Player Matchup

Janus
Janus
BestLoser25
Janus
Level 14
God Stats
1W - 2L
1,178 SR
Queue Stats
9W - 4L
1,518 Elo+
Solo
Arachne
Arachne
Feudalmaster
Arachne
Level 28
God Stats
17W - 6L
1,708 SR
Queue Stats
116W - 102L
1,555 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JesterGoneAFK
Ah Muzen Cab
Level 14
God Stats
5W - 3L
1,933 SR
Queue Stats
31W - 38L
1,563 Elo+
Party 2
Fenrir
Fenrir
Luckful
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 32L
1,507 Elo+
Party 2
Yemoja
Yemoja
Maeuve
Yemoja
Level 7
God Stats
3W - 5L
1,445 SR
Queue Stats
12W - 25L
1,307 Elo+
Solo
Team Averages
Level 14
1,553 SR
1,490 Elo+

VS

Team Averages
Level 12
1,553 SR
1,530 Elo+
Chaac
Chaac
ElGranJeck
Chaac
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 32L
1,526 Elo+
Solo
Baron Samedi
Baron Samedi
Galapagosss
Baron Samedi
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,514 Elo+
Party 1
Thanatos
Thanatos
Jerryzwx
Thanatos
Level 8
God Stats
3W - 3L
1,764 SR
Queue Stats
87W - 73L
1,640 Elo+
Solo
Ymir
Ymir
ghostlyshallow
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,497 Elo+
Party 1
Anhur
Anhur
xIDGAFx
Anhur
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 109L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 0 / 1
10,784
674
11,148
7,941
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Feudalmaster
Arachne
16
9 / 1 / 3
9,533
596
14,250
9,895
4,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
JesterGoneAFK
Ah Muzen Cab
12
2 / 4 / 3
7,351
459
8,040
8,288
1,616
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Luckful
Fenrir
13
2 / 3 / 1
8,001
500
5,003
10,724
6,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
Maeuve
Yemoja
12
0 / 5 / 5
7,427
464
3,740
10,005
4,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
3 / 3 / 2
8,943
559
8,574
12,089
7,411
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
Galapagosss
Baron Samedi
11
0 / 8 / 0
6,198
387
2,660
9,936
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Jerryzwx
Thanatos
14
6 / 6 / 3
8,520
533
9,330
14,835
6,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
1 / 4 / 3
6,743
421
2,711
11,552
10,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
xIDGAFx
Anhur
12
3 / 4 / 3
7,434
465
7,711
11,459
3,592
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
25
Kills
13
13
Deaths
25
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
12
0
1
12.5
L
Chaac
3
3
2
1.33
W
Arachne
Feudalmaster
Arachne
9
1
3
10.5
L
Baron Samedi
Galapagosss
Baron Samedi
0
8
0
0
L
Thanatos
Jerryzwx
Thanatos
6
6
3
1.25
W
Ah Muzen Cab
JesterGoneAFK
Ah Muzen Cab
2
4
3
0.88
W
Fenrir
Luckful
Fenrir
2
3
1
0.83
W
Yemoja
Maeuve
Yemoja
0
5
5
0.5
L
1
4
3
0.63
L
Anhur
xIDGAFx
Anhur
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,181
Damage
30,986
46,853
Taken
59,871
19,803
Mitigated
30,590
15,275
Healing
22,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,148
1,112
0
2,656
7,941
2,498
321
2,307
5,634
83,412
0
L
Chaac
8,574
1,608
0
5,386
12,089
7,411
432
847
11,218
0
48,318
W
Arachne
Feudalmaster
Arachne
14,250
9,196
0
5,086
9,895
4,255
0
382
9,513
0
72,640
L
Baron Samedi
Galapagosss
Baron Samedi
2,660
227
69
1,248
9,936
3,405
152
5,557
4,101
29,924
0
L
Thanatos
Jerryzwx
Thanatos
9,330
2,382
0
11,062
14,835
6,036
0
2,637
12,130
0
58,108
W
Ah Muzen Cab
JesterGoneAFK
Ah Muzen Cab
8,040
3,369
0
2,547
8,288
1,616
390
541
7,747
0
34,341
W
Fenrir
Luckful
Fenrir
5,003
2,502
0
4,176
10,724
6,478
0
0
10,724
0
34,635
W
Yemoja
Maeuve
Yemoja
3,740
557
263
547
10,005
4,956
1,486
2,141
7,864
27,155
0
L
2,711
388
0
1,876
11,552
10,146
0
2,805
8,681
19,651
0
L
Anhur
xIDGAFx
Anhur
7,711
4,113
0
2,454
11,459
3,592
544
2,812
8,613
0
47,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,096
Gold Earned
37,838
447
Minions Killed
367
0
Camps Cleared
0
1,458,626
Distance Traveled
1,351,598
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,784
674
166
10
0
317,816
2
L
Chaac
8,943
559
93
6
0
269,385
7
W
Arachne
9,533
596
102
6
0
302,264
5
L
Baron Samedi
6,198
387
48
3
0
257,848
0
L
Thanatos
8,520
533
100
6
0
280,044
1
W
Ah Muzen Cab
7,351
459
55
3
0
284,800
0
W
Fenrir
8,001
500
71
4
0
284,375
2
W
Yemoja
7,427
464
53
3
0
269,371
5
L
Ymir
6,743
421
27
2
0
289,535
4
L
Anhur
7,434
465
99
6
0
254,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role