Player Matchup

Ra
Ra
DirtyMagsTTV
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 37L
1,249 Elo+
Party 1
Gilgamesh
Gilgamesh
Dity Dan7751
Gilgamesh
Level 27
God Stats
4W - 3L
1,582 SR
Queue Stats
66W - 54L
1,472 Elo+
Solo
Bellona
Bellona
DrippyEffect308
Bellona
Level 17
God Stats
0W - 1L
1,328 SR
Queue Stats
16W - 18L
1,450 Elo+
Party 1
Bakasura
Bakasura
Hyper_Riku1221
Bakasura
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,167 Elo+
Solo
Artemis
Artemis
xMissPMS Angelx
Artemis
Level 3
God Stats
4W - 6L
1,500 SR
Queue Stats
26W - 37L
1,249 Elo+
Party 1
Team Averages
Level 13
1,482 SR
1,318 Elo+

VS

Team Averages
Level 24
1,448 SR
1,419 Elo+
Nemesis
Nemesis
Bullnog
Nemesis
Level 7
God Stats
1W - 1L
1,298 SR
Queue Stats
22W - 19L
1,381 Elo+
Party 2
Izanami
Izanami
MessiahGhost
Izanami
Level 28
God Stats
21W - 8L
1,410 SR
Queue Stats
112W - 138L
1,398 Elo+
Party 2
Ares
Ares
UrBoiRay5811
Ares
Level 27
God Stats
38W - 24L
1,727 SR
Queue Stats
335W - 333L
1,503 Elo+
Solo
Olorun
Olorun
krusty_wustty
Olorun
Level 29
God Stats
3W - 0L
1,504 SR
Queue Stats
74W - 81L
1,441 Elo+
Solo
Thanatos
Thanatos
runit_straight66
Thanatos
Level 27
God Stats
11W - 16L
1,302 SR
Queue Stats
466W - 497L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 8 / 7
11,650
896
8,528
11,203
4,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Dity Dan7751
Gilgamesh
20
2 / 9 / 13
13,005
1,000
19,576
32,302
15,555
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
14 / 8 / 4
15,697
1,207
38,817
33,394
29,932
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
18
2 / 6 / 4
11,236
864
5,335
22,538
8,804
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
0 / 10 / 5
11,269
867
2,749
14,985
7,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Team 1 Tickets

0

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bullnog
Nemesis
19
5 / 4 / 11
11,913
916
18,028
17,217
12,362
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
MessiahGhost
Izanami
20
11 / 4 / 14
14,272
1,098
29,609
14,343
7,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
10 / 1 / 17
14,962
1,151
23,659
17,239
27,255
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
7 / 6 / 18
14,045
1,080
26,116
19,645
11,405
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
8 / 5 / 10
12,702
977
9,128
14,787
7,719
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
111
20
Kills
41
41
Deaths
20
33
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Bullnog
Nemesis
5
4
11
2.63
L
2
8
7
0.69
L
Gilgamesh
Dity Dan7751
Gilgamesh
2
9
13
0.94
L
14
8
4
2
L
Bakasura
2
6
4
0.67
W
Izanami
MessiahGhost
Izanami
11
4
14
4.5
W
10
1
17
18.5
W
7
6
18
2.67
W
8
5
10
2.6
L
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,005
Damage
106,540
114,422
Taken
83,231
65,735
Mitigated
66,367
11,159
Healing
15,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Bullnog
Nemesis
18,028
13,109
0
2,490
17,217
12,362
0
1,112
16,025
0
28,712
L
8,528
2,055
1,177
595
11,203
4,310
0
2,985
8,218
28,135
0
L
Gilgamesh
Dity Dan7751
Gilgamesh
19,576
9,422
0
490
32,302
15,555
0
14,572
17,730
0
36,930
L
38,817
11,471
728
7,199
33,394
29,932
0
16,890
16,504
4,988
61,754
L
Bakasura
5,335
2,654
0
313
22,538
8,804
0
8,447
14,091
0
17,646
W
Izanami
MessiahGhost
Izanami
29,609
23,123
89
351
14,343
7,626
0
2,347
11,996
0
58,487
W
23,659
1,713
0
362
17,239
27,255
0
3,069
13,905
37,448
0
W
26,116
13,712
1,551
5,816
19,645
11,405
0
3,127
16,518
58,785
0
W
9,128
1,467
0
5,071
14,787
7,719
0
2,517
12,270
0
17,487
L
2,749
1,428
0
657
14,985
7,134
0
6,881
8,104
185
9,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,857
Gold Earned
67,894
185
Minions Killed
179
4
Camps Cleared
7
1,049,037
Distance Traveled
1,127,642
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,913
916
10
1
3
215,974
2
L
Ra
11,650
896
56
4
1
159,443
0
L
Gilgamesh
13,005
1,000
29
2
0
262,124
0
L
Bellona
15,697
1,207
66
5
0
241,763
0
L
Bakasura
11,236
864
20
2
3
244,871
1
W
Izanami
14,272
1,098
61
5
3
203,320
0
W
Ares
14,962
1,151
20
2
0
241,072
0
W
Olorun
14,045
1,080
83
6
0
217,110
2
W
Thanatos
12,702
977
5
0
1
250,166
0
L
Artemis
11,269
867
14
1
0
140,836
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role