Player Matchup

Neith
Neith
AntoniusVelli
Neith
Level 108
God Stats
9W - 6L
1,644 SR
Queue Stats
92W - 103L
1,502 Elo+
Party 1
Ra
Ra
Jaeg Man1494
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,885 Elo+
Solo
Kuzenbo
Kuzenbo
xLivexHALOMCR
Kuzenbo
Level 42
God Stats
1W - 3L
1,351 SR
Queue Stats
4W - 9L
1,216 Elo+
Party 1
Team Averages
Level 58
1,498 SR
1,535 Elo+

VS

Team Averages
Level 102
1,632 SR
1,605 Elo+
Zeus
Zeus
BannedAgain2851
Zeus
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
263W - 93L
1,786 Elo+
Party 2
Ne Zha
Ne Zha
CountryBoyDa1
Ne Zha
Level 156
God Stats
27W - 25L
1,742 SR
Queue Stats
1,004W - 714L
1,710 Elo+
Party 2
Sun Wukong
Sun Wukong
II iOzone II
Sun Wukong
Level 124
God Stats
1W - 1L
1,653 SR
Queue Stats
16W - 29L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 3
7,370
567
4,243
12,363
3,591
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

12
3 / 6 / 1
8,296
638
7,139
13,583
4,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
11
1 / 3 / 3
8,856
681
4,918
14,730
20,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 11
9,824
756
17,257
8,389
2,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
9 / 0 / 8
10,422
802
14,685
7,272
2,569
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
II iOzone II
Sun Wukong
12
2 / 2 / 11
8,956
689
5,542
14,335
6,253
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
4
Kills
17
17
Deaths
4
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
W
6
2
11
5.75
W
9
0
8
13
W
Sun Wukong
II iOzone II
Sun Wukong
2
2
11
3.75
L
3
6
1
0.58
L
Kuzenbo
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,300
Damage
37,484
40,676
Taken
29,996
28,004
Mitigated
11,801
9,601
Healing
10,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,243
1,075
0
2,360
12,363
3,591
0
4,834
7,529
0
19,904
W
17,257
681
0
2,765
8,389
2,979
1,195
4,301
4,088
52,358
0
W
14,685
1,851
0
1,884
7,272
2,569
951
2,854
4,418
0
46,676
W
Sun Wukong
II iOzone II
Sun Wukong
5,542
1,417
762
5,312
14,335
6,253
619
5,111
9,224
0
13,425
L
7,139
1,152
1,668
2,497
13,583
4,363
0
4,776
8,807
41,566
0
L
Kuzenbo
4,918
1,740
543
2,533
14,730
20,050
0
7,966
6,764
11,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,522
Gold Earned
29,202
106
Minions Killed
158
4
Camps Cleared
7
643,551
Distance Traveled
738,302
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,370
567
32
2
0
202,502
2
W
Zeus
9,824
756
73
6
2
215,124
4
W
Ne Zha
10,422
802
70
5
5
278,681
4
W
Sun Wukong
8,956
689
15
1
0
244,497
4
L
Ra
8,296
638
55
4
3
212,145
5
L
Kuzenbo
8,856
681
19
1
1
228,904
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role