Player Matchup

Ares
Ares
 
Ares
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
NBDxSage
Thor
Level 94
God Stats
1W - 0L
1,211 SR
Queue Stats
34W - 23L
1,510 Elo+
Party 2
Ra
Ra
PureXvll
Ra
Level 141
God Stats
1W - 1L
1,421 SR
Queue Stats
69W - 63L
1,508 Elo+
Party 2
Danzaburou
Danzaburou
SpCas9
Danzaburou
Level 106
God Stats
2W - 1L
1,615 SR
Queue Stats
57W - 39L
1,499 Elo+
Party 2
Ganesha
Ganesha
roach0405
Ganesha
Level 149
God Stats
4W - 3L
1,336 SR
Queue Stats
521W - 551L
1,468 Elo+
Party 2
Team Averages
Level 118
1,417 SR
1,497 Elo+

VS

Team Averages
Level 95
1,336 SR
1,474 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
GammaSniper
Persephone
Level 123
God Stats
1W - 4L
1,118 SR
Queue Stats
206W - 218L
1,451 Elo+
Party 1
Xbalanque
Xbalanque
Serene Vibes
Xbalanque
Level 88
God Stats
1W - 2L
1,278 SR
Queue Stats
48W - 67L
1,404 Elo+
Party 1
Heimdallr
Heimdallr
That0neGuy xP
Heimdallr
Level 106
God Stats
4W - 6L
1,490 SR
Queue Stats
278W - 246L
1,516 Elo+
Party 1
Guan Yu
Guan Yu
mmills65
Guan Yu
Level 67
God Stats
0W - 1L
1,294 SR
Queue Stats
136W - 141L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
4 / 3 / 16
9,163
833
8,295
15,181
20,072
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thor
14
3 / 3 / 12
9,087
826
9,004
9,425
6,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
13 / 2 / 13
11,387
1,035
14,646
13,523
13,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
SpCas9
Danzaburou
18
11 / 2 / 16
11,421
1,038
17,198
13,750
8,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
roach0405
Ganesha
16
0 / 2 / 27
10,016
911
8,771
16,822
19,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
1 / 7 / 10
8,637
785
12,927
16,617
17,544
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Persephone
GammaSniper
Persephone
13
2 / 7 / 6
8,137
740
11,203
11,302
3,630
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Serene Vibes
Xbalanque
14
2 / 5 / 7
8,324
757
9,992
9,588
4,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
That0neGuy xP
Heimdallr
14
4 / 6 / 4
8,551
777
11,335
11,742
4,295
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
mmills65
Guan Yu
15
3 / 6 / 6
8,526
775
5,388
14,200
15,643
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
45
31
Kills
12
12
Deaths
31
84
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
3
16
4
L
Jormungandr
 
Jormungandr
1
7
10
0.86
L
Persephone
GammaSniper
Persephone
2
7
6
0.71
W
Thor
3
3
12
3
W
13
2
13
9.75
L
Xbalanque
Serene Vibes
Xbalanque
2
5
7
1.1
W
Danzaburou
SpCas9
Danzaburou
11
2
16
9.5
L
Heimdallr
That0neGuy xP
Heimdallr
4
6
4
1
L
Guan Yu
mmills65
Guan Yu
3
6
6
1
W
Ganesha
roach0405
Ganesha
0
2
27
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,914
Damage
50,845
68,701
Taken
63,449
67,318
Mitigated
45,322
25,071
Healing
17,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
8,295
108
668
748
15,181
20,072
403
4,180
10,992
10,115
0
L
Jormungandr
 
Jormungandr
12,927
2,522
750
2,200
16,617
17,544
0
8,572
8,045
28,159
0
L
Persephone
GammaSniper
Persephone
11,203
723
332
1,345
11,302
3,630
0
5,721
5,574
25,364
0
W
Thor
9,004
1,818
1,203
887
9,425
6,060
367
4,036
5,386
0
13,214
W
14,646
884
6,156
5,246
13,523
13,129
846
7,167
6,356
39,182
0
L
Xbalanque
Serene Vibes
Xbalanque
9,992
4,440
357
605
9,588
4,210
0
2,471
7,117
0
17,048
W
Danzaburou
SpCas9
Danzaburou
17,198
6,787
281
5,966
13,750
8,301
3,125
3,428
10,322
0
37,348
L
Heimdallr
That0neGuy xP
Heimdallr
11,335
5,112
1,161
2,402
11,742
4,295
0
6,434
5,308
0
19,260
L
Guan Yu
mmills65
Guan Yu
5,388
405
3,834
4,370
14,200
15,643
0
8,510
5,690
755
10,475
W
Ganesha
roach0405
Ganesha
8,771
868
1,111
2,805
16,822
19,756
448
5,867
10,955
18,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,074
Gold Earned
42,175
109
Minions Killed
97
0
Camps Cleared
0
1,192,997
Distance Traveled
889,348
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,163
833
8
1
0
245,025
1
L
Jormungandr
8,637
785
21
2
0
177,671
0
L
Persephone
8,137
740
23
2
0
143,530
0
W
Thor
9,087
826
14
1
0
260,329
2
W
Ra
11,387
1,035
50
5
0
256,861
1
L
Xbalanque
8,324
757
20
2
0
174,745
0
W
Danzaburou
11,421
1,038
36
3
0
211,135
0
L
Heimdallr
8,551
777
18
2
0
174,804
1
L
Guan Yu
8,526
775
15
1
0
218,598
0
W
Ganesha
10,016
911
1
0
0
219,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role