Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Dnined
Sol
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 64L
1,505 Elo+
Party 1
Tiamat
Tiamat
Farasus
Tiamat
Level 27
God Stats
2W - 3L
1,184 SR
Queue Stats
55W - 49L
1,542 Elo+
Party 1
Hercules
Hercules
Paranoidownd
Hercules
Level 38
God Stats
1W - 0L
1,359 SR
Queue Stats
123W - 94L
1,558 Elo+
Party 1
Amaterasu
Amaterasu
xYouNGx
Amaterasu
Level 74
God Stats
7W - 4L
1,541 SR
Queue Stats
150W - 188L
1,470 Elo+
Solo
Team Averages
Level 55
1,417 SR
1,515 Elo+

VS

Team Averages
Level 77
1,500 SR
1,432 Elo+
Gilgamesh
Gilgamesh
Naguga
Gilgamesh
Level 46
God Stats
1W - 1L
1,682 SR
Queue Stats
7W - 10L
1,494 Elo+
Party 2
Tiamat
Tiamat
Rhorima
Tiamat
Level 93
God Stats
7W - 10L
1,515 SR
Queue Stats
752W - 765L
1,541 Elo+
Solo
Hades
Hades
darknaggas
Hades
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,437 Elo+
Party 2
Hachiman
Hachiman
tallguyguy
Hachiman
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,197 Elo+
Solo
Fafnir
Fafnir
tegatarpon
Fafnir
Level 66
God Stats
1W - 3L
1,302 SR
Queue Stats
129W - 113L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
6 / 4 / 3
9,279
546
9,507
10,849
3,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
Dnined
Sol
13
5 / 3 / 6
8,572
504
12,073
11,012
2,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
Farasus
Tiamat
16
9 / 1 / 6
10,086
593
17,788
9,723
6,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Paranoidownd
Hercules
12
4 / 4 / 11
8,155
480
8,366
12,440
8,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
xYouNGx
Amaterasu
15
5 / 3 / 3
9,457
556
8,444
14,326
12,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Naguga
Gilgamesh
12
2 / 8 / 2
7,563
445
11,935
19,907
10,954
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Rhorima
Tiamat
2
0 / 1 / 0
4,833
284
111
701
170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
14
3 / 4 / 3
8,673
510
6,849
14,247
4,467
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
tallguyguy
Hachiman
14
8 / 7 / 4
9,560
562
11,205
14,965
3,417
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
tegatarpon
Fafnir
12
2 / 9 / 3
7,750
456
5,282
19,568
13,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
27
29
Kills
15
15
Deaths
29
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
6
4
3
1.88
W
Sol
Dnined
Sol
5
3
6
2.67
W
Tiamat
Farasus
Tiamat
9
1
6
12
L
Gilgamesh
Naguga
Gilgamesh
2
8
2
0.38
W
Hercules
Paranoidownd
Hercules
4
4
11
2.38
L
Tiamat
Rhorima
Tiamat
0
1
0
0
L
Hades
3
4
3
1.13
L
Hachiman
tallguyguy
Hachiman
8
7
4
1.43
L
Fafnir
tegatarpon
Fafnir
2
9
3
0.39
W
Amaterasu
xYouNGx
Amaterasu
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,178
Damage
35,382
58,350
Taken
69,388
33,561
Mitigated
32,923
22,778
Healing
11,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
9,507
1,753
0
3,652
10,849
3,552
1,294
1,418
9,431
0
51,655
W
Sol
Dnined
Sol
12,073
4,158
90
5,363
11,012
2,956
1,931
2,942
8,070
51,320
0
W
Tiamat
Farasus
Tiamat
17,788
1,941
99
3,709
9,723
6,168
3,721
1,972
7,731
62,641
0
L
Gilgamesh
Naguga
Gilgamesh
11,935
3,945
0
3,448
19,907
10,954
279
5,010
14,699
0
39,469
W
Hercules
Paranoidownd
Hercules
8,366
2,736
0
3,358
12,440
8,609
1,034
3,837
8,603
0
25,246
L
Tiamat
Rhorima
Tiamat
111
41
0
99
701
170
0
300
369
1,898
0
L
Hades
6,849
730
147
4,771
14,247
4,467
0
5,081
8,892
37,559
0
L
Hachiman
tallguyguy
Hachiman
11,205
6,256
0
595
14,965
3,417
0
9,005
5,408
0
46,275
L
Fafnir
tegatarpon
Fafnir
5,282
1,740
0
2,286
19,568
13,915
0
8,844
10,129
16,574
0
W
Amaterasu
xYouNGx
Amaterasu
8,444
4,160
0
6,507
14,326
12,276
1,027
2,053
12,273
0
42,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,549
Gold Earned
38,379
393
Minions Killed
269
0
Camps Cleared
0
1,649,343
Distance Traveled
1,190,585
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,279
546
85
5
0
316,165
4
W
Sol
8,572
504
75
4
0
317,796
2
W
Tiamat
10,086
593
110
6
0
337,784
2
L
Gilgamesh
7,563
445
67
4
0
281,424
0
W
Hercules
8,155
480
43
3
0
353,218
5
L
Tiamat
4,833
284
7
0
0
20,816
0
L
Hades
8,673
510
77
5
0
293,949
0
L
Hachiman
9,560
562
100
6
0
305,920
0
L
Fafnir
7,750
456
18
1
0
288,476
2
W
Amaterasu
9,457
556
80
5
0
324,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role