Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
NotGrimz
Cernunnos
Level 157
God Stats
12W - 2L
1,792 SR
Queue Stats
293W - 104L
1,724 Elo+
Party 1
Thoth
Thoth
SodreVD
Thoth
Level 24
God Stats
1W - 0L
1,817 SR
Queue Stats
9W - 3L
1,630 Elo+
Party 1
Sobek
Sobek
Tainan55
Sobek
Level 67
God Stats
36W - 20L
1,803 SR
Queue Stats
336W - 111L
1,683 Elo+
Party 1
Ra
Ra
Yazair
Ra
Level 157
God Stats
11W - 5L
1,709 SR
Queue Stats
470W - 265L
1,628 Elo+
Party 1
Team Averages
Level 108
1,724 SR
1,633 Elo+

VS

Team Averages
Level 43
1,667 SR
1,577 Elo+
Tsukuyomi
Tsukuyomi
D3F4UL7smurf
Tsukuyomi
Level 15
God Stats
27W - 9L
2,127 SR
Queue Stats
193W - 131L
1,860 Elo+
Party 2
Nu Wa
Nu Wa
Inderapid
Nu Wa
Level 49
God Stats
10W - 6L
1,665 SR
Queue Stats
199W - 133L
1,561 Elo+
Party 2
King Arthur
King Arthur
Met4lic4
King Arthur
Level 42
God Stats
12W - 20L
1,649 SR
Queue Stats
141W - 149L
1,481 Elo+
Solo
Charybdis
Charybdis
leonidas666
Charybdis
Level 29
God Stats
0W - 1L
1,393 SR
Queue Stats
12W - 8L
1,487 Elo+
Party 3
Bacchus
Bacchus
sebach1
Bacchus
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
3 / 0 / 2
6,247
625
7,231
6,506
9,513
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
NotGrimz
Cernunnos
10
1 / 0 / 3
5,939
594
6,031
4,064
1,245
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
SodreVD
Thoth
9
0 / 1 / 0
4,992
499
1,177
2,196
498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
Tainan55
Sobek
9
2 / 0 / 1
5,955
596
1,893
5,363
3,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ra
12
3 / 0 / 1
6,425
643
3,128
5,899
2,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
D3F4UL7smurf
Tsukuyomi
9
0 / 2 / 1
5,228
523
3,114
5,747
1,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Inderapid
Nu Wa
10
1 / 0 / 0
5,504
550
2,350
2,451
658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Met4lic4
King Arthur
9
0 / 4 / 0
5,004
500
3,626
11,420
3,123
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
leonidas666
Charybdis
7
0 / 2 / 0
4,251
425
1,383
4,275
1,206
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
sebach1
Bacchus
7
0 / 1 / 0
4,783
478
1,882
5,415
5,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
9
Kills
1
1
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
0
2
4
L
Tsukuyomi
D3F4UL7smurf
Tsukuyomi
0
2
1
0.25
L
Nu Wa
Inderapid
Nu Wa
1
0
0
1
L
King Arthur
Met4lic4
King Arthur
0
4
0
0
W
Cernunnos
NotGrimz
Cernunnos
1
0
3
2.5
W
Thoth
SodreVD
Thoth
0
1
0
0
W
Sobek
Tainan55
Sobek
2
0
1
2.5
W
Ra
3
0
1
3.5
L
Charybdis
leonidas666
Charybdis
0
2
0
0
L
Bacchus
sebach1
Bacchus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,460
Damage
12,355
24,028
Taken
29,308
17,121
Mitigated
12,009
14,472
Healing
9,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
7,231
1,350
408
4,656
6,506
9,513
106
326
6,180
0
34,469
L
Tsukuyomi
D3F4UL7smurf
Tsukuyomi
3,114
560
0
2,714
5,747
1,630
0
1,937
3,698
0
28,752
L
Nu Wa
Inderapid
Nu Wa
2,350
509
0
1,395
2,451
658
9
1,175
1,152
31,423
0
L
King Arthur
Met4lic4
King Arthur
3,626
397
0
3,836
11,420
3,123
0
1,006
10,414
0
26,935
W
Cernunnos
NotGrimz
Cernunnos
6,031
2,776
0
1,798
4,064
1,245
0
1,529
2,535
0
36,975
W
Thoth
SodreVD
Thoth
1,177
52
0
350
2,196
498
0
809
1,387
23,319
0
W
Sobek
Tainan55
Sobek
1,893
201
0
2,737
5,363
3,320
0
1,258
4,105
12,061
0
W
Ra
3,128
673
822
3,701
5,899
2,545
0
310
5,589
41,294
7,779
L
Charybdis
leonidas666
Charybdis
1,383
588
0
230
4,275
1,206
0
890
3,385
0
13,604
L
Bacchus
sebach1
Bacchus
1,882
204
307
1,144
5,415
5,392
0
741
4,674
11,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,558
Gold Earned
24,770
332
Minions Killed
240
0
Camps Cleared
0
955,367
Distance Traveled
986,037
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,247
625
70
7
0
211,200
1
L
Tsukuyomi
5,228
523
65
7
0
232,736
2
L
Nu Wa
5,504
550
67
7
0
188,977
4
L
King Arthur
5,004
500
48
5
0
171,757
0
W
Cernunnos
5,939
594
77
8
0
180,228
3
W
Thoth
4,992
499
61
6
0
162,966
1
W
Sobek
5,955
596
18
2
0
196,645
3
W
Ra
6,425
643
106
11
0
204,328
2
L
Charybdis
4,251
425
32
3
0
189,403
1
L
Bacchus
4,783
478
28
3
0
203,164
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role