Player Matchup

Bakasura
Bakasura
ChippieD
Bakasura
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 31L
1,200 Elo+
Party 2
Nemesis
Nemesis
PhantomRTW
Nemesis
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 9L
981 Elo+
Party 2
Thor
Thor
TR x Vortex
Thor
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 11L
981 Elo+
Party 2
Bellona
Bellona
VintageQueen08
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,252 Elo+
Party 2
Scylla
Scylla
beans2men
Scylla
Level 8
God Stats
39W - 36L
1,426 SR
Queue Stats
46W - 41L
1,413 Elo+
Solo
Team Averages
Level 17
1,485 SR
1,165 Elo+

VS

Team Averages
Level 38
1,493 SR
1,362 Elo+
Merlin
Merlin
AzNewKid
Merlin
Level 28
God Stats
4W - 2L
1,265 SR
Queue Stats
30W - 27L
1,444 Elo+
Solo
Cerberus
Cerberus
SerenitySilence
Cerberus
Level 122
God Stats
1W - 0L
1,568 SR
Queue Stats
12W - 12L
1,374 Elo+
Party 1
Kukulkan
Kukulkan
Tommyboyblues
Kukulkan
Level 5
God Stats
4W - 2L
1,500 SR
Queue Stats
11W - 12L
1,342 Elo+
Party 1
Neith
Neith
maxpeach
Neith
Level 29
God Stats
37W - 26L
1,631 SR
Queue Stats
58W - 59L
1,401 Elo+
Solo
Chaac
Chaac
mhatylk
Chaac
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ChippieD
Bakasura
16
5 / 10 / 4
10,891
1,210
13,298
19,452
6,824
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
PhantomRTW
Nemesis
16
4 / 19 / 5
10,211
1,135
13,421
25,857
9,079
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 14 / 4
9,270
1,030
9,335
18,712
6,130
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 7 / 6
9,809
1,090
5,460
19,460
14,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
beans2men
Scylla
16
2 / 2 / 6
9,984
1,109
11,715
8,874
2,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AzNewKid
Merlin
18
9 / 3 / 21
11,205
1,245
13,351
12,117
4,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
19
15 / 0 / 28
14,092
1,566
18,361
15,538
17,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
Tommyboyblues
Kukulkan
18
6 / 2 / 32
11,049
1,228
16,789
7,520
3,235
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
maxpeach
Neith
18
18 / 6 / 18
12,273
1,364
23,089
11,098
4,870
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
mhatylk
Chaac
18
3 / 2 / 35
10,545
1,172
7,864
11,392
7,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
185
13
Kills
51
52
Deaths
13
25
Assists
134
Player
Kills
Deaths
Assists
KDA
W
Merlin
AzNewKid
Merlin
9
3
21
6.5
L
Bakasura
ChippieD
Bakasura
5
10
4
0.7
L
Nemesis
PhantomRTW
Nemesis
4
19
5
0.34
W
Cerberus
15
0
28
29
L
2
14
4
0.29
W
Kukulkan
Tommyboyblues
Kukulkan
6
2
32
11
L
0
7
6
0.43
L
Scylla
beans2men
Scylla
2
2
6
2.5
W
Neith
maxpeach
Neith
18
6
18
4.5
W
Chaac
mhatylk
Chaac
3
2
35
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,229
Damage
79,454
92,355
Taken
57,665
38,922
Mitigated
37,284
3,951
Healing
13,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AzNewKid
Merlin
13,351
1,919
182
548
12,117
4,857
0
2,101
9,204
24,170
0
L
Bakasura
ChippieD
Bakasura
13,298
7,502
0
939
19,452
6,824
0
9,247
10,110
0
28,121
L
Nemesis
PhantomRTW
Nemesis
13,421
7,088
0
960
25,857
9,079
0
14,563
11,002
0
24,175
W
Cerberus
18,361
3,429
2,621
6,044
15,538
17,039
0
2,391
12,719
28,301
0
L
9,335
3,334
0
0
18,712
6,130
0
11,321
7,218
0
19,512
W
Kukulkan
Tommyboyblues
Kukulkan
16,789
5,313
0
760
7,520
3,235
0
520
6,688
43,780
0
L
5,460
563
930
694
19,460
14,295
0
9,187
10,030
0
19,517
L
Scylla
beans2men
Scylla
11,715
1,175
0
428
8,874
2,594
0
4,183
4,651
33,579
0
W
Neith
maxpeach
Neith
23,089
12,451
0
1,684
11,098
4,870
0
2,510
8,218
0
45,434
W
Chaac
mhatylk
Chaac
7,864
999
0
2,088
11,392
7,283
0
3,361
7,449
0
12,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,165
Gold Earned
59,164
149
Minions Killed
189
6
Camps Cleared
4
834,638
Distance Traveled
838,477
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,205
1,245
21
2
0
156,945
1
L
Bakasura
10,891
1,210
50
6
2
183,379
0
L
Nemesis
10,211
1,135
19
2
1
182,004
2
W
Cerberus
14,092
1,566
36
4
2
207,456
0
L
Thor
9,270
1,030
19
2
0
136,475
2
W
Kukulkan
11,049
1,228
80
9
0
155,812
0
L
Bellona
9,809
1,090
13
1
3
161,927
0
L
Scylla
9,984
1,109
48
5
0
170,853
0
W
Neith
12,273
1,364
38
4
1
114,158
0
W
Chaac
10,545
1,172
14
2
1
204,106
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role