3,953
0
1,591
4,785
0
17,129
L
4,870
2,201
0
589
5,158
1,179
505
774
4,308
18,871
0
L
Danzaburou
IPackDatThingToo
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
Nexii11
Gilgamesh
4,601
1,875
0
55
4,119
2,065
131
1,219
2,778
0
14,562
W
2,296
894
0
1,134
6,918
3,173
313
1,609
5,229
0
11,577
W
Khepri
Schlattius
Khepri
1,050
299
0
1,606
5,338
1,581
400
311
4,972
5,493
0
L
Aphrodite
rxbotics
Aphrodite
1,203
743
442
409
5,368
2,249
330
1,980
3,388
4,457
0
L
2,018
866
0
1,491
4,818
1,645
422
373
4,332
0
21,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,544
Gold Earned
23,650
107
Minions Killed
93
0
Camps Cleared
0
661,137
Distance Traveled
829,912
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
4,950
550
37
4
0
188,997
0
W
Nemesis
3,801
422
12
1
0
85,976
2
L
Bellona
4,527
503
26
3
0
165,712
0
L
Nu Wa
5,281
587
31
3
0
156,138
0
L
Danzaburou
3,349
372
0
0
0
0
0
W
Gilgamesh
5,882
654
24
3
0
199,933
0
W
Chaac
4,405
489
11
1
0
180,211
3
W
Khepri
4,612
512
9
1
0
174,795
0
L
Aphrodite
4,296
477
7
1
0
166,812
0
L
Pele
5,091
566
43
5
0
172,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role