Player Matchup

Athena
Athena
MrKrivin
Athena
Level 26
God Stats
2W - 2L
1,563 SR
Queue Stats
9W - 9L
1,502 Elo+
Solo
Bellona
Bellona
Ponches
Bellona
Level 5
God Stats
2W - 3L
1,706 SR
Queue Stats
136W - 136L
1,710 Elo+
Party 1
Ra
Ra
TrimpleDips
Ra
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 1L
1,846 Elo+
Solo
Anhur
Anhur
legman2711
Anhur
Level 127
God Stats
10W - 7L
1,559 SR
Queue Stats
552W - 513L
1,539 Elo+
Party 1
Mercury
Mercury
lllPelelll
Mercury
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 49L
1,618 Elo+
Solo
Team Averages
Level 42
1,565 SR
1,643 Elo+

VS

Team Averages
Level 19
1,696 SR
1,617 Elo+
Cabrakan
Cabrakan
JungleOrFeed1
Cabrakan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,646 Elo+
Party 2
Izanami
Izanami
bluebird27
Izanami
Level 23
God Stats
5W - 4L
1,570 SR
Queue Stats
80W - 78L
1,554 Elo+
Solo
Bellona
Bellona
kiasadija
Bellona
Level 27
God Stats
6W - 6L
1,644 SR
Queue Stats
17W - 15L
1,575 Elo+
Solo
Hel
Hel
liquidnano
Hel
Level 18
God Stats
7W - 3L
1,809 SR
Queue Stats
212W - 146L
1,708 Elo+
Solo
Ravana
Ravana
smiebob1
Ravana
Level 21
God Stats
9W - 5L
1,956 SR
Queue Stats
109W - 77L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
MrKrivin
Athena
9
2 / 4 / 1
5,801
483
2,335
9,525
4,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Ponches
Bellona
10
0 / 5 / 0
5,749
479
6,851
8,387
6,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

11
3 / 6 / 2
6,766
564
6,182
8,840
3,098
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
10
1 / 3 / 1
5,591
466
2,418
5,681
1,579
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
lllPelelll
Mercury
9
2 / 7 / 3
6,074
506
2,835
8,770
2,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
JungleOrFeed1
Cabrakan
11
5 / 3 / 4
6,745
562
8,342
6,624
2,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
bluebird27
Izanami
12
3 / 0 / 2
7,650
638
4,326
3,799
1,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
kiasadija
Bellona
13
6 / 0 / 0
7,738
645
6,909
10,629
11,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
5 / 2 / 2
7,560
630
4,703
8,282
2,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ravana
smiebob1
Ravana
12
6 / 3 / 4
7,487
624
6,536
6,899
2,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
8
Kills
25
25
Deaths
8
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
JungleOrFeed1
Cabrakan
5
3
4
2.33
L
Athena
MrKrivin
Athena
2
4
1
0.63
L
Bellona
Ponches
Bellona
0
5
0
0
L
3
6
2
0.67
W
Izanami
bluebird27
Izanami
3
0
2
4
W
Bellona
kiasadija
Bellona
6
0
0
6
L
Anhur
1
3
1
0.5
W
5
2
2
3
L
Mercury
lllPelelll
Mercury
2
7
3
0.5
W
Ravana
smiebob1
Ravana
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,621
Damage
30,816
41,203
Taken
36,233
18,877
Mitigated
21,608
8,664
Healing
10,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
JungleOrFeed1
Cabrakan
8,342
1,408
0
875
6,624
2,998
0
2,541
4,083
21,818
0
L
Athena
MrKrivin
Athena
2,335
864
0
1,710
9,525
4,856
0
3,869
5,414
10,289
0
L
Bellona
Ponches
Bellona
6,851
2,709
0
1,794
8,387
6,450
0
1,665
5,932
0
35,057
L
6,182
685
249
2,551
8,840
3,098
0
4,173
4,353
39,211
0
W
Izanami
bluebird27
Izanami
4,326
3,062
0
1,328
3,799
1,003
26
692
3,107
0
57,572
W
Bellona
kiasadija
Bellona
6,909
2,161
0
2,324
10,629
11,968
54
0
10,629
9,605
32,309
L
Anhur
2,418
949
0
1,316
5,681
1,579
0
1,835
3,732
0
35,275
W
4,703
351
0
4,214
8,282
2,650
57
3,717
4,565
42,565
0
L
Mercury
lllPelelll
Mercury
2,835
1,234
0
1,044
8,770
2,894
0
2,614
5,936
0
25,525
W
Ravana
smiebob1
Ravana
6,536
1,437
0
2,039
6,899
2,989
0
1,567
5,332
0
38,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,981
Gold Earned
37,180
281
Minions Killed
404
0
Camps Cleared
0
1,021,585
Distance Traveled
1,112,789
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,745
562
43
4
0
201,155
0
L
Athena
5,801
483
25
2
0
217,082
0
L
Bellona
5,749
479
63
5
0
179,957
1
L
Ra
6,766
564
74
6
0
213,660
5
W
Izanami
7,650
638
106
9
0
228,218
4
W
Bellona
7,738
645
92
8
0
227,674
1
L
Anhur
5,591
466
72
6
0
171,391
2
W
Hel
7,560
630
92
8
0
212,664
5
L
Mercury
6,074
506
47
4
0
239,495
1
W
Ravana
7,487
624
71
6
0
243,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role