Player Matchup

Cupid
Cupid
Sound of minds
Cupid
Level 102
God Stats
1W - 0L
1,221 SR
Queue Stats
154W - 205L
1,346 Elo+
Party 2
Jormungandr
Jormungandr
Zaorish0
Jormungandr
Level 16
God Stats
2W - 5L
1,234 SR
Queue Stats
10W - 13L
1,310 Elo+
Party 2
Gilgamesh
Gilgamesh
boggzie360
Gilgamesh
Level 77
God Stats
12W - 8L
1,605 SR
Queue Stats
161W - 216L
1,388 Elo+
Party 2
Team Averages
Level 65
1,353 SR
1,348 Elo+

VS

Team Averages
Level 52
1,571 SR
1,315 Elo+
Terra
Terra
Elf Foreman
Terra
Level 54
God Stats
12W - 13L
1,468 SR
Queue Stats
155W - 203L
1,343 Elo+
Solo
Charybdis
Charybdis
Hurisma020
Charybdis
Level 15
God Stats
0W - 4L
1,500 SR
Queue Stats
22W - 37L
1,281 Elo+
Party 1
Baron Samedi
Baron Samedi
holasoypacman
Baron Samedi
Level 88
God Stats
7W - 2L
1,745 SR
Queue Stats
274W - 310L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 7 / 3
12,892
679
18,956
22,449
9,418
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Zaorish0
Jormungandr
16
4 / 7 / 7
12,947
681
16,915
19,844
8,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
boggzie360
Gilgamesh
15
4 / 5 / 9
12,314
648
17,424
24,892
22,270
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 15
11,977
630
11,288
22,190
29,989
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Hurisma020
Charybdis
13
5 / 9 / 9
11,782
620
15,722
19,638
8,418
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
holasoypacman
Baron Samedi
16
11 / 4 / 8
13,711
722
29,887
23,239
27,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
51
15
Kills
19
19
Deaths
15
19
Assists
32
Player
Kills
Deaths
Assists
KDA
L
3
2
15
5.25
L
Charybdis
Hurisma020
Charybdis
5
9
9
1.06
W
7
7
3
1.21
W
Jormungandr
Zaorish0
Jormungandr
4
7
7
1.07
W
Gilgamesh
boggzie360
Gilgamesh
4
5
9
1.7
L
Baron Samedi
holasoypacman
Baron Samedi
11
4
8
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,295
Damage
56,897
67,185
Taken
65,067
40,660
Mitigated
66,359
21,837
Healing
29,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,288
1,977
3,087
3,946
22,190
29,989
174
4,388
17,802
26,982
0
L
Charybdis
Hurisma020
Charybdis
15,722
8,926
177
3,269
19,638
8,418
561
6,997
12,641
0
30,181
W
18,956
10,468
956
8,442
22,449
9,418
2,464
16,581
5,868
0
56,389
W
Jormungandr
Zaorish0
Jormungandr
16,915
5,362
141
5,357
19,844
8,972
261
9,857
9,987
46,016
0
W
Gilgamesh
boggzie360
Gilgamesh
17,424
4,302
322
6,619
24,892
22,270
373
15,509
9,383
0
42,238
L
Baron Samedi
holasoypacman
Baron Samedi
29,887
4,005
7,642
11,310
23,239
27,952
462
5,572
17,667
63,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,153
Gold Earned
37,470
159
Minions Killed
148
9
Camps Cleared
3
920,371
Distance Traveled
939,733
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
11,977
630
38
2
1
371,220
4
L
Charybdis
11,782
620
49
3
1
267,117
1
W
Cupid
12,892
679
80
4
4
313,732
2
W
Jormungandr
12,947
681
49
3
2
279,193
0
W
Gilgamesh
12,314
648
30
2
3
327,446
3
L
Baron Samedi
13,711
722
61
3
1
301,396
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role