Player Matchup

Fenrir
Fenrir
Ciccoman1
Fenrir
Level 125
God Stats
5W - 8L
1,527 SR
Queue Stats
318W - 360L
1,510 Elo+
Solo
Hercules
Hercules
ThiefBurglar
Hercules
Level 154
God Stats
4W - 6L
1,568 SR
Queue Stats
242W - 173L
1,573 Elo+
Party 2
Hades
Hades
Zestybuffalo
Hades
Level 57
God Stats
3W - 0L
1,500 SR
Queue Stats
32W - 30L
1,552 Elo+
Party 2
Team Averages
Level 112
1,531 SR
1,545 Elo+

VS

Team Averages
Level 66
1,669 SR
1,345 Elo+
Scylla
Scylla
Loleroni
Scylla
Level 47
God Stats
17W - 27L
1,407 SR
Queue Stats
159W - 281L
1,374 Elo+
Party 1
Chaac
Chaac
RazDragluk
Chaac
Level 85
God Stats
1W - 3L
1,897 SR
Queue Stats
44W - 61L
1,248 Elo+
Solo
Nemesis
Nemesis
XenomorphXxXxXxX
Nemesis
Level 65
God Stats
1W - 3L
1,701 SR
Queue Stats
111W - 163L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ciccoman1
Fenrir
12
7 / 2 / 3
8,054
805
4,823
6,456
3,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
ThiefBurglar
Hercules
11
3 / 1 / 8
7,228
723
5,625
11,957
6,660
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 2 / 8
6,887
689
6,489
7,776
4,459
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Loleroni
Scylla
9
2 / 5 / 2
6,666
667
4,501
5,888
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
10
0 / 3 / 5
6,528
653
6,987
7,749
4,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 3 / 2
7,243
724
5,742
7,153
2,488
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
11
Kills
5
5
Deaths
11
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Ciccoman1
Fenrir
7
2
3
4.25
L
Scylla
Loleroni
Scylla
2
5
2
0.6
L
Chaac
0
3
5
0.83
W
Hercules
ThiefBurglar
Hercules
3
1
8
7
L
3
3
2
1.33
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,937
Damage
17,230
26,189
Taken
20,790
14,422
Mitigated
9,010
11,078
Healing
3,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Ciccoman1
Fenrir
4,823
1,554
0
2,290
6,456
3,303
0
937
5,313
0
17,530
L
Scylla
Loleroni
Scylla
4,501
958
0
20
5,888
1,737
0
1,699
4,056
17,278
0
L
Chaac
6,987
1,371
0
2,647
7,749
4,785
152
3,093
4,522
0
17,101
W
Hercules
ThiefBurglar
Hercules
5,625
1,883
0
5,106
11,957
6,660
0
2,175
9,488
0
14,722
L
5,742
1,567
0
590
7,153
2,488
456
2,301
4,813
0
10,013
W
6,489
867
674
3,008
7,776
4,459
0
1,794
5,647
21,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,169
Gold Earned
20,437
96
Minions Killed
60
7
Camps Cleared
3
567,909
Distance Traveled
557,560
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,054
805
30
3
3
180,785
2
L
Scylla
6,666
667
23
2
2
144,561
1
L
Chaac
6,528
653
22
2
0
204,146
4
W
Hercules
7,228
723
22
2
1
209,789
3
L
Nemesis
7,243
724
15
2
1
208,853
2
W
Hades
6,887
689
44
4
3
177,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role