Player Matchup

Khepri
Khepri
DungeonDabber420
Khepri
Level 22
God Stats
36W - 39L
1,492 SR
Queue Stats
117W - 136L
1,395 Elo+
Party 2
Vamana
Vamana
GatocomUmbigo
Vamana
Level 27
God Stats
1W - 4L
1,180 SR
Queue Stats
40W - 34L
1,439 Elo+
Party 1
Hou Yi
Hou Yi
Lords-Of-Hollows
Hou Yi
Level 4
God Stats
23W - 22L
1,240 SR
Queue Stats
66W - 67L
1,235 Elo+
Party 2
Medusa
Medusa
Teravangian
Medusa
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
110W - 151L
1,213 Elo+
Solo
Kukulkan
Kukulkan
oOTorckOo
Kukulkan
Level 17
God Stats
3W - 0L
1,808 SR
Queue Stats
9W - 13L
1,248 Elo+
Party 1
Team Averages
Level 20
1,444 SR
1,306 Elo+

VS

Team Averages
Level 22
1,450 SR
1,422 Elo+
Artemis
Artemis
 
Artemis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Heavenfalls
Sun Wukong
Level 28
God Stats
0W - 3L
1,233 SR
Queue Stats
34W - 40L
1,405 Elo+
Solo
Ra
Ra
diabeastes
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 91L
1,446 Elo+
Solo
Guan Yu
Guan Yu
jaderixk
Guan Yu
Level 18
God Stats
6W - 7L
1,589 SR
Queue Stats
16W - 22L
1,421 Elo+
Solo
Izanami
Izanami
joel666
Izanami
Level 18
God Stats
19W - 26L
1,430 SR
Queue Stats
115W - 135L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 4
5,720
520
2,526
6,400
3,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
3 / 0 / 0
6,031
548
4,065
7,166
5,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
3 / 1 / 2
5,377
489
3,076
3,171
1,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
9
2 / 0 / 2
5,875
534
3,541
4,948
1,080
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
oOTorckOo
Kukulkan
11
3 / 0 / 0
6,694
609
3,084
3,053
1,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
1 / 1 / 1
5,745
522
4,961
4,411
1,261
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
Heavenfalls
Sun Wukong
10
0 / 0 / 0
5,483
498
3,372
5,214
3,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 3 / 0
5,875
534
1,344
5,677
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
jaderixk
Guan Yu
7
1 / 2 / 1
5,048
459
2,295
6,182
3,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
joel666
Izanami
7
0 / 6 / 0
4,622
420
2,357
5,999
1,437
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
12
Kills
2
2
Deaths
12
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
1
1
1.5
W
1
1
4
3
W
3
0
0
3
L
Sun Wukong
Heavenfalls
Sun Wukong
0
0
0
0
W
3
1
2
4
W
Medusa
2
0
2
3
L
0
3
0
0
L
Guan Yu
jaderixk
Guan Yu
1
2
1
0.75
L
Izanami
joel666
Izanami
0
6
0
0
W
Kukulkan
oOTorckOo
Kukulkan
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,292
Damage
14,329
24,738
Taken
27,483
12,168
Mitigated
11,746
7,611
Healing
7,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,961
1,289
0
1,769
4,411
1,261
0
860
3,551
0
30,150
W
2,526
591
0
1,220
6,400
3,097
0
31
6,325
13,088
0
W
4,065
1,201
0
4,540
7,166
5,711
96
489
6,026
0
25,314
L
Sun Wukong
Heavenfalls
Sun Wukong
3,372
620
0
2,334
5,214
3,251
0
0
4,595
0
24,029
W
3,076
1,462
0
815
3,171
1,228
0
0
3,171
0
22,943
W
Medusa
3,541
1,406
0
500
4,948
1,080
708
0
4,948
0
27,316
L
1,344
53
52
2,007
5,677
2,080
0
2,358
3,092
37,578
0
L
Guan Yu
jaderixk
Guan Yu
2,295
349
133
1,048
6,182
3,717
0
1,078
5,062
0
12,687
L
Izanami
joel666
Izanami
2,357
1,962
0
369
5,999
1,437
745
1,090
4,788
0
20,011
W
Kukulkan
oOTorckOo
Kukulkan
3,084
401
0
536
3,053
1,052
255
824
2,229
36,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,697
Gold Earned
26,773
263
Minions Killed
279
0
Camps Cleared
0
998,815
Distance Traveled
973,132
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,745
522
66
6
0
197,816
0
W
Khepri
5,720
520
14
1
0
201,124
6
W
Vamana
6,031
548
51
5
0
209,663
0
L
Sun Wukong
5,483
498
63
6
0
207,207
1
W
Hou Yi
5,377
489
47
4
0
208,233
3
W
Medusa
5,875
534
58
5
0
180,594
0
L
Ra
5,875
534
83
8
0
189,068
1
L
Guan Yu
5,048
459
22
2
0
191,714
0
L
Izanami
4,622
420
45
4
0
187,327
0
W
Kukulkan
6,694
609
93
8
0
199,201
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role