Player Matchup

Nu Wa
Nu Wa
DaJezus9
Nu Wa
Level 74
God Stats
7W - 7L
1,657 SR
Queue Stats
464W - 455L
1,580 Elo+
Party 3
Ymir
Ymir
DjPaulyDJr
Ymir
Level 106
God Stats
4W - 5L
1,552 SR
Queue Stats
171W - 164L
1,493 Elo+
Solo
Anubis
Anubis
IMaMANDALORIAN7
Anubis
Level 61
God Stats
24W - 32L
1,444 SR
Queue Stats
315W - 379L
1,395 Elo+
Party 2
Neith
Neith
SageQT
Neith
Level 25
God Stats
5W - 4L
1,552 SR
Queue Stats
22W - 21L
1,530 Elo+
Party 3
Tsukuyomi
Tsukuyomi
iiiHAVEYOUNOW
Tsukuyomi
Level 143
God Stats
47W - 36L
1,648 SR
Queue Stats
890W - 861L
1,753 Elo+
Party 2
Team Averages
Level 82
1,570 SR
1,550 Elo+

VS

Team Averages
Level 75
1,549 SR
1,519 Elo+
Sol
Sol
K4T4KURI
Sol
Level 127
God Stats
18W - 19L
1,629 SR
Queue Stats
265W - 276L
1,496 Elo+
Solo
Sun Wukong
Sun Wukong
MrsDeputySxy
Sun Wukong
Level 40
God Stats
0W - 2L
1,321 SR
Queue Stats
26W - 30L
1,440 Elo+
Solo
Hun Batz
Hun Batz
Neithism
Hun Batz
Level 26
God Stats
13W - 12L
1,635 SR
Queue Stats
23W - 17L
1,596 Elo+
Party 1
Merlin
Merlin
WTFbestplayer
Merlin
Level 146
God Stats
3W - 1L
1,662 SR
Queue Stats
94W - 105L
1,470 Elo+
Solo
Kuzenbo
Kuzenbo
waynewock
Kuzenbo
Level 38
God Stats
0W - 5L
1,500 SR
Queue Stats
192W - 144L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DaJezus9
Nu Wa
16
6 / 1 / 1
10,455
615
10,711
7,482
2,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 2 / 4
8,150
479
2,798
7,894
3,506
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
8 / 1 / 2
9,844
579
7,619
8,135
4,008
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
SageQT
Neith
15
3 / 3 / 1
9,779
575
5,243
9,859
3,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
iiiHAVEYOUNOW
Tsukuyomi
15
1 / 0 / 9
9,608
565
8,330
9,469
3,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 2
7,556
444
6,942
9,116
3,230
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
MrsDeputySxy
Sun Wukong
11
0 / 6 / 0
7,116
419
1,337
10,340
6,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hun Batz
Neithism
Hun Batz
11
0 / 6 / 3
7,077
416
4,481
12,402
3,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 2 / 2
7,209
424
3,287
10,073
3,457
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
waynewock
Kuzenbo
11
4 / 2 / 1
8,172
481
4,932
9,472
9,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
19
Kills
7
7
Deaths
20
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
DaJezus9
Nu Wa
6
1
1
6.5
W
1
2
4
1.5
W
8
1
2
9
L
3
4
2
1
L
Sun Wukong
MrsDeputySxy
Sun Wukong
0
6
0
0
L
Hun Batz
Neithism
Hun Batz
0
6
3
0.25
W
Neith
SageQT
Neith
3
3
1
1.17
L
0
2
2
0.5
W
Tsukuyomi
iiiHAVEYOUNOW
Tsukuyomi
1
0
9
5.5
L
Kuzenbo
waynewock
Kuzenbo
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,701
Damage
20,979
42,839
Taken
51,403
16,768
Mitigated
26,158
18,774
Healing
10,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
DaJezus9
Nu Wa
10,711
1,811
94
2,332
7,482
2,505
4,318
2,483
4,999
75,156
0
W
2,798
378
0
1,331
7,894
3,506
108
3,816
4,078
25,975
0
W
7,619
332
0
4,525
8,135
4,008
1,500
1,747
6,388
48,191
0
L
6,942
2,087
0
2,663
9,116
3,230
574
2,660
6,456
42,443
0
L
Sun Wukong
MrsDeputySxy
Sun Wukong
1,337
45
0
737
10,340
6,358
1,633
5,242
5,098
0
32,284
L
Hun Batz
Neithism
Hun Batz
4,481
1,241
0
1,581
12,402
3,679
0
4,211
8,191
0
45,812
W
Neith
SageQT
Neith
5,243
2,084
129
6,080
9,859
3,447
2,721
6,103
3,756
0
58,068
L
3,287
294
0
3,439
10,073
3,457
0
4,547
5,526
45,189
0
W
Tsukuyomi
iiiHAVEYOUNOW
Tsukuyomi
8,330
2,673
0
4,283
9,469
3,302
0
1,167
8,302
0
59,992
L
Kuzenbo
waynewock
Kuzenbo
4,932
1,954
0
1,771
9,472
9,434
0
4,468
5,004
22,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,836
Gold Earned
37,130
465
Minions Killed
353
0
Camps Cleared
0
1,559,489
Distance Traveled
1,396,973
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,455
615
120
7
0
315,481
5
W
Ymir
8,150
479
45
3
0
281,958
7
W
Anubis
9,844
579
94
6
0
284,996
3
L
Sol
7,556
444
82
5
0
205,537
0
L
Sun Wukong
7,116
419
74
4
0
289,261
1
L
Hun Batz
7,077
416
77
5
0
331,211
8
W
Neith
9,779
575
101
6
0
276,483
3
L
Merlin
7,209
424
88
5
0
287,152
5
W
Tsukuyomi
9,608
565
105
6
0
400,571
7
L
Kuzenbo
8,172
481
32
2
0
283,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role